Thymio meets ECAL – A workshop with 50 Thymio Robots

Earlier this year at ECAL (Lausanne/Switzerland), students were asked to develop projects using the Thymio robot during a one week workshop. Students worked then in group with the task to make Thymio(s) write a word, all those words was then put together to form a sentences that you can discover in the video below.

14/07/2015
The Image Toaster – 6×6 pixel image of the day on your toast

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04/03/2013
Electrolibrary by Waldek Węgrzyn – Paper book as interface

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28/08/2012
Graphic Narratives: Generative Book Covers by Ligia Duro

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06/07/2012
The Creators [Processing, Quartz Composer]

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10/08/2011
Introspectre and Optocoupler [Objects]

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06/07/2011
Bla Bla Bla [iPhone, oF, Processing, Sound]

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26/04/2011
Interactive Experiments in the P3 Gallery [Events, Processing]

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20/02/2011
Spotify Player [Processing, Objects]

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10/02/2011
Devices For Mindless Communication [Objects]

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03/12/2010
The Transcendent City [Inspiration]

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02/08/2010
mjuvi [Processing, vvvv, C++]

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04/03/2010
Virtual Gravity [Processing]

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18/07/2009

Earlier this year at ECAL (Lausanne/Switzerland), students were asked to develop projects using the Thymio robot during a one week workshop. Students worked then in group with the task to make Thymio(s) write a word, all those words was then put together to form a sentences that you can discover in the video below.

The OpenSurgery project investigates whether building DIY surgical robots, outside the scope of medical regulations, could plausibly provide an accessible alternative to costly professional healthcare services worldwide.

Philips is doing more and more in the field of health and asked the second and third years Interaction Design at ArtEZ Academy of the Arts Arnhem to do develop a project about Quantified Self. Amy Whittle and Willem Kempers teamed up and choose breathing as focus, it being a vital function that can be subconscious as well as controlled.

Created by the Bachelor Photography and Master Product Design students at ECAL, #PhotoBooth is a project and a series of interactive installations showing how mobile phone cameras and the selfie phenomenon changed the way we look at ourselves.

Di-Dah-Dit is a telepresence device that takes the form of two distant objects connected. Two players face each other and manage the progress of a ball balancing on two rails.

Make Longer Cables is a short film including a custom made five-axis robotic arm that is trying to escape monotony by committing suicide.

Over the past few months, in preparation for their Book of Eniarof crowdfunding campaign, tutors and students at HEAD have been exploring the use of playing cards as a method for designing and developing games, concepts, attractions, and playful art objects of various ilk…

Space Replay is a hovering object that explores and manipulates transitional public spaces by constantly recording and replaying their ambient sounds.

Designed by 18 students at the HfG Interaction design course, Massive Media Installation is an interactive setup that combines screen with an LED wall to deliver an overwhelming Spaceracer experience game created using VVVV and Cinema 4D.

Created by Lucien Langton at ECAL, FireWriter is a graphic butane/propane torch printer built with Processing & Arduino.

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