Omnipresenz is an online system in which you can guide the actions of a real human avatar located anywhere in the world.
BLOCK is a video game, which allows users to design and study the health of the city and ecological interdependencies of urban actors. It is founded on ideas of ecology, establishing the interdependencies of city entities such as housing, shops, parks and infrastructure. By allowing the player to understand how to use resources (money, waste, social capital), […]
Ototo is an initiative by London based Dentaku to bring the all-in-one musical invention kit to everyone. The kit allows you to make an instrument any way you want. Please support this project on Kickstarter!
Everyday is Play is a book on Kickstarter that celebrates the two and a half decades of video games and unites artists and gamers across the globe through the history of video game culture.
Over the last 4 weeks you’ve served us a potent cocktail of enthusiasm, affirmation and disbelief. Each morning we woke up to surpassed expectations. When the 456th pledge pushed us over the 100% mark only five days into our campaign..
RGB-D and “Clouds” needs no introduction on CAN but it is exciting that the project authors, James George and Jonathan Minard have just launched a Kickstarter to complete their interactive film and they need our support! CAN featured the project a number of times already. First time on the interwebs back in February 2011, then only […]
For the second time this year we are very pleased to welcome our dear friends YouWorkForThem as the sponsors of CreativeApplications.Net. Today we share a little story about how Proce55ing typeface came to be and how the same two people, 8k miles apart, met in person by pure chance.
Our good friend Brandon Boyer, Offworld.com editor and IGF Chairman, has just launched a campaign on Kickstarter for VENUS PATROL, his upcoming successor to the Offworld. Within 5 days the campaign has reached the target but Brandon needs all the support he can get. The larger story is that a ton of amazing people have given their […]
After 5 successful days of glitchy art, hacking/coding workshops, discussions, screenings, lectures and audio/video performances in Chicago in 2010, GLI.TC/H is spreading this year to include 3 different cities; from Chicago on NOV: 4TH, 5TH, & 6TH, Amsterdam on NOV 11 & 12 to Birmingham in the UK on NOV: 19. To make this happen, GLI.TC/H needs your help! Posted only hours ago, GLI.TC/H is […]
Inspired by the natural phenomena of cloths and liquids, Ricardo Sanchez explores spring mesh dynamics using box2D physics. SpringMesh is an interactive cloth you can twist, pull and deform using multitouch or gravity. Created by Ricardo and published by apps.CAN, SpringMesh is available now in the AppStore for both iPhone and iPad as an universal app ($1.99). […]
Created in collaboration with more than 70 media artists and developers from across the world, Written Images is the first of its kind, a ‘programmed book’, continuously regenerated for the digital printing process, offering each reader a unique experience. The team, including Martin Fuchs and Peter Bichsel first announced their project in February 2010. Since then, more […]
Just a quick note on ways you can support CAN this Christmas. We’ve been growing ever since launch and with this have our bills, time spent on the site, research, content, apps and much more. This means that we have much less time to do work that pays and as much as we love spending […]