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systems

    Living Artefacts 09 copy

27/06/2012 / Arduino, Featured, Objects

"Living Artefacts" is a project by Stefan Schwabe, a student of Design Interactions at the Royal College of Art. Stefan is exploring the subject of "natural" and "artificial" by using bacterial cellulose to harvest artefacts.
    prude

09/01/2012 / Theory

Mitchell Whitelaw, #climatedata proposal (2009) One of the most articulate and accessible voices within the generative art scene is undoubtedly the Canberra-based scholar/practitioner Mitchell Whitelaw. Given his relative (internet) silence over the last year, news of an interview—conducted by Paul Prudence, no less—published in ...
    640-cups_workshop_004

22/11/2011 / Theory

Whilst we are pretty much all aware of the implications of 3-D printing as a process of making any arbitrary object at the push of a button, it is exactly what living organisms have been up to since the invention of multicellular life. Designers at IDEO have ...
    observations01x

30/08/2011 / Cinder

Inspired by scientific instrumentation, systems theory, and science fiction, Nik Hanselmann has created Observations, a stock footage of an imaginary phenomena. All images below are the product of GL Shaders + Cinder and run real time. Titling/editing was done in after effects. No ...