All posts tagged: texture


Images in Cinder [Tutorials, Cinder]

Written by Joshua Noble, with images by Robert Hodgin In this little tutorial we’re going to follow a path that starts with a file on the filesystem, say a PNG file, and ends with the image being drawn to the screen using OpenGL. // probably in your App’s setup() method gl::Texture texture = loadImage( "image.jpg" ); // […]


Triangle Field [openFrameworks]

Lukasz has just posted this wonderful video of a triangle field driven by perlin noise. Perlin noise is a procedural texture primitive, a type of gradient noise, procedural texture that is resolution independent (more on wikipedia).  Created using openFrameworks. Follow Lukasz on Twitter or Vimeo for updates. I wonder where it’s going.. Update: 07/09/2009: Lukasz posted a new video this […]