textures
21/05/2013 / Members, Processing, Tutorials
As the title suggests, I'll be covering a lot of ground in this blog post. My intention is to describe and show practical examples of a number of crucial building blocks for 2D/3D projects. In that sense the tutorial is ...
13/09/2012 / iPad, iPhone, openFrameworks
For decades artists have been exploring generative systems - carefully developed computer algorithms that through time produce beautiful complexity. Likewise scientists run endless complex simulations and scenarios on super computers day in day out that no human would ever be ...



















