All posts tagged: threejs

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Drop Experiment by Manny Tan

Driven by the idea of a droplet of water following a line, Manny Tan created this Three.Js experiment that explores a droplet shape and it’s associated views in 3d space. The web application allows you to click and drag to rotate the shape. Alternatively, you can use the scroll wheel or right click and drag to move […]

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Generative Machines by Michael Chang

A few months ago Michael Chang at Google Creative Labs was asked to make some visuals for Google IO, building on from the procedural circuit-board diagrams he did in the past. After spending few weeks experimenting in both Three.js and Processing, he gravitated towards one concept – the idea of a procedural exploding view diagram of “Generative Machines”.

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Paint a Ball [Javascript]

Created by Andreas Gysin, the following is a canvas version of the 2006 program which was written in lingo. The first version resulted in more than 4000 balls between 2006 and 2007 and now it’s your chance to contribute using the new three.js javascript 3d engine version. Play the little buckminster fuller and build your own ball or browse the archive with the […]

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OFFF + CAN Workshop Collaborative 2011 [Cinder, oF, Js, Events]

Earlier this year we have been thinking about the concept of “curated workshops”, an opportunity to bring people together to work for a very short period of time and share their creations. These would include setting up a team, inviting few high profile individuals and opening up submissions for participation. When I was approached by Héctor Ayuso […]