Performed at the Camberwell College of Arts with 6 graduating graphic design students, Analogue Systems is a project that draws inspiration from the overworked arguements of superiority between analogue and digital process.
The Hack n’ Roll is a collaboration between KORG, OK GO and the students and tutors from the Platform 21 unit in the Design Products Department at the Royal College of Art in London to design musical instruments that surprise, amuse and excite.
The third and final round of the world’s largest art exchange is now under way! Launched in collaboration with CreativeApplications.Net, Absolut invites digital artists around the globe to submit artworks for the art exchange.
The second round of the world’s largest art exchange is now under way. Having started with the first round on the 1st October, over 2000 users from 70 different countries have submitted artworks. Currently over 4,500 artworks have been created and 1,600 saved.
We are excited to announce that starting today, Absolut in collaboration with CreativeApplications.Net and 1X is calling for entries for The Andy Warhol Art Exchange, an online initiative inviting you to unleash your creativity by creating and exchanging digital art.
Created by Johnny Kelly and produced by Nexus Interactive Arts, Memory Palace is a “multi-dimensional” exhibition experience at the V&A museum commissioned by Sky Arts based on Hari Kunzru’s fictional novel about the art of memory.
Created by James George and co-developed by YCAMInterLab during the Guest Research Project v.2, Duration is an open source and completely free timeline application built using openFrameworks which integrates with Processing, Cinder, vvvv, Unity3d, Quartz, and any other OSC enabled environment.
CAN talks to Ash Nehru (Director of software) and Matt Clark (Creative Director) about d3 – visual production suite that brought us the memorable Massive Attack tour in 2002 and more recent projects like the Origin. We talk how it all came about, what is the tool, it’s features, working methodology and the future.
Collaborative drawing in 3D space has a long history at MIT and on CAN. Starting in the early 2000’s where translucent screen was used to observe three-dimensional objects drawn in space (sorry no link) to our own GD3D app published on the AppStore in september 2010 (free). There is general interest in populating virtual environments […]
Created by Matthieu Savary using Cinder, Rubans for iPad lets you use the colors of the world around in order to draw animated, colorful ribbons. Ribbons can be dragged around at will or dropped out of the screen using gravity.
(This essay was commissioned by Centre national des arts plastiques for Graphisme en France 2012) Edited by Casey Reas and Chandler McWilliams – Technical mastery and innovation are part of the rich history of visual design. The printing press is the quintessential example of how a shift in design technology can ripple through society. In the Twenty-First […]
Upverter is a web service, similar to GitHub that allows you to discover, share and work on hardware. Taking full advantage of HTML5, the included editor has all the basics you have come to expect such as undo, redo, rotating, versioning, and sharing designs. Create your schematics on an infinitely large canvas and organize your designs […]