Instead of AdBlock, enjoy ad-free CAN by becoming a member. Everybody wins!
HOLO is a biannual magazine about emerging trajectories in art, science, and technology brought to you by the people behind CAN. Learn more!

toxiclibs

    Generating_Utopia_006 copy

12/09/2013 / Processing

Created by Stefan Wagner, an interaction and motion designer based in Würzburg-Germany, Generating Utopia is a realtime visualisation of social location data. The project explores questions of what human habitats could look like if it was possible to transform them ...
    0070-digital-natives-plummer-fernandez_800 copy

09/10/2012 / Processing

Matthew Plummer-Fernandez continues his exploration of glitched objects and their existence in the physical world. The latest set, titled Digital Natives, uses everyday items such as toys and detergent bottles that are 3D scanned using a digital camera, subjected to algorithms that distort ...
    glsl-01 copy

17/06/2012 / Processing, Tutorials

I’ve wanted to learn more about GLSL shaders for a while now. GLSL is a high-level shading language created to give developers more direct control of the graphics pipeline. In short, you can tell your GPU directly what it should be doing. ...
    montblanc_header copy

03/11/2011 / Processing

The agency Scholz & Volkmer developed a new product presentation for the world wide relaunch of the Montblanc website. For each product line a generative artist was invited to develop a flexible and unique artwork, which provides the masterpieces with ...
    flockingjs02x

14/09/2011 / Javascript

We have a new feature javascript running on CAN:  Flocking.js by Lucas Dupin. Click top right corner button for demo. Flocking experiment done in canvas. Each particle has it's own set of attributes and also interacts with the group, depending on environmental variables. ...
    mode706x

15/07/2011 / Processing

The following are a series of hi-resolutions renders, 10,000 of them, created by Mike Creighton for Mode7's upcoming EP called "Dusk Drops". The compositions were generated using a Processing and rendered using the Sunflow. Further post-processing done in Photoshop. What has happened in ...
    Connexions03x

14/06/2011 / Processing

Connexions is a real time animation by Alexandre Le Guillou created using Processing. The application toys with the idea of connection / network, linking different points along a sphere, creating shapes, colours, etc. The visual created is like a living sculpture, where dots ...
    Toxiclibs BreakCircle by Amnon Owed

05/05/2011 / Processing, Tutorials

Would you like to create what you see in those videos? Well, read on! Because in this article I will show you how you can do just that using Processing and Toxiclibs. As Processing’s biggest open source collection of libraries, ...
    cascades00

22/04/2011 / Processing

Cascade is the latest project by NYTimes R&D department that allows precise analysis of the structures that underly sharing activity on the web. Initiated by Mark Hansen and working with Jer Thorp and Jake Porway (Data Scientist at the Times) the team ...
    women06x

18/03/2011 / Processing

Dominik Strzelec writes: this pretentious title indicates the general direction of further research on shape as record of field conditions. it’s a tendency to move away from industrial-design precision towards seemingly archaic, still mediated digitally ways of production and articulation of space. ...
    kinectgraffiti00

02/03/2011 / Processing

Kinect Graffiti Tool is work in progress by Jean-Christophe Naour, Seoul (Korea) based designer. Idea behind the project is to use Kinect to track the motion of graffiti, not too dissimilar from Graffiti Analysis project by Evan Roth. Instead of visualising only hand ...
    slide1

20/12/2010 / Processing

Inspired by the recent papercamp, presentation by Laura Dickinson (photos) and work by Richard Sweeney, Sermad Buni and tbwa-london commissioned Karsten Schmidt to create an application that would generate unique snowflake from your name – the twist is that we also give ...
    shakespeare05

25/08/2010 / Processing

B.A. thesis project of Stephan Thiel at the Interfacedesign program of the University of Applied Sciences Potsdam, Understanding Shakespeare is an attempt to create a new visual understanding of the work by analysing most frequently used words for each character. Using Processing, a ...
    quake05

29/06/2010 / Java

Attempting to visualize the earthquakes, Quakescapes is the latest project by Christopher Warnow using the datasource from 2007 until the beginning of 2010 from the Potsdam GFZ German Research Centre for Geosciences. What is shown in the images/movies below is a worldmap ...
    Phenomene01

13/06/2010 / Java

Created by Christopher Warnow, Phénomène is a promotional film for a collection by fashion designer Laura Reuss. 3D scenes are programmed in Java using Toxiclibs Physics developed by Karsten “toxi” Schmidt and rendered using the Sunflow Library. More renders are ...
    untitle2460200

27/12/2009 / Processing

untitled 246 is a video for a song with code and music created by Eduardo Omine. Video was made with Processing, toxiclibs, penner.easing lib, Robert Hodgin’s perlin noise movement, and Paul Bourke’s 2D line intersection algorithm. Music made with FL and MDA JX10. Eduardo Omine is a creative developer working with ...