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Augmented Reality with Processing [Tutorial, Processing]

Amnon Owed - ARtut Header
All of the visuals in the above video were created using NyArtoolkit for Processing. NyARToolkit is an augmented reality toolkit built with 100% pure Java. It is derived from ARToolkit-2.72.1. Like Processing itself it’s open source and free! In this ...

Generative Art In HTML5 [Processing, JavaScript, Tutorial]

generativehtml501
(A Generative Art Lost Chapter) Through the process of writing Generative Art there were various tangents and miscellaneous-mad-shit that, usually in the name of brevity and clarity, ended up on the cutting room floor. What follows is one such tangent reworked ...

Visuals for Sonar Festival + VDMX to Unity3D [Tutorials]

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Numbers, a record label originating from Glasgow, had the opportunity to showcase artists at this year's Sonar Festival in Barcelona. The artists Redinho, Spencer, Deadboy, Jackmaster, and Lory D each had a spot in the set. Adam Rodgers, co-founder of Numbers and ...

PING! Augmented Pixel [Tutorials, Games]

ping_screenx
Augmented reality video game - by Niklas Roy (2011) In the decade where videogames were born, everything virtual looked like rectangular blocks. From today’s perspective, the representation of a tennis court in the earliest videogames is hard to distinguish from a ...

From Processing to the Android Market [Tutorial]

Android Market - Publish
photo by Lei Gao Introduction In this tutorial, you'll learn how to sign and publish a Processing/Android sketch to the Android Market. Note that the signing process should be automated and accessible from the PDE quite soon. You can follow this specific issue here ...

Guide to Meshes In Cinder [Cinder, Tutorials]

line_pyramid_cube
Introduction Written by Joshua Noble, with images by Robert Hodgin This article is going to cover two things in great detail: vertices and meshes and how they are handled in Cinder. There are a few different names for things that may be new to ...

Images in Cinder [Tutorials, Cinder]

images_twirl
Written by Joshua Noble, with images by Robert Hodgin In this little tutorial we're going to follow a path that starts with a file on the filesystem, say a PNG file, and ends with the image being drawn to the screen using OpenGL. [sourcecode ...

Camera Apps [iPhone, Tutorial, openFrameworks]

deploying
This is an introduction tutorial in creating photo apps for the iPhone based on the tutorial by Atsushi Tadokoro. If you are already familiar with openFrameworks you can skip right to the "goal" section. If you haven't used openframeworks before, ...

Mobile App Development [Processing, Android, Tutorial]

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Those of you who have read this blog before will know that I do most of my work using Processing, an open-source programming language that was specifically created for artists and designers. It’s easy enough that you can learn the basics ...

Wireless + Arduino + oF [Tutorial]

radio00x
In the last tutorial we used an openFrameworks application to control a process running on an Arduino board. In this tutorial we’re going to reverse that and use an Arduino board to control an openFrameworks application that’s playing back music ...
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