ui
14/05/2012 / openFrameworks, Other
SketchSynth by Billy Keyes is a drawable OSC control panel which lets anyone create their own control panels with just a marker and a piece of paper. Once drawn, the controller sends Open Sound Control (OSC) messages to anything that can receive ...
Bowyer is a new company by Vadik Marmeladov, Sergey Filippov, a man known as "The Client", and Ilya Kolganov. In this interview we talk through their first collaborations, philosophy, process, commercial projects, and future plans.
"Craftmanship is attention to details. Luxury is ...
23/11/2011 / News
How did we get from command line to computer interfaces we know today? PlosBlogs's NeuroTribes offers an insight into the sketchbook of Susan Kare, the Artist who's high-school friend Andy Hertzfeld, the lead software architect for the Macintosh operating system, offered ...
If you go to Wikipedia, and try to navigate from one article to another you will probably learn plenty about both subjects. More importantly, you are very likely to remember the learning because our memory works through connections. Created by ...
01/09/2010 / iPhone
Created by We Choose Fun, We Sliders is a simple puzzle game where the task is to arrange sliders into a vertical line. The game starts with only few rows and as you progress the number of rows increases. Each ...
22/06/2010 / Cinder
Growth II is the Cinder port of Processing app created by Job van der Zwan, an art student at Academie Minerva in Groningen. I have included both the Cinder version and the original Processing code for comparison. He does note ...
24/05/2010 / Objects
Daily Stack was built during a four week exploration in Tangible User Interface at CIID. The project was made by everyoneelse in collaboration with Sebastian Rønde Thielke.
Daily Stack is a playful tool that helps you become more aware of your daily ...
Pocketball is a themed UI physics puzzle game by Big Bucket Software just released in the AppStore. Your goal is to guide the colored balls into their corresponding pockets. By drawing ropes between pegs, you navigate the balls around boosters, ...
Keith has just posted this UI components library for Flex/FlashBuilder on his BIT-101 blog. Minimal design, clean look, and whilst still in development should make implementation as easy as drag and drop. As far as code generation, it just generates a ...


























