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unity

    fracture1 copy

10/05/2013 / Environment, openFrameworks

Created by MPC Digital and The One Club, Fracture.io is an installation experience for The One Show’s lavish after party at NYC’s Bowery Hotel. Fracture.io allowed guests to "enter the digital space", taking 3D scans of pose-striking partygoers to generate ...
    140_03 copy

08/04/2013 / Games

140 is an upcoming platform game developed by Jeppe Carlsen, known for his gameplay direction for Playdead's Limbo. The game is described as a "minimalistic platformer", using electronic music to create synesthesia as the player manipulates their avatar, a character ...
    bientot_l_ete-space-sea-femme-surprised copy

14/12/2012 / Featured, Games

More than 3 years after their previous title, Tale of Tales's new videogame is now available for download. Much like its predecessors The Path and The Graveyard, Bientôt l'été is a game following the' "notgames" philosophy that seeks to employ the medium ...
    broken_dimension_07 copy

16/10/2012 / Games

Work in progress by xra, Memory of a Broken Dimension is a new game created using Unity that combines glitch aesthetic together with FPS to create a world that is both ambiguous and very intriguing. While there is not much information about the game, xra ...
    Zef&Santo and Keith Fullerton Whitman – MUTEK 2012

20/07/2012 / Events, Other, Review

Even when judged against its usual high standards, MUTEK 2012 was a stellar year for AV performance. In addition to the A/Visions program, there were a number of other noteworthy shows, screenings and installations that reinforced the prominence of real ...
    flightofthefireflies-3 copy

03/02/2012 / Games, iPad

"The fireflies are leaving the city, looking for a new home. Let your touch guide them as they soar through the skies and dance among the trees" is the description of an experimental video game 'Flight of the Fireflies' by Jonathan Hise ...
    09_ksobecka_creature3 copy

23/01/2012 / openFrameworks, Other

'It’s You' and 'All the Universe is Full of the Lives of Perfect Creatures' are two most recent projects by Karolina Sobecka, previously a Creative Director at The Ebeling Group’s motion graphic studio Convert, now one of the founding members of Flighphase. Two ...
    stilllife01 copy

20/01/2012 / c++, Objects, Other

Still Life by Scott Garner is an interactive wall piece that takes traditional still life painting and ads a motion-sensitive frame on a rotating mount. Years ago I had the idea of a still life painting that wasn’t so still, but ...
    dancingparticles00

15/03/2011 / Other

Dancing With Swarming Particles is an interactive installation and performace that explores the relationship between a physical user/performer and a virtual performer the “avatar” which has the physical characteristics of morphing flocking particles. The avatar’s body is composed by flocking particles ...
    graveyard03

09/03/2010 / Games, iPhone

Almost two years after its initial release for Mac OSX and Windows, Tale of Tales have ported their title The Graveyard to Apple's iPhone platform. As of now, The Graveyard can be purchased in the App Store for $1.99. As ...
    isensorii

07/11/2009 / iPhone, MaxMSP

iSensorii is a site specific art installation currently located at the Dallas Museum of Art. It uses Mac OSX application created using MaxMSP to generate sounds and visuals and receive input from iPhones using custom designed free application now available ...
    sniff_untreated

13/10/2009 / openFrameworks

Sniff is an interactive public projection in a storefront window: an animated dog follows passers-by, discerns their behavior as friendly or aggressive, tries to engage them in a play and forms a relationship with them based on the history of ...
    TheGraveyard

28/08/2009 / Games, Mac, Windows

Finalist in the category of innovation at this year's The 12th Annual Independent Game Festival, The Graveyard is a very short computer game designed by Auriea Harvey and Michaël Samyn (Tale of Tales). In The Graveyard you play an old ...