Riding high on the wave of massive interest in his most recent work “Hyper-Reality,” which depicts a super-mediated Medellín, Colombia of the near future, director/designer Keiichi Matsuda chats with CAN about augmented reality, Silicon Valley, and CGI shopping companions.
In conceptualizing and exploring the city we rely a range of smaller areas—neighbourhoods, boroughs, wards and districts—in order to make urban space intelligible. While we can readily discuss how neighbourhoods are shaped by physical geography (topography, adjacency to lakes or rivers, etc.), ordinance (zoning, access to public transit) and economics (real estate prices, average resident […]
At the best of times the relationship between cyclists and motorists is tense. Given that the amount of dedicated routes available to cyclists in many cities is quite limited, motorists that opt to stop or park in what should be a thoroughfare really aren’t endearing themselves to the cycling community. A gargantuan SUV parked in a […]