All posts tagged: webgl

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All Eyes On You [openFrameworks, Javascript, Kinect, Arduino]

“All Eyes On You” by Britzpetermann are bunch of varied sized eyes that follow the passers-by. The team used a high quality projector and semi-matt foil to project the eyes on the window. They are rendered by a WebGL frontend using a shader sphere effect. The detection is performed by OpenFrameworks and the Kinect. An Arduino controlled […]

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Revoid.Js [Javascript]

We have a new feature javascript running on CAN:  Revoid.js by Gwen Vanhee. Click top right corner button for demo. Small experiments with the HTML5 canvas-element and javascript. Build from scratch to learn while playing and test javascript’s performance on mobile devices. Landscape is an animated 3D grid with a slowly fading trail, where user interaction creates […]