The Nail Polish Inferno is a “Virtual Reality art show accessed through the Oculus Rift”. Developed with Unity in combination with 3D Studio Max, Geoffrey once again takes us on a virtual journey of the uncomfortable and unexpected.
Unsigned Mirror is an application for Mac and Windows that allows you to create a slit-scan image by dragging an image to the mirror object in the window.
140 is an upcoming platform game developed by Jeppe Carlsen, known for his gameplay direction for Playdead’s Limbo. The game is described as a “minimalistic platformer“, using electronic music to create synesthesia as the player manipulates their avatar, a character that can take on several basic geometric shapes. Carlsen described the gameplay as like “an […]
This ‘making of’ documentary shows how the “Dream” was created – new campaign to encourage moviegoers to turn off their mobile device in exchange for a custom mobile phone “dream.” Artisan (part of UVA) used d3 for their content mapping. Using perspective projection amongst other techniques, “The Dream” seems like a great project to show what d3 […]
Worthy winner of the PC 4kB intro competition at Revision 2012 and latest example of the compact-coding tradition exercised within the demoscene, Hartverdrahtet by Akronyme Analogiker is a three minute long audio-visual trip into a procedural fractalverse, compressed into a minuscule piece of software.
Fugu is a new procedural modelling system for 3D graphics conceived and developed by Ben Porter, James Wetter and Jon McCormack. It supports the generation, manipulation and animation of 3D form using scripts written in the Lua programming language. Fugu contains a code editor with all the usual bells and whistles, and a 3D view in which to visualise your design. […]
While the euphoric, dynamic forms of computational artist Marius Watz are probably quite familiar to CAN readers, the artist’s curatorial and educational undertakings should definitely not to be overlooked. As an extension of his practice, Marius consistently organizes prescient and formative exhibitions and workshops (see the upcoming Generator.x 3.0: From Code to Atoms) and often […]
Created by Ted Martins, Fireplace is a type controlled pixel art fireplace for your mac or pc to stay warm this xmas. Type words to interact with the fireplace or just sit back and enjoy. The log burns down to ashes in about 30 minutes. Some things to type: log, match, paper, marshmallow, smore, hotdog, eat, blow and water (to quit). tedmartens.com/fireplace/ Merry […]
Textoy is a cinder app by Ariel Malka that is all about physical interaction with text and a slight touch of generative sound. Latest work in progress in the series of projects exploring interactive text and typeface, in this latest experiment Ariel has created an app that allows you to draw a curve along which custom text follows. The iPad version […]
Created by Santa Ragione, a micro game-studio based in Milan, Fotonica is a “Pay What You Want” first person game about jumping, sense of speed and discovery. The key is timing, the goal is exploring and traveling flawlessly through the environment. The setting is an abstract – mainly duotone – outlined world, with a look referring to the […]
GRID is an interactive multi-touch sound visualization for the band Mathon and the ZKM AppArtAward 2011. Created for live events, the application consists of a desktop version for realtime graphic visualization of music – created using Processing and also an iOS version for interacting with the Processing app – created using openFrameworks. The basic appearance is based on […]
Carbon is a piece of software for Mac and PC created by Tabor Robak that looks at the transition between the real and the virtual. While some true qualities of physicality are lost in digitization this is made up for by creating new ways to communicate and new opportunities to use material and scale expressively. […]