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workshop

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06/03/2014 / Games

Over the past few months, in preparation for our Book of Eniarof crowdfunding campaign, we have been exploring the use of playing cards as a method for designing and developing games, concepts, attractions, and playful art objects of various ilk. There is a curious ...
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Created by Andreas Gysin and used at a resonate.io workshop in Belgrade. First documented at ertdfgcvb.com. Last month at Resonate festival in Belgrade Andreas Gysin ran a workshop titled "Printshop With Processing" aimed at graphic designers who want to integrate Processing in their ...
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18/04/2013 / CAN Events, Resonate, Tutorials

This is the first of a number of posts where we try to document both the results and howtos that happened at the most recent Resonate festival that took place in March this year. We begin the series with "Audio ...
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22/02/2013 / Objects

Last week Niklas Roy tought the electronic media class at the School of Art and Design Offenbach. He proposed the students to build computers out of cardboard, not knowing at all where this will lead to. Results included an information distribution knot, a ...
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The Abyss is a 3d space where custom programs (creatures) can be built and released. By creating one or more creatures, this tutorial aims to provide an introduction into graphics, animation, interaction with Processing and expand the boundaries and the variety of ...
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23/04/2012 / Events, openFrameworks

photo by TELLART In case you missed Resonate festival and live in Barcelona this is your opportunity to participate at RGB+Depth workshop lead by James George and Alexander Porter. Taking place this coming Saturday and Sunday (28th,29th April) at Hangar Barcelona-Spain, James ...
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20/03/2012 / Events, Processing

Processing Paris is a series of workshops for artists and designers who wish to learn, develop and share their creative coding skills. Each year the team invites best professionals and teachers in the field to lead their workshops, catering for ...
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06/07/2011 / Processing

The Digital Rube Goldberg Processor is the outcome of a workshop The Product collective gave at the HfG Karlsruhe (Design School). The team was invited to give a 4-day Processing workshop for the communication design students there. Since they understand it is ...
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Earlier this year we have been thinking about the concept of "curated workshops", an opportunity to bring people together to work for a very short period of time and share their creations. These would include setting up a team, inviting few high ...
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10/06/2011 / CAN Events, Events

Open GDNM 2011 is both an exhibition and a workspace. A three day event featuring the UCA Epsom BA(Hons) Graphic Design: New Media graduate show and the undergraduate interim show. The event will host a series of open talks and ...
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Bla Bla Bla is a sound reactive application for iPhone and iPad created by the students at the design department of IUAV of Venice and later at the ISIA of Urbino. This app is a little selection of an exercise called “Parametric Mask” ...
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09/03/2011 / Events, Processing

After a highly successful first edition in 2010, Processing Paris are proud to announce the second installment of their series of workshops for creatives working with Processing. Three Processing workshops have been organised : - A beginners workshop with Christian Delecluse. - ...
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27/01/2011 / Objects, Sound

Created at the workshop with product designer and electronic music composer Yuri Suzuki, the following objects use the seemingly trite sound of a door bell as its starting point to create and suggest alternatives to the generic sound-scapes of everyday ...
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06/12/2010 / CAN Events, Events, News

OFFF is an entity in continuous transformation, alive and evolutionary. More than a decade ago, it was born as a post-digital culture festival; a meeting place to host contemporary creation through an in depth programme of conferences, workshops and performances ...
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Video of the recent Visual Music Collaborative workshop has just been added by Aaron Meyers to our group on Vimeo. We wrote about it few days ago with examples of work produced but the video below discusses ideas behind some ...
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This is a collection of work produced at the recent Visual Music Collaborative workshop hosted by Eyebeam this July in NYC. The event was led by Aaron Meyers, in collaboration with Re:Group artist, Aaron Koblin and in creative partnership with Ghostly International. Invited participants were asked ...
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14/07/2010 / Events

GLI.TC/H is an international gathering of noise & new media practitioners in Chicago from September 29 thru October 03, 2010. GLI.TC/H seeks: Realtime + time-based performances (audio/video), utilizing broken/bent technologies/strategies. Workshops, sharing knowledge of hardware/software hacking, cracking, breaking, kludging, piracy, & ...
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Led by Aaron Meyers, in collaboration with Re:Group artist, Aaron Koblin and in creative partnership with Ghostly International, Visual Music Collaborative is a summer school masterclass hosted by Eyebeam this July in NYC. Invited participants will explore the relationship between music, sound, and dynamically ...