Human Interference Project is a tribute to Jean Tinguely’s Métamatics organized by the Métamatic Research Initiative. The team are creating a collection of hand-drawn mathematical figures governed by a simple set of rules. The repetitive and parameter-restricted character of the drawings draws one one much similar to machine production although in this instance is much about emphasising the human creative expression.
A number of artists were invited to produce a drawing which you can now find on the website. Each drawing was produced by following these five rules:
1. Use a white A4 sheet and a ballpoint pen.
2. Draw a closed shape on the paper.
3. Repeat the shape inside the original shape until there is no space left at its centre. Repeat the shape outside the original shape until it touches one side of the paper. Choose the distance so that you can make at least 50 iterations on the paper.
4. Try to repeat each iteration in exactly the same way.
5. Sign the drawing in its upper right corner in landscape format.
The Human Interference Project forms the basis for the new MRI website, online by May 2011 which will be a communal platform for all material around the artistic and academic research into Tinguely’s Métamatics.
/via Luis Blackaller’s blacklog who has also contributed to this project.
- Rot.Sketch [WebApp] Jean Helfenstein, the name behind Rot.Sketch iPhone app has just launched an HTML5 experiment that allows you to produce spirograph like drawings. In addition you can draw new elements while others are rendering as well as move the centre around which lines rotate. webapp : http://www.jeanhelfenstein.com/rotsketch/app + flickr gallery for more images. Previously: Rot.Sketch [iPhone, […]
- Daytum [iPhone, WebApp] Created by Nicholas Feltron and Ryan Case, Daytum for iPhone is complementary application for Daytum web app to track your daily activities. iPhone app allows you to add, edit and view entries to help collect and communicate the most important stats in your world. Daytum was originally conceived by Ryan Case and Nicholas Felton as an elegant and intuitive tool for counting and communicating personal statistics, inspired by Nicholas Felton's "Annual Reports" which he has been making since 2005. The iPhone app adopts the beautiful and familiar cyan and grey palette offering all the features you'd expect for inputting and tracking data on the go. Within the app, the entries page features an entry field and a list of recent entries. Tapping an item name or entry amount will link to their detail views. By swiping across an entry, you can quickly choose to re-add that item and amount at the current time, or choose to edit or delete the entry. The main item and category views are scrollable lists. Tap the button at the top of the page to add a new item or category. Click on an item or category to visit its detailed view, or swipe to quickly reveal edit and delete options. Not only can you add data quickly but also the app allows you to visualise the same data in beautiful graphs. Selecting an item or category from the list view loads the graph view. Dragging the handles below the graph allows for the default 2 week range to be adjusted. Drag over the graph to see the entry total for a specific day. In addition there is favourites view, a place to keep frequently referenced graphs. Save an item or category here by pressing the star icon on a graph. When it's blue, the graph has been saved to your favourites. As it can be expected, Nicholas and Ryan have done a wonderful job with the app. Although utilising in a lot of instances standard UIKit elements, there are tweeks and quirky elements that give the app unique feel. Some may miss the minimal feel of the web app, myself included, but the iPhone app seem to make the best of the two worlds. UI is light, fast and functional. Tracking your data requires discipline and persistence. My only concern with tools such as this has always been that they required 100% commitment which Nicholas is known for (see video below). I would love to see features added to the web app which allows you to pull activities from other sources such as RSS or Flickr, something that Momento does. The actual how this data can be filtered may be related to keywords or hashtags but never the less it would be great way to collect, analyse and reflect upon your activities. For the time being, Daytum relies much on your persistance to be able to reach a point and enought data is collected. With the knowledge that API is on it's way we can rest assured that most of the things I just mentioned are on the way. iPhone app is just the first step in that direction, using oAuth and undocumented and currently private API. To summarise, Daytum is a fantastic way to collect and track important stats. iPhone app is a wonderfully made and designed iPhone app to complement Daytum service. Considering it's free, including the web service which is also free, limited to 1000 entries giving you enough reason to try it. Should you feel this is something you'd like to continue using, a tiny fee of $4 a month should be no deterrent whatsoever. Platform: iPhone Version: 1.0 Cost: Free Developer: Daytum See also your.flowingdata […]
- Echoism [iPhone, WebApp] Playing with the idea, some say a science, that people who have more symmetrical faces are considered more "attractive", Julian Wolkenstein created this iPhone application and a site where you can split and mirror images of yourself or others. "Echoism" plays with the notion of your own identity. What do you look like? What are the things that make you look like you - your identifying features? If you are made symmetrical, do you consider yourself more beautiful, less so, or is it just weird? Or is it you at all? Do you have a best side? What is to be said of left and right brain dominance? The process is a face-to-camera portrait, the image is split into a left and a right section, then one side is horizontally flipped. These images are recombined to create two separate and symmetrical identities of the subject. iPhone applications also lets you upload your image to the website or share on facebook, twitter or send by email. Echoism.org Developed by falsebehavinganimals.com Platform: iPhone Version: 1.0 Cost: Free Developer: False Behaving […]
- GD3D [iPhone, oF, WebApp] We are very pleased to announce immediate availability of GD3D, a 3D drawing application for the iPhone (iTunes). Created by Martin Fuchs aka d_effekt and published by CreativeApplications.Net, GD3D (GeoDoodle3d) is an Accelerometer and Compass/GPS 3D drawing application for the iPhone allowing you to create three dimensional drawings in space. Using built in compass, GD3D lets you draw around you, tagging your location with color and sharing your creations with other users or visit places to see what they have drawn. Martin, for those that may not know, is a Basel/ Switzerland based interactive artist, working together with Philip Whitfield they form the undef collective. Both students until recently at Hochschule für Gestaltung und Kunst, I first got to know Martin through a series of fantastic projects we published on CAN in the past (here, here, here). It was not short after both Martin and Phillip contributed to the SKTCH project by designing few drawing presets known as CROSS and KIEBITZ. Few months ago, keeping it very quiet until then, Martin offered to share with me an iPhone app he was working on, though ready for submission. Having had a play with GD3D, I was instantly drawn in, wanting to get involved thus offering Martin an opportunity for CAN to publish the app. Having gone through the ins and outs of what that might mean, we decided I would complete the app (Martin was busy finishing his thesis) as well as create the site for the app. Our original intention was to create a simple site, something that would promote the app but with more time spent on it we realised it was an opportunity to use the site as an extension to the app, something everyone could enjoy regardless of whether they have the iPhone app or not. As mentioned earlier, GD3D allows you to draw in 3D, tagging your location and simultaneously sharing your drawings with others in proximity. GD3D is not an augmented reality app, we like to think of it as a portal to a new place, one of colour and imagination. GD3D also allows you to see drawings within 1km radius of wherever you are regardless of who has drawn it (using rui physics). You can download these drawings to your device and experience them in 3D by rotating the iPhone around you in the physical world. You can leave messages for others, redraw something you see or simply leave a mark, in a place somewhere in the world. We wanted the site to show only that, tags spread across the world. We didn't care for location, cities or towns, we wanted your locations to define the map, redraw the world. The only reference is the GPS data, two simple number defining coordinates in relation to one another. It's about the world we are creating not the one that exists already - "This world is but a canvas to our imagination" Henry David Thoreau. Because GD3D writes data to MySQL database whenever someone uploads a drawing, all the information was already there for us to use including coordinates, point data, time/date, etc.. What we were missing was a preview, a flat 2D way to preview a drawing. Martin agreed to add another camera to the app which would create an aerial perspective view of what you've drawn. A 500x500px image gets created and uploaded to the site every time you upload a new drawing. We now needed someone to help with the GoogleMaps integration. Andrey Yazev aka mrslndr and the389.com offered to create the map portion of the site. What you see today, is Andrey's wonderful work, allowing you to browse all the drawings everyone's created. Of course, you can only see them as 2D images and you have to be within 1km radius to actually experience them. With a lot of tweaking, adding things such as ability to tweet from the website any of the drawings and seeing the location on maps.google.com, the site finally came together. In addition, the site also works great as an iPhone web app. If you visit the site on your iPhone and "Add to Homescreen", GD3D.net will appear as a web app without the safari toolbars allowing you quick access to the map. There is much in store for GD3D. Some things we are thinking are .GML integration, SKTCH presets, Twitter OAuth and much more.. Tell us what you think, what you like, what you'd like to see... This is just the beginning..a portal to a new place, one of colour and imagination.. GD3D is available on the AppStore for $1.99. Features: - Draw in 3D by rotating the device around you - Upload to the community or download drawings others have done - Save your drawings to the device and work on them later - Draw using many colors, adjust what is in front, what behind - Change field of view / camera angle - View everyones creations including yours on a world map by visiting gd3d.net - Share your drawings on twitter or see GoogleMap locations from gd3d.net Thanks to Andrey Yazev (GoogleMap integration), Philip Whitfield and Peter Bichsel, Luke Wroblewski (Touch gesture icons), Mårten Nettelbladt (MISO typeface). For latest, follow GD3D on Twitter or […]
- Face Maker [WebApp] Driven byÂ artificial selection, Face Maker is a web application that using visitor votes helps slowly transform abstract shapes into human faces. Face Maker is a variant of Philipp's system that uses a different scoring mechanism and drawing algorithm. Images are pitted directly against on another to determine which ones look the most like faces. Images that win these battles 'give birth' to child faces with slight mutations. Each time new faces are born, a corresponding number of old faces are removed. Faces that fare badly in competitions are removed first. WebApp allows you to select each drawing looks more like a face as well as browse previousÂ mutationÂ populations. See Philipp Lenssen'sÂ Mutating Pictures (October 2007) Face Maker isÂ aÂ Redshift Media project. Thanks […]
- Experimental Study on Web Asynchronicity [WebApp] Created by Emmanuel Pire, Experimental Study on Web Asynchronicity is a project that uses "web time noise" as a way of composition. The noise you will find is not coded with a random function but is actually the network response time and the browser's imprecisions that create the asynchronicity. Browsers are smart enough to recognize that it is the same image and will load it only once, and display it everywhere it's needed (that's the [1/1]). In case of animated gifs, they will also keep synchronized. If it's not recognized as the same image, the browser will then load each image separately and of course, not at the same time. Only , and set the image used. Try it […]
Posted on: 17/07/2011
Posted in: WebApp
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