Qubicle is a standalone Windows software for creating 3D pixel-art. It combines standard 2D image editing tools with a powerfull function-set for editing 3D cube-matrices.
The tools used in the Qubicle Constructor are familiar to users of common image editing tools like Adobe Photoshop. The pencil, the eraser, the paintbucket and other well known tools are used to “draw” the model on a 2D canvas as well as in 3D. In addition to the familiar tools, Qubicle Constructors owns many helpful functions like interpolated scaling, mirroring, texturing etc. for matrix manipulation.
The Qubicle Constructor can import Bitmaps from files or directly from clipboard. Bitmaps can be interpreted as heightmaps to create organic models or imported as sequence to build a model slices by slice. Qubicle Constructor can export models as OBJ. In addition, thanks to the plugin for Maya, It also reads and writes the exchange Format QEF for a seamless transfer of 3d Pixel-art between Constructor and Maya.