Postgraduate studies at the Visual Communication Institute Basel

The Visual Communication Institute in Basel offers internationally accredited curricula on the Bachelor, Master and PhD level reflecting the rich tradition of the Basel School of Design in particular and Swiss Graphic Design in general. The City of Basel, located in the trinational Rhine river valley, is a unique cultural environment with easy access to France and Germany.

27/02/2015
Rethinking Art & Machine – A Conversation with Marla Wasser

Toronto-based curator Marla Wasser is the mind behind “RAM: Rethinking Art & Machine”, a media art exhibition currently on display at the Art Gallery of Nova Scotia that contains work by media art heroes like Angela Bulloch, Jim Campbell, Manfred Mohr, Alan Rath, and Daniel Rozin. Wasser recently engaged in an extensive interview with CAN, in which she shares some behind-the-scenes details about her show.

26/02/2015
EGO – Between the real and symbolic

Created by Klaus Obermaier with Stefano D’Alessio and Martina Menegon, EGO is an interactive installation that explores the concept of ‘mirror stage’ objectification resulting in a conflict between one’s perceived visual and emotional experience.

23/02/2015
School of Machines, Making & Make-Believe

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20/02/2015
R&D 3D Technologist at INDG

INDG in Amsterdam are looking for an R&D 3D Technologist to help produce the innovations and breakthroughs necessary to scale with the growth of INDG.

18/02/2015
Nineteen by Nils Völker on display at M0Bi – Groningen

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

18/02/2015
HOLO 2 – Back to the (not-so-distant) future

Learn more about the making of HOLO 2. Featuring over 30 contributors from a dozen countries and a hefty 200 pages of premium print, HOLO returns and endeavours to be smarter, more substantive, and more special than our first issue.

11/02/2015
FX Experiments in Maya by Andrew Benson

For the last couple of years Andrew Benson has been producing work that borders GIF animation and glitch aesthetic. Below is a short compilation of recent experiments he’s made to work out animation ideas or generative effects rototypes in Maya.

10/02/2015
Sónar+D inviting applications for MarketLab 2015

Sónar+D is inviting applications to participate at the upcoming MarketLab 2015 (18-20 June, Barcelona). Technology companies, start-ups, creative labs, developers, universities and organizations of all kinds working with creative technologies based on music, audiovisuals, new media and video games, exploring new forms of creation, production, distribution or marketing are all welcome.

10/02/2015
Fortune by Zach Gage

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09/02/2015

The Visual Communication Institute in Basel offers internationally accredited curricula on the Bachelor, Master and PhD level reflecting the rich tradition of the Basel School of Design in particular and Swiss Graphic Design in general. The City of Basel, located in the trinational Rhine river valley, is a unique cultural environment with easy access to France and Germany.

Random International is looking for a Software Engineer. The role involves working closely with the artists and senior design team on the realisation and delivery of increasingly ambitious projects.

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Toronto-based curator Marla Wasser is the mind behind “RAM: Rethinking Art & Machine”, a media art exhibition currently on display at the Art Gallery of Nova Scotia that contains work by media art heroes like Angela Bulloch, Jim Campbell, Manfred Mohr, Alan Rath, and Daniel Rozin. Wasser recently engaged in an extensive interview with CAN, in which she shares some behind-the-scenes details about her show.

Cardboard construction kit and a framework for rapid machine prototyping developed at the MIT Media Lab, part of ‘How to Make Something that Makes (almost) Anything’ course.

Schema is looking for a rockstar coder with design and creative thinking skills to join their team in Seattle, WA.

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Created by Klaus Obermaier with Stefano D’Alessio and Martina Menegon, EGO is an interactive installation that explores the concept of ‘mirror stage’ objectification resulting in a conflict between one’s perceived visual and emotional experience.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

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PERCH, the leader in interactive retail experience, is seeking a Senior Software Architect with Computer Vision experience to work full time at their office in Downtown Manhattan.

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INDG in Amsterdam are looking for an R&D 3D Technologist to help produce the innovations and breakthroughs necessary to scale with the growth of INDG.

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Seed is seeking a Design Technologist to join its Design team in New York.

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Seed Scientific is looking to hire a Data Wrangler to join its team in New York.

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Seed Scientific is looking to hire a Data Engineer to join its team in New York.

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Seed is seeking a Front-End Developer to join its Engineering Team in New York.

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Created by William Fairbrother, Alberto Ruiz Soler and Oliver Smith, ERIS—2000 is a fictional scientific instrument invented by cybernetician Erica Symms in 1971. The device was used to show and study, through a simplified simulation, the consequences of human decisions on complex systems.

Everywhere in London are looking for an ambitious Technical Lead to join the growing team at their studio near Russell Square.

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What can only be described as a visual exploration of topography using computer interface, Wanderings 2.0 is the latest in the exquisite portfolios of work by London based in­ter­dis­ci­pli­nary artist Ed­gor Kraft and Saint Petersburg’s Alexander Lezius.

Created by Patrick Smith (Vectorpark), Metamorphabet is an all-ages animated (English) alphabet for the iOS. Poke, prod, drag, and spin the letters of the alphabet to reveal surprising and luminous transformations.

Learn more about the making of HOLO 2. Featuring over 30 contributors from a dozen countries and a hefty 200 pages of premium print, HOLO returns and endeavours to be smarter, more substantive, and more special than our first issue.

For the last couple of years Andrew Benson has been producing work that borders GIF animation and glitch aesthetic. Below is a short compilation of recent experiments he’s made to work out animation ideas or generative effects rototypes in Maya.

Sónar+D is inviting applications to participate at the upcoming MarketLab 2015 (18-20 June, Barcelona). Technology companies, start-ups, creative labs, developers, universities and organizations of all kinds working with creative technologies based on music, audiovisuals, new media and video games, exploring new forms of creation, production, distribution or marketing are all welcome.

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B-Reel has a really exciting project that is being ran out of the Los Angeles office, and they are searching for a freelance Unreal Developer.

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Created by Simone Rebaudengo & Matthieu Cherubini, Ethical Things is a project that explores the effects of autonomous systems of the future, speculating what happens to the mundane and insignificant objects we rely on every day.

Moonman is a procedurally-generated adventure game for PC, Mac and Linux looking for support via Kickstarter.

By Heart Kommunikation in Zurich are looking for an Art Director to work on initial development, further development and careful cultivation of brand concepts.

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Conference Compass in Delf, Netherlands are looking for a Lead Mobile Developer with passion and experience in cross-platform mobile app development.

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Created by Michael Frei, Mario von Rickenbachthe and the Zurich based Etter Studio, Plug & Play for iOS invites you to explore the feelings of anthropoid creatures that go beyond sexuality and reproduction: love.

Count

1-28 of 28

Dates

  • 2015/02