Jller – Industrial automation and historical geology

Created as a collaboration between Prokop Bartoníček and Benjamin Maus, Jller is part of an their ongoing research in the field of industrial automation and historical geology. Installation includes an apparatus, that sorts pebbles from a specific river by their geologic age.

19/05/2016
A-B-Z-TXT – A School for 21st Century Typography

Building on the experience of our past educational programming at ACT Festival, Resonate, and Circle of Light, CAN has partnered to launch a new initiative in Toronto this August. Our first North American event, A-B-Z-TXT is a school for 21st century typography.

18/05/2016
Encounters & Revelry at MUTEK 2016

The CAN/HOLO team is headed to Montréal for the 16th edition of MUTEK. A celebration of the best and brightest in audiovisual performance, we’ll be having ‘HOLO Encounters’ with several of the festival’s featured artists.

17/05/2016
Study for Fifteen Points – Random International

Created by Random International, Study for Fifteen Points explores the minimal amount of information that is necessary for the animated form to be recognised as human; and the fundamental impact created by subtle changes within that information.

16/05/2016
Unity Developer at M1 Interactive

M1 Interactive in Chicago are looking for a full time Unity developer with a great eye for design to become part of their team to create dynamic interactive experiences ranging from permanent installations to mobile events.

13/05/2016
Creative Coder / Tech Lead at Random Studio

Random Studio is looking an experienced creative coder, to build cutting edge interactive applications and installations for major brands. The ideal candidate is someone who is comfortable in multiple platforms, and who can act as a technical lead on projects and delegate tasks.

13/05/2016
Interactive Developer at Downstream

Downstream in Portland, US are looking for an Interactive Developer that collaborate with UX strategists, designers and fellow developers in the creation of digitally augmented environments in public spaces.

11/05/2016
FPS by Hugo Arcier at “Fantômes numériques” exhibition

Created by Hugo Arcier, FPS is an installation inspired by the November 2015 Paris attacks where the visitors are invited to interact with a game controller, constructing a “memorial” from gunshots, and the only visible elements are pyrotechnic effects, gunshots, muzzle flashes, sparks, impacts and smoke.

02/05/2016

Created by a Golan Levin, David Newbury, and Kyle McDonald, with the assistance of Golan’s students at CMU, Terrapattern is a visual search tool for satellite imagery that provides journalists, citizen scientists, and other researchers with the ability to quickly scan large geographical regions for specific visual features.

Als interdisziplinäres Team entwickeln wir interaktive Exponate, Themendarstellungen, Installationen und Medienflächen für Messen, Ausstellungen und Museen.

Leviathan in Chicago is seeking an innovative, passionate, and exceptionally detailed creative coder to join us full-time.

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Sónar+D 2016, the 4th International Congress for Digital Culture and Creative Technologies will be held in Barcelona on 16, 17 and 18 June and takes place within Sónar by Day.

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Created as a collaboration between Prokop Bartoníček and Benjamin Maus, Jller is part of an their ongoing research in the field of industrial automation and historical geology. Installation includes an apparatus, that sorts pebbles from a specific river by their geologic age.

Building on the experience of our past educational programming at ACT Festival, Resonate, and Circle of Light, CAN has partnered to launch a new initiative in Toronto this August. Our first North American event, A-B-Z-TXT is a school for 21st century typography.

Random International are looking for a software engineer or coder to join the studio. The position would suit a junior or graduate level candidate looking to create unique applications for interactive installations both large and small.

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The CAN/HOLO team is headed to Montréal for the 16th edition of MUTEK. A celebration of the best and brightest in audiovisual performance, we’ll be having ‘HOLO Encounters’ with several of the festival’s featured artists.

Created by Random International, Study for Fifteen Points explores the minimal amount of information that is necessary for the animated form to be recognised as human; and the fundamental impact created by subtle changes within that information.

M1 Interactive in Chicago are looking for a full time Unity developer with a great eye for design to become part of their team to create dynamic interactive experiences ranging from permanent installations to mobile events.

Category: Jobs-Archive
Tags: / /

Random Studio is looking an experienced creative coder, to build cutting edge interactive applications and installations for major brands. The ideal candidate is someone who is comfortable in multiple platforms, and who can act as a technical lead on projects and delegate tasks.

Created by United Visual Artists, Blueprint is an installation designed to explore the relationship and parallels between natural and artificial systems – creating a visual composition that uses mathematical principles of logic that underpin life.

Cinimod Studio in London are looking for an experienced full time Technical Lead to be client facing, and to lead our creative software and 3D Art team.

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Cinimod Studio in London are looking for an experienced, middle-weight full time software developer to assume a creative role developing our in-house software-based projects.

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Following the last years’ call and the ACT festival we help organise and curate, we are pleased to share and support the 2016 CALL FOR RESIDENCIES at the Asian Culture Center.

Launched today via a worldwide Kickstarter campaign, Mover Kit by Technology Will Save Us is part iconic accessory and part education tech toy that kids, young and old, make and code themselves.

Downstream in Portland, US are looking for an Interactive Developer that collaborate with UX strategists, designers and fellow developers in the creation of digitally augmented environments in public spaces.

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Created by Ann-Katrin Krenz, Parasitic / Symbiotic project explores the artificiality of nature, and whether a moderate and thoughtful technical interventions in nature can create something aesthetically valuable and permanent.

Attention iOS and Android developers: win 10,000 EUR in five different categories by entering ZKM | Center for Art and Media’s 6th annual AppArtAward. Submission deadline: May 23d!

The following is a documentation of a new course ran by Gene Kogan on Machine Learning for Artists at ITP-NYU in spring 2016.

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Kadenze offers the opportunity to learn creative coding from world renowned instructors and artists. Explore p5.js and the nature of code. Learn ChucK, JavaScript, and web coding. Turn your Arduino into a machine-learning controller.

Created by Hugo Arcier, FPS is an installation inspired by the November 2015 Paris attacks where the visitors are invited to interact with a game controller, constructing a “memorial” from gunshots, and the only visible elements are pyrotechnic effects, gunshots, muzzle flashes, sparks, impacts and smoke.