Scribb by Mylène Dreyer – Pen-Paper-Mouse Interface

Created by Mylène Dreyer at ECAL, Scribb is a computer game in which the physical area scanned by the mouse is an integral part of the interaction. The player must draw black areas, detected by the mouse, to be able to evolve in the game, simultaneously managing the position of the mouse and the surface on which it is placed.

29/09/2016
Senior Developer at Onionlab

Es una buena oportunidad para entrar a formar parte del equipo de Onionlab, estudio con proyección internacional centrado en el arte, el diseño y la tecnología.

27/09/2016
After Urban Screens – Dave Colangelo on Massive Media

Dave Colangelo, a researcher and artist focused on the role media plays in the city. An Assistant Professor at the Portland State University in the School of Theatre + Film, and a member of the Public Visualization Studio, Colangelo chatted with CAN about media façades, public art, and Pokémon Go.

26/09/2016
Pattern Language / Peter Burr at 3LD Art & Technology Center

Opening this week at the 3LD Art & Technology Center, NYC is the exhibition of work by Peter Burr titled “Pattern Language”. Pattern Language uses footage from a video game called Aria End that Burr is currently developing with celebrated author of interactive fiction Porpentine.

26/09/2016
Material Want – Matthew Plummer-Fernandez + JODI @ iMal

Material Want is a collaborative project between Matthew Plummer-Fernandez and JODI, presented at iMal, Brussels between Sep – Oct 2016. The project is an assemblage of interrelated elements: mined 3D models, 3D-printed objects, a shop-front installation and an online shop, powered by both software automation and human computation.

23/09/2016
Better Search on CAN for Members

Today we pushed a new version of the search for CAN available to Members only. Now you see more posts in the result and you can filter through them using categories. There is more to come…and this is just work in progress to make CAN better for all!

22/09/2016
Art && Code Returns with WEIRD REALITY

Pittsburgh’s Art && Code returns with a much-needed consideration of “new and independent visions for VR, MR, and AR.” Taking place from Oct 6-9th, and deliriously titled WEIRD REALITY, the four-day symposium gathers many of the best and brightest working in and at the fringes of immersive media.

21/09/2016
Senior Interaction Designer at EPFL+ECAL Lab

As a Senior Interaction Designer you will be involved in the core team of the laboratory. Your mission is to imagine and produce innovative experiences for emerging technologies and contribute the emergence of knowledge. You will work in collaboration with the team of engineers and our research assistant.

19/09/2016
‘Analog Gathering’ for the 10th anniversary of CIID

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

19/09/2016
Senior Developer at Float Hybrid

FLOAT, a San Francisco-based digital agency with a strong pedigree in games, visual effects, and Experience design, is looking for outstanding software engineers and developers who have a passion for design and a “build to think” mentality.

16/09/2016
Technical Artist at Scatter

Scatter are looking for an exceptional junior to mid-level Technical Artist to join our team in building innovative VR, AR and interactive installation projects.

16/09/2016
Technical Director at Scatter

Scatter are looking for a Technical Director to lead their development team to define, execute and deliver groundbreaking immersive media projects across VR/MR and interactive installation media.

16/09/2016
Digital Art of Tehran – TADAEX06

In a little over a week, the 6th edition of TADAEX festival (Tehran Annual Digital Art Exhibition) takes place at Mohsen Gallery in Tehran, Iran. It’s a strong manifestation of the digital scene in Tehran and the people who make it possible, it features Iranian digital artists as well as far reaching international network of collaborators thanks to an ongoing residency program with NODE Forum for Digital Arts.

14/09/2016
Zippy – A Guitar Bag Guitar

On the quest for new tangible interfaces Martin Hertig experimented with Zippers. The result is Zippy, a guitar bag transformed to a simple, but functional guitar.

12/09/2016
PyroGraph – Drawing machine that listens and burns

Created by Bjørn Karmann in collaboration with Nicolas Armand and Lars Kaltenbach, Pyrograph is a CIID project inspired by the thermal printers used for receipts in all shops. The Pyrograph draws with dots burned with a 450 °C tip on to paper and listen to the ambient sound in the room and distort the same.

12/09/2016

Strelka Institute for architecture, media and design launched the enrollment campaign for the postgraduate education program. The theme of the 7th academic year at Strelka is The New Normal.

Created by Alexia Léchot at ECAL, Deltu is a delta robot with a personality that interacts with humans using two iPads. Created using arm technology normally found in 3d printers, Deltu uses three different applications on the iPad Alexia built for it, using symmetry as an interpretation, a mirror and a reflexion of our own image.

Created by Mylène Dreyer at ECAL, Scribb is a computer game in which the physical area scanned by the mouse is an integral part of the interaction. The player must draw black areas, detected by the mouse, to be able to evolve in the game, simultaneously managing the position of the mouse and the surface on which it is placed.

Ugly Dynamics is a personal exploration/documentation by Nikita Diakur exploring the effects and control of simulated dynamics in computer software, specifically in the work produced by his studio Ugly Films.

Category: Members / News
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Created by Reza Ali, F3, [Form From Function], is a playful and powerful 3D design app that enables you to live code 3D form, rapidly iterate on its design, and export for 3D printing, rendering and animation. F3 uses signed distance functions (SDFs) to build forms – designing 3D forms using 2D image cross sections.

Es una buena oportunidad para entrar a formar parte del equipo de Onionlab, estudio con proyección internacional centrado en el arte, el diseño y la tecnología.

Category: Jobs-Archive
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Razorfish in SF are looking for a developer with a strong computer vision background and a passion for creating interactive experiences that mix computer graphics, computer interaction, and creativity.

Dave Colangelo, a researcher and artist focused on the role media plays in the city. An Assistant Professor at the Portland State University in the School of Theatre + Film, and a member of the Public Visualization Studio, Colangelo chatted with CAN about media façades, public art, and Pokémon Go.

Opening this week at the 3LD Art & Technology Center, NYC is the exhibition of work by Peter Burr titled “Pattern Language”. Pattern Language uses footage from a video game called Aria End that Burr is currently developing with celebrated author of interactive fiction Porpentine.

Category: Members / News
Tags:

Material Want is a collaborative project between Matthew Plummer-Fernandez and JODI, presented at iMal, Brussels between Sep – Oct 2016. The project is an assemblage of interrelated elements: mined 3D models, 3D-printed objects, a shop-front installation and an online shop, powered by both software automation and human computation.

Category: Members / News / Processing
Tags:

Today we pushed a new version of the search for CAN available to Members only. Now you see more posts in the result and you can filter through them using categories. There is more to come…and this is just work in progress to make CAN better for all!

Category: Members / News
Tags:

Are you a digital product designer, UX designer, creative coder, tinkerer? Be proud about your work and showcase it at the interactive exhibition at #push16 to 600 fellow UX design professionals!

Pittsburgh’s Art && Code returns with a much-needed consideration of “new and independent visions for VR, MR, and AR.” Taking place from Oct 6-9th, and deliriously titled WEIRD REALITY, the four-day symposium gathers many of the best and brightest working in and at the fringes of immersive media.

Created by TEM in collaboration with Vincent de Belleval, The Beacons is a virtual environment built around a catwalk that uses a dynamic content system piped through a room sized inverted zoetrope, created from 2.5m tall, 0.5 tonne, 60rpm motorised beacons x 3.

Earlier this year SFPC in NYC was the host to alt-AI, a conference organised by Lauren Gardner and Gene Kogan to highlight and question artificial intelligence through the lens of artistic practice.

As a Senior Interaction Designer you will be involved in the core team of the laboratory. Your mission is to imagine and produce innovative experiences for emerging technologies and contribute the emergence of knowledge. You will work in collaboration with the team of engineers and our research assistant.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

Category: Members / News
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FLOAT, a San Francisco-based digital agency with a strong pedigree in games, visual effects, and Experience design, is looking for outstanding software engineers and developers who have a passion for design and a “build to think” mentality.

Scatter are looking for an exceptional junior to mid-level Technical Artist to join our team in building innovative VR, AR and interactive installation projects.

Category: Jobs-Archive
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Scatter are looking for a Technical Director to lead their development team to define, execute and deliver groundbreaking immersive media projects across VR/MR and interactive installation media.

Category: Jobs-Archive
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The Department of Architecture is looking to employ an individual for 2-days a week (0.4fte) to take on the newly created role of Architecture Studio Curator.

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In a little over a week, the 6th edition of TADAEX festival (Tehran Annual Digital Art Exhibition) takes place at Mohsen Gallery in Tehran, Iran. It’s a strong manifestation of the digital scene in Tehran and the people who make it possible, it features Iranian digital artists as well as far reaching international network of collaborators thanks to an ongoing residency program with NODE Forum for Digital Arts.

University of Applied Sciences are looking for a talented individual (part time, 19.5 hrs/week) to teach in and manage their iLab – Interactive Workshop.

Category: Jobs-Archive
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Created by Amy Whittle, Artificial Afterlife is a personal interpretation of technology through spiritual phenomena. It focusses on mystifying technology, using exposed wires, apparatus and sockets physically connected with the dead.

Created by Steffen Hartwig, On the Secret Life of Things is a series of experimental prototypes that explore the new and ubiquitous things of daily life. Using familiar objects, the objects are repurposed, limited to their original function/behaviour but re-imagined for the age of information.

On the quest for new tangible interfaces Martin Hertig experimented with Zippers. The result is Zippy, a guitar bag transformed to a simple, but functional guitar.

Category: Members / News
Tags:

Created by Bjørn Karmann in collaboration with Nicolas Armand and Lars Kaltenbach, Pyrograph is a CIID project inspired by the thermal printers used for receipts in all shops. The Pyrograph draws with dots burned with a 450 °C tip on to paper and listen to the ambient sound in the room and distort the same.

Category: Arduino / Members / Processing
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Delving into the glorious ambiguity of human communication, “TLDR (Too Long; Didn’t Read)” is a group exhibition at Oakland’s B4BEL4B Gallery that explores text and language.

Random International are looking for a software engineer/coder/developer to join the studio to create unique applications for interactive installations both large and small.

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University of the Arts London are looking for a creative, self-motivated person who can also contribute to the technological development of the department. You should have a qualification within the relevant area and have industry experience in the area of Digital Media.

Category: Jobs-Archive
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Count

1-30 of 39

Dates

  • 2016/09