/2016/10



Created and Directed by Anita Fontaine and Geoffrey Lillemon with W+K Amsterdam, Bitmap Banshees is a VR experience set inside a dystopian Amsterdam, where a gang of biker banshees have taken over the city and are out to get you.
28/10/2016Created by Katharina Hauke and Dominik Hildebrand Marques Lopes, the MikroKontrolleur is the result of their ongoing artistic research into working with vocals and electronics live on stage. It consists of a control station that can be attached to any microphone stand with one part played using hands and optional foot pedal to extend manipulation. It’s a an instrument to play one’s voice.
27/10/2016We are looking for a Creative Technologist to join Goldsmiths, University of London, Department of Design’s Interaction Research Studio.
27/10/2016Film University Babelsberg KONRAD WOLF follows an interdisciplinary approach to the artistic, technological, and academic teaching and research on the universal subject of film.
27/10/2016The Department of Art at the University of Maryland invites applications for an Assistant Professor, full-time, tenure-track faculty position in Sculpture and Emerging Technologies to begin in August 2017.
25/10/2016Created by Jerobeam Fenderson and Hansi Raber, Oscilloscope Music is an audio-visual album that uses old analogue oscilloscopes for displaying hand crafted waveforms as x-y plot.
25/10/2016New in the series of new work by Universal Everything is Closer – A subtle story in a vast landscape. Filmed in the Peak District/UK, the film follows the journey of pixel-high distant lifeforms within the sublime grandeur of the national park.
20/10/2016Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
20/10/2016The Toronto-based media/electronic art gallery InterAccess is looking for a new Programming Coordinator.
19/10/2016Created by Stephan Bogner and Philipp Schmitt, Human Element Inc. investigates how crowdwork, such as Amazon MechanicalTurk, might be woven into everyday life in the future— and explores the topic through three speculative crowdwork services.
18/10/2016Created at the Bartlett School of Architecture / Interactive Architecture, Palimpsest uses 3D scanning and virtual reality to record urban spaces and the communities that live in them. The project aims to question/test the implication if the past, present, and future city could exist in the same place, layering personal stories and local histories of the city at a 1:1 scale.
17/10/2016Waltz Binaire in Berlin are looking for a Creative Coder to work with them on a variety of free projects and are open to experimental results.
17/10/2016Created as a collaboration between Hypersonic and Plebian Design, Constructive Interference is a sculpture designed to engage passer-bys using the wonder of moire patterns. Installation is composed of two large patterned sheets of steel, designed to create a rapidly changing visual interference effect as viewers pass by.
13/10/2016Archilogic develops web-based 3D technology for creating interactive digital models of architectural spaces. As part of a multi-disciplinary team of engineers, architects and artists, you will help to design interfaces that share a common visual language across 2D and 3D / VR environments.
13/10/2016MOBGEN in Amsterdam are looking for a Product & Service Designer [Amsterdam-based or willing to move there] who will work with their design, lab and project teams to build useful and beautiful digital experiences that end users will love.
13/10/2016MOBGEN in Amsterdam are looking for an Innovation Project Manager [Amsterdam-based or willing to move there] who will work with their design, lab and project teams to build useful and beautiful digital products that end users will love.
13/10/2016MOBGEN in Amsterdam are looking for a Creative Technologist [Amsterdam-based or willing to move there] who will work with their design, lab and project teams to build useful and beautiful digital products that end users will love.
13/10/2016Created by Pedro Lopes, Doğa Yüksel, François Guimbretière, and Patrick Baudisch at the Hasso Plattner Institut, Muscle-Plotter is an assistive interface that allows hand-drawn computation using EMS muscles actuation.
12/10/2016Kimchi and Chips have just released a video of their 483 Lines Second Edition exhibited at the Asian Cultural Centre (ACC) last year and presented during the first edition of ACT Festival curated and co-organised by HOLO/CreativeApplications.Net team.
12/10/2016Created by Lara Defayes at ECAL, UV Map, Vanishing Shades and FOMO Survival Kit are a series of project produced during her studies at the art and design school in Lausanne, Switzerland. All three projects, and others that can be viewed on her website, explore the contradictions and opportunities of digital in physical.
11/10/2016Wieden+Kennedy in Amsterdam are seeking a Front End Developer / Unreal with strong appreciation for game mechanics, user experience and craft.
10/10/2016This is a unique role within the Prototype, Image and Code Technical Team will support the use of programming within a variety of courses across the college.
10/10/2016SUPERSPACE is the research and development studio of Woods Bagot. They are currently seeking multiple fulltime designer/developer hybrids for both their Sydney and San Francisco studios.
10/10/2016University of Applied Sciences Augsburg are looking for a designer personality with excellent qualifications in the field of industrial or product design with the focal points “Human-Machine Interfaces” and “Physical Interaction”.
06/10/2016Created by Satoshi HORII at Rhizomatiks, (centiscript) is a JavaScript based creative code environment for creating experimental graphics. Imagined as an endless exploration from one script to another, Satoshi sees (centiscript) as a tool for visual thinking.
06/10/2016The Supply have a couple awesome partners seeking strong mid-level prototyping/creative developers.
06/10/2016Created by Diogo Tudela, Athletics of Transcendence explores how traditional craftsmanship can appear to legitimise and provide depth to otherwise flat computational constructs.
04/10/2016New project by Neri Oxman and the team at the Mediated Matter Group / MIT Media Lab explores the possibility of a controlled space in which seasonal honeybees can thrive year-round.
04/10/2016New work by London’s Random International includes almost two hundred identical, small mirrors are arranged in a grid to form a flat, homogenous surface. Hung against the wall, the mirrors are closely spaced and apparently static; but they possess the ability to move in harmony with one another.
03/10/2016Created and Directed by Anita Fontaine and Geoffrey Lillemon with W+K Amsterdam, Bitmap Banshees is a VR experience set inside a dystopian Amsterdam, where a gang of biker banshees have taken over the city and are out to get you.
Tags: Anita Fontaine / arduino / bitmap / event / exhibition / Geoffrey Lillemon / unreal / virtual reality / vr / W+K Amsterdam
Created by Katharina Hauke and Dominik Hildebrand Marques Lopes, the MikroKontrolleur is the result of their ongoing artistic research into working with vocals and electronics live on stage. It consists of a control station that can be attached to any microphone stand with one part played using hands and optional foot pedal to extend manipulation. It’s a an instrument to play one’s voice.
Tags: device / Dominik Hildebrand Marques Lopes / Katharina Hauke / music / performance / physical / Sound / vocal
We are looking for a Creative Technologist to join Goldsmiths, University of London, Department of Design’s Interaction Research Studio.
Film University Babelsberg KONRAD WOLF follows an interdisciplinary approach to the artistic, technological, and academic teaching and research on the universal subject of film.
The Department of Art at the University of Maryland invites applications for an Assistant Professor, full-time, tenure-track faculty position in Sculpture and Emerging Technologies to begin in August 2017.
Created by Jerobeam Fenderson and Hansi Raber, Oscilloscope Music is an audio-visual album that uses old analogue oscilloscopes for displaying hand crafted waveforms as x-y plot.
Tags: album / blender / Hansi Raber / Jerobeam Fenderson / Oscilloscope / process / Sound / visualization
New in the series of new work by Universal Everything is Closer – A subtle story in a vast landscape. Filmed in the Peak District/UK, the film follows the journey of pixel-high distant lifeforms within the sublime grandeur of the national park.
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
The Toronto-based media/electronic art gallery InterAccess is looking for a new Programming Coordinator.
Created by Stephan Bogner and Philipp Schmitt, Human Element Inc. investigates how crowdwork, such as Amazon MechanicalTurk, might be woven into everyday life in the future— and explores the topic through three speculative crowdwork services.
Tags: crowdworking / device / featured / object / Philipp Schmitt / process / Quartz Composer / speculative / speculative design / Stephan Bogner / student
Created at the Bartlett School of Architecture / Interactive Architecture, Palimpsest uses 3D scanning and virtual reality to record urban spaces and the communities that live in them. The project aims to question/test the implication if the past, present, and future city could exist in the same place, layering personal stories and local histories of the city at a 1:1 scale.
Tags: bartlett / featured / Haavard Tveito / interactive architecture / John Russell Beaumont / process / project / Ruairi Glynn / scanning / student / Takashi Torisu / unity / unity 3d / virtual reality / vr
Waltz Binaire in Berlin are looking for a Creative Coder to work with them on a variety of free projects and are open to experimental results.
Created as a collaboration between Hypersonic and Plebian Design, Constructive Interference is a sculpture designed to engage passer-bys using the wonder of moire patterns. Installation is composed of two large patterned sheets of steel, designed to create a rapidly changing visual interference effect as viewers pass by.
Tags: CNC / Hypersonic / interference / moire / perception / Plebian Design / Processing / python / Rhino-Grasshopper / sculpture / vision
Archilogic develops web-based 3D technology for creating interactive digital models of architectural spaces. As part of a multi-disciplinary team of engineers, architects and artists, you will help to design interfaces that share a common visual language across 2D and 3D / VR environments.
MOBGEN in Amsterdam are looking for a Product & Service Designer [Amsterdam-based or willing to move there] who will work with their design, lab and project teams to build useful and beautiful digital experiences that end users will love.
MOBGEN in Amsterdam are looking for an Innovation Project Manager [Amsterdam-based or willing to move there] who will work with their design, lab and project teams to build useful and beautiful digital products that end users will love.
MOBGEN in Amsterdam are looking for a Creative Technologist [Amsterdam-based or willing to move there] who will work with their design, lab and project teams to build useful and beautiful digital products that end users will love.
Created by Pedro Lopes, Doğa Yüksel, François Guimbretière, and Patrick Baudisch at the Hasso Plattner Institut, Muscle-Plotter is an assistive interface that allows hand-drawn computation using EMS muscles actuation.
Tags: assistive interface / computation / Doğa Yüksel / featured / François Guimbretière / Interface / invisible computing / Patrick Baudisch / Pedro Lopes
Kimchi and Chips have just released a video of their 483 Lines Second Edition exhibited at the Asian Cultural Centre (ACC) last year and presented during the first edition of ACT Festival curated and co-organised by HOLO/CreativeApplications.Net team.
Created by Lara Defayes at ECAL, UV Map, Vanishing Shades and FOMO Survival Kit are a series of project produced during her studies at the art and design school in Lausanne, Switzerland. All three projects, and others that can be viewed on her website, explore the contradictions and opportunities of digital in physical.
Tags: ecal / fabric / interaction / iPad / Lara Defayes / laser / object / printing / process / projection / social / social media / student / topography
Wieden+Kennedy in Amsterdam are seeking a Front End Developer / Unreal with strong appreciation for game mechanics, user experience and craft.
This is a unique role within the Prototype, Image and Code Technical Team will support the use of programming within a variety of courses across the college.
SUPERSPACE is the research and development studio of Woods Bagot. They are currently seeking multiple fulltime designer/developer hybrids for both their Sydney and San Francisco studios.
University of Applied Sciences Augsburg are looking for a designer personality with excellent qualifications in the field of industrial or product design with the focal points “Human-Machine Interfaces” and “Physical Interaction”.
Created by Satoshi HORII at Rhizomatiks, (centiscript) is a JavaScript based creative code environment for creating experimental graphics. Imagined as an endless exploration from one script to another, Satoshi sees (centiscript) as a tool for visual thinking.
Tags: creative code / framework / javascript / process / research / rhizomatiks / Satoshi HORII
The Supply have a couple awesome partners seeking strong mid-level prototyping/creative developers.
Created by Diogo Tudela, Athletics of Transcendence explores how traditional craftsmanship can appear to legitimise and provide depth to otherwise flat computational constructs.
Tags: analogue / critique / Digital / Diogo Tudela / print making / process
New project by Neri Oxman and the team at the Mediated Matter Group / MIT Media Lab explores the possibility of a controlled space in which seasonal honeybees can thrive year-round.
Tags: Environment / Mediated Matter / mit / mit media lab / nature / speculation
New work by London’s Random International includes almost two hundred identical, small mirrors are arranged in a grid to form a flat, homogenous surface. Hung against the wall, the mirrors are closely spaced and apparently static; but they possess the ability to move in harmony with one another.
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