Downstream in Portland, US are looking for an Interactive Developer that collaborate with UX strategists, designers and fellow developers in the creation of digitally augmented environments in public spaces.
Created by Ann-Katrin Krenz, Parasitic / Symbiotic project explores the artificiality of nature, and whether a moderate and thoughtful technical interventions in nature can create something aesthetically valuable and permanent.
Attention iOS and Android developers: win 10,000 EUR in five different categories by entering ZKM | Center for Art and Media’s 6th annual AppArtAward. Submission deadline: May 23d!
The following is a documentation of a new course ran by Gene Kogan on Machine Learning for Artists at ITP-NYU in spring 2016.
Created by Hugo Arcier, FPS is an installation inspired by the November 2015 Paris attacks where the visitors are invited to interact with a game controller, constructing a “memorial” from gunshots, and the only visible elements are pyrotechnic effects, gunshots, muzzle flashes, sparks, impacts and smoke.
Created by Gunnar Green and Bernhard Hopfengärtner, ‘75000 Futures’ assembles 240 stock charts which were produced by the 2010 flash crash and collected and named by a company that streams and stores realtime market data.
Created by Moscow based duo Stain, MIMPI (mobile interactive multiparametric image) is an experiment combining abstract generative image and simple multiuser interactivity.
The Department of Design at the Bergen Academy of Art and Design is seeking an associate professor in interaction design who is capable of and willing to contribute to further developing the discipline at KHiB.
72U is looking for curious makers, artists and creative hybrids who want to grow their talents within a professional setting and make cool things that matter in culture.
Created by Jasna Dimitrovska as a part of her Digital Media – HfK Bremen, Master Theses, Three Machines on Transparency is comprised of three machines that by own demonstration allow the artist to synthesise philosophical concepts of different forms+ideas of transparency into the corporeality.
Latest in the series of productions by Japan’s BRDG label and Hip Land Music is the performance by Akihiko Taniguchi titled ‘Something Like Me / About Seeing Things’. The performance is a culmination of Akihiko research into VR and 3D scanning, rendering in real time, synchronized with real world time and presented using Pepper’s Ghost technique in Tokyo’s DMM VR theatre.
IDEO’s Global technology team is looking for a team member to help effectively co-design, install, configure, operate, and maintain IDEO’s local and wide area networks.
Created by João Costa, Adeus is a sound installation that explores concepts arising from the myth of Orpheus and Eurydice, where the perfectly designed musical system eventually falls out of sync, mirroring the flaws and entropy inherent to human nature.
The Multimedia Director (MD) is the creative lead on a project. The MD’s responsibilities include the conception, design, production and integration of multimedia projects.
The Multimedia Set Designer acts as an ‘idea man’ concerning the visual and set design effects.
Motion Designer L2 is a member of the Content team in charge of the design and the animation of visual content for permanent and temporary multimedia installations.
Created by Ralf Baecker and opening this week at the NOME gallery in Berlin, Order+Noise (Interface I) investigates the boundary and space created by two interacting systems that are set in motion by the random signals of Geiger-Müller tubes.
Mercedes-Benz Research & Development in Sunnyvale, CA are looking for a UX Software Engineer to develop highly interactive multi-modal prototypes as well as contribute to UI/UX concept ideation.
INDG in Amsterdam are looking for a Senior Project Manager to be in charge of technically complex projects for major clients.