/2023/03 (19)





Situated in the North of England, Abandon Normal Devices are seeking a visionary leader (or leaders) to join their shapeshifting arts organisation.
30/03/2023Surrogate is a body of work centred around issues of reproductive technology and bodily autonomy comprised of a series of physical and performative inputs and outputs to engage and provoke conversations about the topic.
27/03/2023Latent Imaging and Imagining is part of an autoethnographic artistic research study to explore the concept of chrononormativity through an inverted perspective of nonconforming and how to negotiate a careful and queer mode of accessing childhood memories.
24/03/2023Elisava has partnered with the creative research lab IAM to launch a new Master in Design for Responsible Artificial Intelligence, a part-time and low residency programme that brings together designers, strategists, trend researchers, futurists, new media artists, cultural producers, journalists and creative technologists to tackle precisely these kinds of questions.
22/03/2023In this interview with Nils-Thomas Økland from AIR Sandnes, Kataria dives into how this traditional practice inspired him to create an audio-visual performance.
20/03/2023“Evolution” is an immersive audio-visual installation and performance that celebrates the vitality of inorganic materials. The project takes its inspiration from the physics phenomenon of Cymatics, which has demonstrated that certain substances can autonomously form complex patterns in response to vibrations.
14/03/2023Current students at UAL Creative Computing Institute on the MSc Creative Computing course, have design and curated an exhibition inspired by the words of english poet William Blake.
13/03/2023Civic Creative Base Tokyo [CCBT] , a hub where the public can explore their creative imaginations in society through the use of digital technology, announces exhibitions of new works by CCBT 2022 artist fellows in Tokyo.
13/03/2023The Perfect NFT is a performative art installation which considers blockchains as a medium for artistic expression.
06/03/2023Anima is an interactive installation that facilitates a musical jam session between humans and machines. Operating much like a sequencer, Anima uses open-source AI algorithms to generate musical sequences.
06/03/2023Black Box Camera interprets the subject you want to capture in your photo and uses artificial intelligence to generate a unique physical print based on its own interpretation of that subject.
03/03/2023Commissioned by GOFY, Hologrix’s Space Odyssey is an interactive installation that takes audiences on an immersive journey through outer space. We created three real-time generative scenes using TouchDesigner software and projected onto a 12-meter-wide canvas on the façade of a building. The installation uses Microsoft’s Azure Kinect device to track motion data of participants as…
03/03/2023The Narrative and Emerging Media Program seeks a full-time, 9-month (academic year) tenure-track Assistant Professor with expertise in emerging digital technologies and extended reality (XR).
03/03/2023Plastic Sarira is a web-based media art project that presents a virtual ecosystem in which computer-programmed life forms and 3D-scanned plastic marine debris coexist in symbiosis.
02/03/2023Superbright is seeking a mid-level Blender artist to be responsible for creating 3D content for a variety of projects ranging across XR (VR/AR/MR).
01/03/2023Situated in the North of England, Abandon Normal Devices are seeking a visionary leader (or leaders) to join their shapeshifting arts organisation.
Surrogate is a body of work centred around issues of reproductive technology and bodily autonomy comprised of a series of physical and performative inputs and outputs to engage and provoke conversations about the topic.
Tags: Apple Watch / body / css / emotion / Environment / fabrication / Firebase / GAN / health / html / Interface / ios / javascript / live performance / monitor / movement / provocation / Raspberry Pi / reproduction / surveillance / swift / tracking
Latent Imaging and Imagining is part of an autoethnographic artistic research study to explore the concept of chrononormativity through an inverted perspective of nonconforming and how to negotiate a careful and queer mode of accessing childhood memories.
Tags: ai / Dalle-2 / gender / Gender Politics / machine learning / memory / openai / opencv / Polaroid / Queer / Tensorflow
Elisava has partnered with the creative research lab IAM to launch a new Master in Design for Responsible Artificial Intelligence, a part-time and low residency programme that brings together designers, strategists, trend researchers, futurists, new media artists, cultural producers, journalists and creative technologists to tackle precisely these kinds of questions.
Tags: Andres Colmenares / artificial intelligence / computation / culture / education / engineering / futures / interaction design / knowledge / machine learning / new media / new media art / planetary
In this interview with Nils-Thomas Økland from AIR Sandnes, Kataria dives into how this traditional practice inspired him to create an audio-visual performance.
Tags: analog / audiovisual / choreography / conversation / custom software / Decay / documentation / empathy / ephemeral / experience / feedback / gesture / improvisation / Interface / movement / performance / sensor / soundscape / three.js / vcvrack
“Evolution” is an immersive audio-visual installation and performance that celebrates the vitality of inorganic materials. The project takes its inspiration from the physics phenomenon of Cymatics, which has demonstrated that certain substances can autonomously form complex patterns in response to vibrations.
Tags: Ableton Live / acrylic / algorithm / analog / audiovisual / behaviour / Cymatics / Digital / HD Live Moving Image / immersive / Infinite Duration / LED strip / Luminous Powder / material / materials / performance / physics / projection / Quadraphonic / Quadraphonic Sound / Sound art / touchdesigner / Transducers / White Sand
Current students at UAL Creative Computing Institute on the MSc Creative Computing course, have design and curated an exhibition inspired by the words of english poet William Blake.
Civic Creative Base Tokyo [CCBT] , a hub where the public can explore their creative imaginations in society through the use of digital technology, announces exhibitions of new works by CCBT 2022 artist fellows in Tokyo.
Tags: artificial intelligence / augmented reality / Events / Fellows / Games / japan / r&d / tokyo
The Perfect NFT is a performative art installation which considers blockchains as a medium for artistic expression.
Anima is an interactive installation that facilitates a musical jam session between humans and machines. Operating much like a sequencer, Anima uses open-source AI algorithms to generate musical sequences.
Tags: ableton / collaboration / controller / dj / experiment / hardware / installation / instruments / Interface / music / neural network / nodejs / pcb / Tensorflow
Black Box Camera interprets the subject you want to capture in your photo and uses artificial intelligence to generate a unique physical print based on its own interpretation of that subject.
Tags: artificial intelligence / black box / camera / generative / image / interpretation / machine learning / Raspberry Pi
Commissioned by GOFY, Hologrix’s Space Odyssey is an interactive installation that takes audiences on an immersive journey through outer space. We created three real-time generative scenes using TouchDesigner software and projected onto a 12-meter-wide canvas on the façade of a building. The installation uses Microsoft’s Azure Kinect device to track motion data of participants as…
Tags: Environment / generative / installation / interactive installation / interactiveinstallation / interactiveprojection / kinect / METAVERSE / publicart / space / touchdesigner
The Narrative and Emerging Media Program seeks a full-time, 9-month (academic year) tenure-track Assistant Professor with expertise in emerging digital technologies and extended reality (XR).
Plastic Sarira is a web-based media art project that presents a virtual ecosystem in which computer-programmed life forms and 3D-scanned plastic marine debris coexist in symbiosis.
Tags: 3d scanning / artificial life / Artificial Life Programming / community / Convex Hull Algorithm / Environment / generative / Generative Sound / organism / plastic / Point Cloud Visualization / simulation / symbiosis / systems / unity / visualization / webgl
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