Crackle Canvas [Environment, Sound]

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03/01/2012
EYJAFJALLAJÖKULL [vvvv, Events, Environment, Inspiration]

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18/12/2011
Syndyn [MaxMSP, Game, Environment]

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11/03/2011
Me Wonderland [Environment]

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23/09/2010
Racer [Objects, Environment]

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10/08/2010
Candle Light [Environment]

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22/07/2010
Parallel Image [Environment, Objects]

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06/12/2009
Dotje [Environment, Objects, NXC]

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28/11/2009
dataMorphose [Processing, Environment]

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24/11/2009
Framework f5x5x5 [Environment]

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09/11/2009
Amphibious Architecture [Environment]

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05/11/2009
Bus-Tops [Environment]

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24/10/2009
Responsive Sculptures [Environment]

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08/10/2009
Youth Music Box [Environment, Sound, Events, oF]

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24/08/2009
The Stealth Project [Environment, Objects]

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12/08/2009
Sticky Light – Smart Laser [Environment]

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01/08/2009
Fontplore [Processing, Environment]

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31/07/2009
555 KubiK [Environment]

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24/07/2009
Sixteen Candles [MaxMSP, Environment]

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03/07/2009
Unfolding Space [iPhone, Environment]

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07/05/2009
GodsEngine [Environment]

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17/04/2009
Wii Spray [Flash, Environment]

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03/04/2009
Multitouch Space Invaders [Environment]

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30/03/2009
Struktable Multitouch [Environment]

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19/03/2009

Four projects by students at ECAL (Media Interaction Design) explore the possibilities of VR. From alternative interfaces and public space to architectural interface and what its like to experience the environment of yellow ants.

Created by AnneMarie Maes, Genesis of a Microbial Skin is a mixed media installations and a research project exploring the idea of Intelligent Beehives with a focus on smart materials, in particular microbial skin. The project is about predominantly growing Intelligent Guerilla Beehives from scratch, with living materials – just as nature does. 

Constructed by Jacqueline Kiyomi Gordon within San Francisco’s Yerba Buena Center for the Arts (YBCA) new exhibition series Control: Technology in Culture, It Only Happens All of the Time is an installation that shapes sound, movement, and perception.

YCAM is wrapping their 10th Anniversary program by showing installations by Ryuichi Sakamoto and Shiro Takatani at the centre.

Animatronic Lamp is an exploration into the expressive and behavioural potentials of robotic computing. Using Processing, Arduino, and OpenCV, the Lamp is given the ability to be aware of its environment, and to expresses a dynamic range of behaviour.

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