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Serena Cangiano reviews “Perfect Behaviours – life redesigned by the algorithm” curated by Giorgio Olivero and on show in Turin, Italy’s OGR Officine Grandi Riparazioni.
16/05/2023Elisava has partnered with the creative research lab IAM to launch a new Master in Design for Responsible Artificial Intelligence, a part-time and low residency programme that brings together designers, strategists, trend researchers, futurists, new media artists, cultural producers, journalists and creative technologists to tackle precisely these kinds of questions.
22/03/2023Created by Kachi Chan, ‘Sisyphus’ is an installation featuring two robots engaged in endless cyclic interaction. Smaller robots build brick arches, whilst a giant robot pushes them down – propelling a narrative of construction and deconstruction.
20/06/2022‘36,000 Feet’ is a game where you are playing as a flight passenger coming back from its holidays. You are currently flying over Afghanistan…
03/11/2021SFPC tutor Celine Wong Katzman reflects on yet another successful session at the artist run school in New York.
14/01/2020Report from the inaugural CAN-curated event series ‘Document #.’ examining new forms of cross-disciplinary art and design practice.
25/07/2019From the inventions of computing pioneer Douglas Engelbart to the philosophies of Andy Clark and David Chalmers: curator Philo van Kemenade reveals what inspired the 2019 edition of Bratislava’s Sensorium Festival (June 7-9)
07/05/2019For the 7th time now, 600 experience designers and creative technologists will join us this October in Munich to take a close look at all things interactive. As always, we’ll not just feature talks and workshops but also a hands-on exhibition showcasing interactive projects from graduates and design studios all the way to companies like Bosch and BMW.
20/07/2018Created by Raven Kwok in collaboration with L.A. based producer / music technologist Mike Gao, Zero One is a code-based generative video commissioned by Zero One Technology Festival 2018 in Shenzhen, PR China.
06/07/2018The future is calling (again): in just a few short days, Barcelona’s IAM Weekend returns to the nexus of internet culture and cybernetic serendipity with an exciting mix of talks, workshops, and masterclasses. Join us as we attempt “The Subversion of Paradoxes” in search of the great beyond. The term ‘multidisciplinary’ gets thrown around a…
24/04/2018Created by XEX for Dr.Jart+, ‘Prismverse’ is an installation inspired by light rays travelling in a diamond with Brilliant cut (wikipedia) – a form that produces highest brilliance with maximized light return through its top. Surrounded by complex geometrical tessellated mirror walls, the visuals on the floor, their reflection and omnidirectional sound encapsulate the visitor.
08/09/2017NODE17 x FRAMED are calling for vvvv artwork submissions for the forthcoming festival taking place in Frankfurt/Germany from 26 June until 2nd of July, 2017.
31/05/2017The third edition of IAM’s yearly gathering for internet people, themed around The Renaissance of Utopias, using utopias as a tool to imagine better futures and navigate the complexity and uncertainty of our times.
31/03/2017In the final week of the last year’s fall 10-week program at the School for Poetic Computation (SFPC), students presented their work in progress and its underly ideas in a public showcase. Here is a selection of projects that were presented.
05/01/2017Femmebit is a curated festival featuring the most current and relevant work in the field of video art and new media— uniting an all-female roster of artists working in Los Angeles.
15/11/2016Created and Directed by Anita Fontaine and Geoffrey Lillemon with W+K Amsterdam, Bitmap Banshees is a VR experience set inside a dystopian Amsterdam, where a gang of biker banshees have taken over the city and are out to get you.
28/10/2016Are you a digital product designer, UX designer, creative coder, tinkerer? Be proud about your work and showcase it at the interactive exhibition at #push16 to 600 fellow UX design professionals!
22/09/2016In a little over a week, the 6th edition of TADAEX festival (Tehran Annual Digital Art Exhibition) takes place at Mohsen Gallery in Tehran, Iran. It’s a strong manifestation of the digital scene in Tehran and the people who make it possible, it features Iranian digital artists as well as far reaching international network of collaborators thanks to an ongoing residency program with NODE Forum for Digital Arts.
14/09/2016CreativeApplications.Net catalogues projects, tools and platforms at the intersection of art, media and technology. Since 2008, CAN’s central objective has been to facilitate an environment that nurtures creative exchanges between practitioners in art, media, design and technology. With a particular focus on education, CAN’s initiatives have played an instrumental role in the ideation and development…
05/09/2016Sónar+D 2016, the 4th International Congress for Digital Culture and Creative Technologies will be held in Barcelona on 16, 17 and 18 June and takes place within Sónar by Day.
20/05/2016Technarte is a two-day conference programme with international artists, scientists, researchers, technologists and academics gathering to show the most innovative and amazing projects linking their respective fields. 19/20 May 2016, Bilbao
11/04/2016Internet Age Media announces the second edition of its annual encampment for digital future-thinking – IAM Weekend – connecting the dots between the people and stories defining the futures of media, education and internet culture.
17/02/2016Taking place in Montréal on Oct 1st-3rd, the second edition of MUTEK_IMG takes a deep dive into the creative possibilities of VR and immersive media.
24/09/2015push.conference brings together digital professionals aiming to design compelling interactive experiences in the shape of products, apps, websites and installations, inspired by user needs and enabled by creative use of technology and critical thinking.
14/09/2015Sprint are looking for artists and creatives working with technology as a medium to experiment and develop their practice, and who wish to work in close collaboration with Rambert’s dancers, choreographers and staff.
20/07/2015An interactive (and immersive) documentary on code and creativity, Jonathan Minard and James George’s CLOUDS is an ambitious project that is several years in the making. CAN donned an Oculus Rift DK2, explored its landscape and has weighed-in with a review.
03/06/2015This tutorial shows you how to write code to create a brief looping animation, using computationally-generated graphics, suitable for both online and lenticular publishing. Then, using the unique GifPop services, you can get your GIFPOPs printed.
09/04/2015Sónar+D is the international conference for creativity and technology, designed to promote talent and business opportunities in the digital culture environment.
26/03/2015Forest invites kids and adults alike to engage with a giant tactile colour mixer, with ‘spinner’ controls distributed across a 7 x 2 grid of custom-fabricated MDF panels. Built in collaboration between Micah Scott and a team at Ryerson University’s New Media Program, the interactive installation is currently showing at TIFF Kid’s digiPlaySpace. CAN goes behind the scenes to get a glimpse into this ambitious project’s conception and fabrication.
26/03/2015Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
29/01/2015Serena Cangiano reviews “Perfect Behaviours – life redesigned by the algorithm” curated by Giorgio Olivero and on show in Turin, Italy’s OGR Officine Grandi Riparazioni.
Tags: algorithm / artificial intelligence / behaviour / censorship / computation / control / deep learning / digital art / emergence / exhibition / generative art / installation / interaction design / machine / media / research / simulation / software / surveillance / Uncanny Valley
Elisava has partnered with the creative research lab IAM to launch a new Master in Design for Responsible Artificial Intelligence, a part-time and low residency programme that brings together designers, strategists, trend researchers, futurists, new media artists, cultural producers, journalists and creative technologists to tackle precisely these kinds of questions.
Tags: Andres Colmenares / artificial intelligence / computation / culture / education / engineering / futures / interaction design / knowledge / machine learning / new media / new media art / planetary
Created by Kachi Chan, ‘Sisyphus’ is an installation featuring two robots engaged in endless cyclic interaction. Smaller robots build brick arches, whilst a giant robot pushes them down – propelling a narrative of construction and deconstruction.
Tags: architecture / behaviour / Cinema 4D / computer vision / Fusion 360 / interactive / Kachi Chan / Kuka / robot / servo
‘36,000 Feet’ is a game where you are playing as a flight passenger coming back from its holidays. You are currently flying over Afghanistan…
Tags: Matthieu Cherubini / metahumans / METAVERSE / politics / tourism / unreal engine / vr
SFPC tutor Celine Wong Katzman reflects on yet another successful session at the artist run school in New York.
Tags: Alexander Miller / Allison Chan / arduino / capacitive sensor / Celine Wong Katzman / Che-Wei Wang / ChucK / Danny Garfield / DTrace / education / Esther Bouquet / featured / Fernando Ramallo / FIlip Wolak / Francisco Rojo / Galen Macdonald / Gia Castello / glsl / Hall Effect sensors / Iain Nash / incandescent lightbulbs / Katherine Rae Diemert / Lauren Gardner / lcd / LED strip / Lia Coleman / Mark Anthony Hernandez Motaghy / Markov Chain / Mathilde Mouw-Rao / matrix display / Max Bittker / Maxwell Neely-Cohen / Melanie Hoff / Natalie Rothfels / Olivia Ross / openFrameworks / Photogrammetry / photoresistor / python / Raspberry Pi / receipt printer / Rhinoceros / Sebastian Morales / servo / SFPC / Shelby Wilson / Stefan Pelikan / Taeyoon Choi / Taylor Levy / thermochromic pigment / Tiriree Kananuruk / Todd Anderson / Tsige Tafesse / unity / Yuzhu Chai / Zach Lieberman / Zai Aliyu
Report from the inaugural CAN-curated event series ‘Document #.’ examining new forms of cross-disciplinary art and design practice.
Tags: aadrl / Andreas Gysin / art / can / can event / cci / creative computing institute / cross-disciplinary / design / document / Eva Rucki / Events / Gysin & Vanetti / London / Matthew Plummer-Fernandez / Minimaforms / Revital Cohen / student / Theodore Spyropoulos / Troika / UAL
From the inventions of computing pioneer Douglas Engelbart to the philosophies of Andy Clark and David Chalmers: curator Philo van Kemenade reveals what inspired the 2019 edition of Bratislava’s Sensorium Festival (June 7-9)
Tags: artificial intelligence / Augmented Creativity / Bratislava / Cod.Act / Cognitive Science / Douglas Engelbart / Embodied Cognition / event / festival / Human Computer Interaction / Intelligence Augmentation / Kimchi and Chips / Matthew Plummer-Fernandez / memo akten / rulr / Sensorium / Slovakia / Stefanie Posavec
For the 7th time now, 600 experience designers and creative technologists will join us this October in Munich to take a close look at all things interactive. As always, we’ll not just feature talks and workshops but also a hands-on exhibition showcasing interactive projects from graduates and design studios all the way to companies like Bosch and BMW.
Tags: algorithm / animation / data visualization / digital product design / event / exhibition / google / munich / push conference / ui
Created by Raven Kwok in collaboration with L.A. based producer / music technologist Mike Gao, Zero One is a code-based generative video commissioned by Zero One Technology Festival 2018 in Shenzhen, PR China.
Tags: cellular automata / generative / music video / Processing / Raven Kwok / video
The future is calling (again): in just a few short days, Barcelona’s IAM Weekend returns to the nexus of internet culture and cybernetic serendipity with an exciting mix of talks, workshops, and masterclasses. Join us as we attempt “The Subversion of Paradoxes” in search of the great beyond. The term ‘multidisciplinary’ gets thrown around a…
Tags: 3d / aesthetics / Afrofuturism / Afrotopia / Alan Warburton / Amani Al-Khatahtbeh / Andres Colmenares / barcelona / bruce sterling / CGI / Cool 3D World / Dave Fothergill / design future / Elijah / future / iam weekend / Ingrid Lafleur / Jane Murison / Kelani Nichole / KOSMICA Institute / LaTurbo Avedon / Lighthouse Brighton / Lucy Esperanza Rojas / Marie McPartlin / Meriem Bennani / metamedia / Nikita Diakur / Pinar Yoldas / Somerset House / Somerset House Studios / The Current Museum of Art / Transfer Gallery / UAL / Uncanny Valley
Created by XEX for Dr.Jart+, ‘Prismverse’ is an installation inspired by light rays travelling in a diamond with Brilliant cut (wikipedia) – a form that produces highest brilliance with maximized light return through its top. Surrounded by complex geometrical tessellated mirror walls, the visuals on the floor, their reflection and omnidirectional sound encapsulate the visitor.
Tags: ableton / arduino / capacitive sensor / Cinema 4D / featured / led / openFrameworks / projection / reflection / refraction / tessellation / XEX
NODE17 x FRAMED are calling for vvvv artwork submissions for the forthcoming festival taking place in Frankfurt/Germany from 26 June until 2nd of July, 2017.
Tags: call for submissions / competition / Events / interactive / node17 / submit project
The third edition of IAM’s yearly gathering for internet people, themed around The Renaissance of Utopias, using utopias as a tool to imagine better futures and navigate the complexity and uncertainty of our times.
Tags: ai / art / automation / barcelona / bruce sterling / design / Events / Inspiration / installation / media / panel discussion / politics / tickets / UBI
In the final week of the last year’s fall 10-week program at the School for Poetic Computation (SFPC), students presented their work in progress and its underly ideas in a public showcase. Here is a selection of projects that were presented.
Tags: Adnan Agha / Agustín Ramos Anzorena / Alex Wagner / Baku Hashimoto / Bryan Wilson / Caitlin Morris / cinema4d / computation / computer science / Dan Gorelick / Dannie Wei / Events / featured / Francis Tseng / Hiroshi Okamura / Ingrid Burrington / installation / instrument / Jason Toy / kaleidoscope / Katrina Allick / Lauren Gardner / machine learning / Medhir / media art / media technology / neural network / openFrameworks / osc / Patricio Gonzalez Vivo / Philip David / Physical Computing / printing / process / Processing / ps3eye / publishing / python / Ramsey Nasser / Raspberry Pi / report / Robby Kraft / Ruby Childs / school / sequencer / SFPC / showcase / Sound / Taeyoon Choi / teaching / tools / visualization / Zach Lieberman
Femmebit is a curated festival featuring the most current and relevant work in the field of video art and new media— uniting an all-female roster of artists working in Los Angeles.
Created and Directed by Anita Fontaine and Geoffrey Lillemon with W+K Amsterdam, Bitmap Banshees is a VR experience set inside a dystopian Amsterdam, where a gang of biker banshees have taken over the city and are out to get you.
Tags: Anita Fontaine / arduino / bitmap / event / exhibition / Geoffrey Lillemon / unreal / virtual reality / vr / W+K Amsterdam
Are you a digital product designer, UX designer, creative coder, tinkerer? Be proud about your work and showcase it at the interactive exhibition at #push16 to 600 fellow UX design professionals!
In a little over a week, the 6th edition of TADAEX festival (Tehran Annual Digital Art Exhibition) takes place at Mohsen Gallery in Tehran, Iran. It’s a strong manifestation of the digital scene in Tehran and the people who make it possible, it features Iranian digital artists as well as far reaching international network of collaborators thanks to an ongoing residency program with NODE Forum for Digital Arts.
Tags: Ali Panahi / Amir Bastan / Ashkan Ghadimkhani / culture / development / Digital / documentation / festival / making / Mohsen Gallery / programme / scene / Tehran
CreativeApplications.Net catalogues projects, tools and platforms at the intersection of art, media and technology. Since 2008, CAN’s central objective has been to facilitate an environment that nurtures creative exchanges between practitioners in art, media, design and technology. With a particular focus on education, CAN’s initiatives have played an instrumental role in the ideation and development…
Tags:
Sónar+D 2016, the 4th International Congress for Digital Culture and Creative Technologies will be held in Barcelona on 16, 17 and 18 June and takes place within Sónar by Day.
Technarte is a two-day conference programme with international artists, scientists, researchers, technologists and academics gathering to show the most innovative and amazing projects linking their respective fields. 19/20 May 2016, Bilbao
Internet Age Media announces the second edition of its annual encampment for digital future-thinking – IAM Weekend – connecting the dots between the people and stories defining the futures of media, education and internet culture.
Taking place in Montréal on Oct 1st-3rd, the second edition of MUTEK_IMG takes a deep dive into the creative possibilities of VR and immersive media.
Tags: Darsha Hewitt / exhibition / festival / immersive / Julian Oliver / Marshmallow Laser Feast / Moment Factory / montreal / MUTEK / NFB / phi centre / projection mapping / vr
push.conference brings together digital professionals aiming to design compelling interactive experiences in the shape of products, apps, websites and installations, inspired by user needs and enabled by creative use of technology and critical thinking.
Sprint are looking for artists and creatives working with technology as a medium to experiment and develop their practice, and who wish to work in close collaboration with Rambert’s dancers, choreographers and staff.
An interactive (and immersive) documentary on code and creativity, Jonathan Minard and James George’s CLOUDS is an ambitious project that is several years in the making. CAN donned an Oculus Rift DK2, explored its landscape and has weighed-in with a review.
Tags: clouds / documentary / featured / film / generative / interactive / james george / Jonathan Minard / narrative / oculus rift / openFrameworks / vr
This tutorial shows you how to write code to create a brief looping animation, using computationally-generated graphics, suitable for both online and lenticular publishing. Then, using the unique GifPop services, you can get your GIFPOPs printed.
Tags: anigif / animation / Carnegie Mellon / gif / gifpop / Golan Levin / interactive / learning / lenticular / print / Processing / tutorial
Sónar+D is the international conference for creativity and technology, designed to promote talent and business opportunities in the digital culture environment.
Forest invites kids and adults alike to engage with a giant tactile colour mixer, with ‘spinner’ controls distributed across a 7 x 2 grid of custom-fabricated MDF panels. Built in collaboration between Micah Scott and a team at Ryerson University’s New Media Program, the interactive installation is currently showing at TIFF Kid’s digiPlaySpace. CAN goes behind the scenes to get a glimpse into this ambitious project’s conception and fabrication.
Tags: children / David Bouchard / digiPlaySpace / featured / interactive / led / Micah Scott / Ryerson University / Steven Daniels / TIFF
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…