Guide to Projectors for Interactive Installations

Video projectors are one of the most important tools for creators of interactive installations. The information for projectors is available on various websites, but this 2 part guide will focus on their use in production and interactive environments.

14/04/2014
Bruce Sterling at NEXT Berlin

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29/04/2013
Broken Things

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25/04/2013

Video projectors are one of the most important tools for creators of interactive installations. The information for projectors is available on various websites, but this 2 part guide will focus on their use in production and interactive environments.

Karsten and Ricardo bring you this comprehensive introduction to Clojure and functional programming. From syntaxes, symbols, vars & namespaces to data structures, sequences, recursive processing and destructuring.

Benedikt Groß is a speculative and computational designer whose work is often featured on here on CAN. We recently interviewed him in order to glean a little insight about Benedikt’s thoughts his recent work, ‘outsider’ cartography, and generative strategies.

Created with love for all things retrofuture, Ming Mecca brings a comprehensive set of classic videogame design parameters at your fingertips.

Continuing our documentation of Resonate 2013, it’s a pleasure to present the talk of Anthony Dunne, professor and head of the Design Interactions programme at the Royal College of Art in London

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In this social networking microcosm where the living, content generators, the dead, automated bots, spammers all share a peaceful coexistence, Matt Pearson questions his “other” self who speaks his language and says just the kind of things he would say.

Knock Knock is a playful calculator aimed at small children which allows calculation simply by knocking and will give back the answer using the same knocking tone.

450 square meters of musical forest comprised of 150 ‘trees’ for audience to explore spatially and physically by tapping, shaking, plucking, and vibrating them to trigger sounds and lasers.

Perception of Consequence project represents two fluid-evolving forms are placed in a reversible entropic system and simulated to resemble evolving human states and emotions.

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Project explores the notion of worship, the Internet and identity by combining animated GIFs + WebGL and delivering an unusual but very intriguing web experience.

Tutorial on how to output algorithmically created graphical ornaments or representations of data in Processing to multiple page documents, ready for offset print with process (CMYK) and spot colors.

Design studio tangent: fixes LEDs and a pump to bowl of sticky liquids, creating a brew of blinking ooze.

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ExR3 is an a anamorphic analogue interactive installation that exists coherently in a fractured, mirrored version of a reflected room visible from four points within the real space.

Three things seem to surround us all the time and in great abundance: data visualization, audio visualization and mapping. The team behind TouchDesigner show you how to do all three things at once.

Glitché is a free iPhone application that lets you distort your photos using common computer errors and bugs.

Programmer/artist Brent Watanabe works with painter Cable Griffith to create an interactive landscape painting influenced by Hieronymus Bosch’s “The Garden of Earthly Delights”

Cycles 720 is an hybrid visual/audio sequencer by Craig Allan aka Numbercult where sound is dictated by properties of graphic elements.

Drawnimal aims to expand iOS device by using simple tools like pen and paper and motivate children to learn the alphabet and leave the digital screen using simple physical interaction.

Pixel is Data is not your ordinary photography app for the iOS. It uses the image data to reorder the pixels according to their values. You can use photographic order or the RGB components of each pixel to determine priority

After 50 years of pointing and clicking, Studio Moniker are celebrating the nearing end of the computer cursor with a music video where all our cursors can be seen together for one last time.

BNJMN is a “mobile sensory image production mechanism” with sole purpose to create original artworks by roaming in search of paper, painting whatever he wants, and signing it before he moves on to start the cycle again.

30 pieces of molded plastic, 2 HD projectors – hovering in the dark of Berlin’s 401contemporary gallery is Robert Seidel’s latest projection sculpture. Suspended from the ceiling and drenched in waves of light the amorph, skeletal structure comes alive – intricate, fragile, otherworldly.

Meanders is a generative system driven by the interaction of growing agents. The agents are governed by conditions, allowed to wonder and their paths converted to object, outputted as OBJ and rendered.

Speculative Sea Level Explorer is an application made using Processing that explores the possible effects flooding should the sea levels change as a result of global warming.

Project designed to present an ironical viewpoint on encoded wallets as a data input interface which invites to overcome fear of impossibility to control spread of confidential information for the sake of curiosity of interaction with an object of art.

Laser scanned and projected onto, 12.000 suspended spheres occupy over 1000m2 of space in this installation created by WHITEvoid for Hyundai’s Advanced Design Center.

Wouldn’t it would be nice to have something small, programmable, cheap, and power efficient that could do *some* of what an Arduino can do and had the same easy tools to use with it? Well there is: the ATTiny85!

Created as a collaboration between MIT Sensible Lab, Pentagram and SuperUber, Makr Shakr is a robotic bar, capable of preparing approximately one googol crowd-sourced drink combinations.

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