Cancel Membership

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

02/03/2024
Partnering with CAN

Shaping cultural and technological narratives, together! For the last 15 years, CreativeApplications.Net (CAN) has been at the forefront of innovation—facilitating and driving the conversations about technology, society and critical making. The ‘wide angle’ view of the landscape CAN takes draws an international audience of thoughtful and engaged educators, instigators, entrepreneurs, curators, connectors, writers, and researchers.…

25/10/2023
CAN 2019 – Highlights and Favourites

As per tradition each year, December is when we look back at the amazing work published on CAN. From ingenious machines and installations to mesmerising experiences that leverage new mediums for artistic inquiry – we added scores of projects to CAN’s archive in 2019. Here are some highlights.

23/12/2019
Click Canvas

Click Canvas is my version of creative canvas for the gallery visitors to left some of their creative artworks at the Yelo house gallery. 187 Boxes of light being constructed as creative tools likes pen and pencil but the color of each box being changed each time the audiences press it. I am quite amazed…

09/10/2019
Document 1. – CAN’s new event series examines cross-disciplinary practice

CAN has joined forces with UAL Creative Computing Institute to present the first in a series of events that examine new forms of cross-disciplinary art and design practice. Entitled “Document 1.”, it’s comprised of a workshop, seminar, and symposium, and takes place March 11th–13th at UAL’s Camberwell College of Art in London.

25/02/2019
CAN 2018 – Highlights and Favourites

As 2018 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular machines, intricate tools and mesmerising performances and installations to the new mediums for artistic enquiry – so many great new projects have been added to the CAN archive! With your help we selected some favourites.

31/12/2018
CAN 2017 – Highlights and Favourites

As 2017 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular peformances, large scale installations, devices and tools to the new virtual spaces for artistic exploration – so many great projects are being added to the CAN archive! Here are a just few, 25 in total, that we and you enjoyed the most this year.

22/12/2017
Goodbye Uncanny Valley

Written and animated by Alan Warburton with the support of Tom Pounder and Wieden + Kennedy, Goodbye Uncanny Valley explores the current state of photoreal CGI, where it came from and where it may be going to.

23/10/2017
CAN 2016 – Highlights and Favourites

At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!

24/12/2016
CAN Favorites 2016 – Vote Now!

Over the last 9 years it has become a habit on CAN for as the year-end approaches to look back at some of the projects that have made a mark. We have done this in the form of ‘best of’ or more subtly ‘most memorable’ but this year we are doing it slightly differently. We invite you, the community, to be judges!

07/12/2016
Better Search on CAN for Members

Today we pushed a new version of the search for CAN available to Members only. Now you see more posts in the result and you can filter through them using categories. There is more to come…and this is just work in progress to make CAN better for all!

22/09/2016

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

Category:
Tags:
Category:
Tags:

Shaping cultural and technological narratives, together! For the last 15 years, CreativeApplications.Net (CAN) has been at the forefront of innovation—facilitating and driving the conversations about technology, society and critical making. The ‘wide angle’ view of the landscape CAN takes draws an international audience of thoughtful and engaged educators, instigators, entrepreneurs, curators, connectors, writers, and researchers.…

Category:
Tags:

Created by Michael Candy, ‘Cryptid’ is an animatronic light sculpture that uses 18 linear actuators and open source Phoenix hexapod code to walk through a space. As human and robotic, natural and synthetic are increasingly amalgamated, the projects questions whether machines could be considered a subspecies.

As per tradition each year, December is when we look back at the amazing work published on CAN. From ingenious machines and installations to mesmerising experiences that leverage new mediums for artistic inquiry – we added scores of projects to CAN’s archive in 2019. Here are some highlights.

Click Canvas is my version of creative canvas for the gallery visitors to left some of their creative artworks at the Yelo house gallery. 187 Boxes of light being constructed as creative tools likes pen and pencil but the color of each box being changed each time the audiences press it. I am quite amazed…

Category: Member Submissions
Tags:

Learn how to prototype post-screen interfaces, examine network infrastructures, hack museums, and transplant scents with leading artists, designers, and researchers at this year’s Mapping Festival.

CAN has joined forces with UAL Creative Computing Institute to present the first in a series of events that examine new forms of cross-disciplinary art and design practice. Entitled “Document 1.”, it’s comprised of a workshop, seminar, and symposium, and takes place March 11th–13th at UAL’s Camberwell College of Art in London.

As 2018 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular machines, intricate tools and mesmerising performances and installations to the new mediums for artistic enquiry – so many great new projects have been added to the CAN archive! With your help we selected some favourites.

Your payment has been canceled.

Category:
Tags:

Uncanny Rd. is a drawing tool that allows users to interactively synthesise street images with the help of Generative Adversarial Networks (GANs). The project was created as a collaboration between Anastasis Germanidis and Cristobal Valenzuela to explore the new kinds of human-machine collaboration that deep learning can enable.

As 2017 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular peformances, large scale installations, devices and tools to the new virtual spaces for artistic exploration – so many great projects are being added to the CAN archive! Here are a just few, 25 in total, that we and you enjoyed the most this year.

Written and animated by Alan Warburton with the support of Tom Pounder and Wieden + Kennedy, Goodbye Uncanny Valley explores the current state of photoreal CGI, where it came from and where it may be going to.

Category: Members / News
Tags: /

Created by Dries Depoorter in collaboration with Max Pinckers, Trophy Camera is a photo camera that can only make award winning pictures. Just take your photo and check if the camera sees your picture as award winning.

At the Di­gi­tal Me­dia stu­dy pro­gram in University of/the Arts Bremen, com­pu­ter sci­ence meets de­sign, whi­le en­gi­nee­ring and na­tu­ral sci­en­ces in­ter­con­nect with the arts. We present you four recent “semester” projects exploring topics ranging from VR, popular media to digital nature.

At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!

Over the last 9 years it has become a habit on CAN for as the year-end approaches to look back at some of the projects that have made a mark. We have done this in the form of ‘best of’ or more subtly ‘most memorable’ but this year we are doing it slightly differently. We invite you, the community, to be judges!

Category: Members / News
Tags: /

Today we pushed a new version of the search for CAN available to Members only. Now you see more posts in the result and you can filter through them using categories. There is more to come…and this is just work in progress to make CAN better for all!

Category: Members / News
Tags:

Continuing a series of works that question privacy in the age of mass surveillance, Aram Bartholl provides a few tips in the video below on practical and impractical things you can do to your phone.

Category: Members / News
Tags:

Created by Copenhagen-based artist and researcher Tobias Ebsen, Poème Mécanique is an electromechanical sound sculpture produced for Espace culturel Georges-Émile-Lapalme, a public walkway connecting the Place-des-Arts metro and Complexe Desjardins in Montréal.

Created by Schunck Dölker (Felix Dölker and Florian Schunck) and first shown at Unwrap (University for Applied Sciences Darmstadt), An Sich explores perception and processing of information in a time that is characterized by changes in the way information is consumed.

Count

1-30 of 2165

Tags

  • 3d Printing
  • AR
  • AV&C
  • Artificial Intelligence
  • CGI
  • CNC
  • Carmen Salas
  • Christopher Bauder
  • Claire Hentschker
  • Clarifai api
  • Coralie Gourguechon
  • Cristobal Valenzuela
  • Damian KulashJr
  • Dana Zelig
  • Daniel Bisig
  • Daniel Rourke
  • Daniel Shiffman
  • Daniela Silvestrin
  • Daphne Dragona
  • David Colombini
  • David Newbury
  • David OReilly
  • David Rudrauf
  • Denial of Service
  • Dennis P Paul
  • Derek Holzer
  • Digital Media Bremen
  • Dimitri Gelfand
  • Dmitry Gelfand
  • Dries Depoorter
  • EEG
  • Environment
  • Eva Rucki
  • Evelina Domnitch
  • Events
  • Felix Dölker
  • Felixs Machines
  • Florian Schunck
  • Fluorescent lamps
  • François Quévillon
  • GAN
  • Gael Abegg Gauthey
  • Games
  • Gene Kogan
  • Generative Design
  • Geneva
  • Georg Nees
  • Giorgia Lupi
  • Giulia Tomasello
  • Golan Levin
  • Google Data Arts Team
  • Google Vision api
  • Gysin & Vanetti
  • Haavard Tveito
  • Harold Cohen
  • Harsh Kedia
  • Human Futures
  • Interface
  • Jacqueline Wu
  • James Paterson
  • Jan Schacher
  • Jeremy Rotsztain
  • Jessica In
  • Joana Moll
  • Joey Lee
  • Johanna Jaskowska
  • Johannes Lohbihler
  • John Russell Beaumont
  • Jonas Eltes
  • Julian Oliver
  • Jürg Lehni
  • Kadenze
  • Kimchi and Chips
  • Klara Ravat
  • Kyle McDonald
  • LUST
  • Leander Herzog
  • Legacy Russell
  • Lisa Charlotte Rost
  • London
  • Luiz Zanotello
  • MR
  • MUTEK
  • MXZEHN
  • Mapping Festival
  • Marc Garrett
  • Marco Donnarumma
  • Maria Smigieska
  • Maria Yablonina
  • Markus Heckmann
  • Mathias Maierhofer
  • Matteo Zamagni
  • Matthew Plummer-Fernandez
  • Matthias Dörfelt
  • Max Pinckers
  • Mediated Matter
  • Michael Ang
  • Michael Candy
  • Michael Sedbon
  • Microsoft emotion api
  • Minimaforms
  • Mitchell Akiyama
  • Molleindustria
  • Moniker
  • Morehshin Alllahyari
  • Moritz Simon Geist
  • Mária Júdová
  • N O R M A L S
  • NEOANALOG
  • NFB
  • Nathalie Bachand
  • Nora Al-Badri
  • Paul Prudence
  • Peter Buczkowski
  • Philip Vermeulen
  • Philipp Schmitt
  • Pierre Cutellic
  • Plaid
  • Prokop Bartoníček
  • Push 1 stop
  • Quadrature
  • Quartier des spectacles
  • R. Luke Dubois
  • Rachel O’Dwyer
  • Ralf Baecker
  • Raphael Reimann
  • Raphaël de Courville
  • Raspberry Pi
  • Raspbian Jessie
  • Refik Anadol Studio
  • Regine Debatty
  • Revital Cohen
  • Richard Vijgen
  • Robert Henke
  • Rosario Hurtado
  • Ryoichi Kurokawa
  • Ryoji Ikeda
  • Schunck Dölker
  • Semiconductor
  • SmellLab
  • Soonho Kwon
  • Sound
  • Stef Tervelde
  • Stefanie Posavec
  • Steffen Weiss
  • Susannah Hertrich
  • TUNDRA
  • Takashi Torisu
  • Tatiana Bazzichelli
  • Ted Davis
  • Tensorflow
  • Theodore Spyropoulos
  • Tobias Ebsen
  • Tobias Revell
  • Tore Knudsen
  • Transforma
  • Troika
  • UAL
  • Uncanny Valley
  • Valentina Soana
  • Visual Basic
  • Waltz Binaire
  • Woulg
  • Yuk Hui
  • Yusuke Tanaka
  • ZHdK
  • Algorithm
  • Arduino
  • Ars electronica
  • Art
  • Automation
  • Basic
  • Bauhaus
  • Blockchain
  • Books
  • Camera
  • Can
  • Can event
  • Cci
  • City
  • Cityscape
  • Cloud
  • Creative applications
  • Creative computing institute
  • Creative technology
  • Creativeappsnet
  • Critical design
  • Cross-disciplinary
  • Cryptocurrency
  • Culture
  • Dance
  • Data visualisation
  • Deep learning
  • Design
  • Device
  • Digital art
  • Document
  • Drawing
  • Education
  • Experimental
  • Experimental art
  • Featured
  • Features
  • Field
  • Field notes
  • Film
  • Flip-disc
  • Fragmentin
  • Furniture
  • Fuse
  • Generative
  • Germany
  • Gif
  • Glitch
  • Head
  • Installation
  • Interactive
  • Interactive architecture lab
  • Internet of things
  • Iot
  • Landscape
  • Laser
  • Laser scanning
  • Learning
  • Light
  • Light installation
  • Machine
  • Machine learning
  • Mapping
  • Media art
  • Media design
  • Mediaart
  • Mediated matter group
  • Montreal
  • Moovel
  • Music
  • Music video
  • Near-future
  • Neeeu
  • Neural network
  • New media
  • New media art
  • Normals
  • Object
  • Onformative
  • OpenFrameworks
  • Painting
  • Performance
  • Phoenix hexapod
  • Photography
  • Poetry
  • Privacy
  • Process
  • Projection
  • Projection mapping
  • Python
  • Radical norms
  • Raspberrypi
  • Rgb
  • Rhizomatiks
  • Rndr
  • Robotics
  • Sculpture
  • Software art
  • Speculative
  • Student
  • Studio puckey
  • Swarm
  • Technology
  • Tool
  • Tools
  • Top media art
  • Touchdesigner
  • United visual artists
  • Vehicles
  • Virtual reality
  • Vote
  • Vr
  • Weather
  • Workshop