Invention and Innovation – Vaclav Smil

Drawing on his vast breadth of scientific and historical knowledge, Smil explains the difference between invention and innovation, and looks not only at inventions that failed to dominate as promised, but also at those that turned disastrous.

21/12/2023
Crystallisation of Thought – a Tribute to the endurance behind an innovation

Created by a collective artist Living Spirits from Bangkok, Thailand. Crystallisation of Thought is the latest installation exhibited in i Light Singapore 2019 (the bicentennial edition) to visualise the beauty of the thinking process behind an innovation with interactive light show and game. Crystallisation of Thought is an Interactive Light installation that visually imagines how…

01/04/2019
Red Never Follows – ‘Breeding Innovation’

For its twentieth anniversary HUGO now celebrates the adventurous and unpredictable path creativity takes. In collaboration with a unique selection of twenty international leading creators and inspiring inventors, HUGO showcases this spirit of not following at the Saatchi Gallery London.

04/07/2013
Aesthetics Imperfections – Gianpaolo Tucci

This book witnesses the birth of a co-creation era, urging a rethinking to craft a more human-centric future where AI magnifies human creativity, rather than replacing it.

14/12/2023
Controlled Uncontrollables: SAD and the Bubble Printer

Developed in the context of Human 2 Objects project, the main concept was to reflect the human capacity to transform natural elements and to use the human body and its spatiality as an input for interactivity. As a result, the exhibition Controlled Uncontrollables is composed of two sculptural installations in a delicate interplay of art and technology.

27/10/2023
Partnering with CAN

Shaping cultural and technological narratives, together! For the last 15 years, CreativeApplications.Net (CAN) has been at the forefront of innovation—facilitating and driving the conversations about technology, society and critical making. The ‘wide angle’ view of the landscape CAN takes draws an international audience of thoughtful and engaged educators, instigators, entrepreneurs, curators, connectors, writers, and researchers.…

25/10/2023
Join NFT-art movement with Glitché

Since the time of the first publication on the Creative Applications, Glitché app has topped App Store charts in 116 countries and become not only just a photo editor, but one of the most advanced NFT-art tools for iPhone. Today we’ve had the biggest update with a lot of new functions like live datamoshing, new…

22/12/2021
Donate

Please support CAN by making a donation.

20/11/2021
Field of Sounds – a Wireless Multichannel Sound System

Field of Sounds is a pioneering audio technology designed by London-based studio Kai Lab. It is a wireless multichannel sound system that allows spatialised and perfectly synchronous audio playback. The unique system presents an enormous range of compositional and curatorial possibilities for sound designers, allowing for the presentation of three-dimensional sound works in any setting,…

26/04/2021
NIKE LeBron 17 Interactive Basketball Trial – Studio NOWHERE

Client:Nike         Design & Developed: Studio NOWHERE We supported Nike to create a highly digitalized basketball court in its offline store where users could complete challenges and view their performance. The challenge was to strike balance between a highly professional, authentic experience and the intuitiveness and accessibility to users. We consulted basketball coaches…

14/01/2020
CAN 2019 – Highlights and Favourites

As per tradition each year, December is when we look back at the amazing work published on CAN. From ingenious machines and installations to mesmerising experiences that leverage new mediums for artistic inquiry – we added scores of projects to CAN’s archive in 2019. Here are some highlights.

23/12/2019
RECIPHER – Generative Arts Exhibition

RECIPHER, a group show featuring works generated by students of Selçuk Artut’s “Creative Coding” course at Sabanci University, Visual Arts and Visual Communication Design Program, will be exhibited in two different locations in Istanbul at the same time. One of the exhibitions will open its door at Sabanci University Faculty of Arts and Social Sciences…

09/10/2018
DIGITALIVE, an attempt to define a Contemporary Manner

The symbiosis between users and devices allows and encourages personal performance pervasively, and breaks the boundaries between human and non-human action: today’s performance is post-human, quoting Karen Barad. The concept behind the term “live” (de visu) has vastly changed, following the technological evolution and letting a high-performance gradient emerge in everyday habits. With the aim…

02/10/2018
Trained By Machines

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

13/11/2017

Drawing on his vast breadth of scientific and historical knowledge, Smil explains the difference between invention and innovation, and looks not only at inventions that failed to dominate as promised, but also at those that turned disastrous.

Created by a collective artist Living Spirits from Bangkok, Thailand. Crystallisation of Thought is the latest installation exhibited in i Light Singapore 2019 (the bicentennial edition) to visualise the beauty of the thinking process behind an innovation with interactive light show and game. Crystallisation of Thought is an Interactive Light installation that visually imagines how…

Category: Member Submissions
Tags:

Created as a collaboration between the Game Innovation Lab and the American video artist Bill Viola, The Night Journey is an experimental art game that uses both game and video techniques to tell the story of an individual’s journey towards enlightenment.

For its twentieth anniversary HUGO now celebrates the adventurous and unpredictable path creativity takes. In collaboration with a unique selection of twenty international leading creators and inspiring inventors, HUGO showcases this spirit of not following at the Saatchi Gallery London.

From the heart of the ancient city of Diriyah rises a beacon of innovation and imagination: Diriyah Art Futures. This visionary arts, research and education centre, nestled within a UNESCO World Heritage site, stands as a harbinger of the boundless creative possibilities at the intersection of art, science and technology.

Category: Sponsored
Tags: / / /

InterAccess (CA) is pleased to announce the following upcoming programming, including exhibitions, an artist talk, and a workshop, in support of the 2023 Media Arts Prize. 

A book visually examining the twentieth-century emergence of new methods for representation, simulation, and manufacturing linked to computers, and reflecting on their contemporary repercussions across creative fields.

‘A Drop of Light’ is an interactive new-media art research project aimed at developing a computer-generated holographic spot as a responsive techno-hypermedium with which the performer interacts and her techno-perception is embodied, expressed, and analyzed.

This book witnesses the birth of a co-creation era, urging a rethinking to craft a more human-centric future where AI magnifies human creativity, rather than replacing it.

Developed in the context of Human 2 Objects project, the main concept was to reflect the human capacity to transform natural elements and to use the human body and its spatiality as an input for interactivity. As a result, the exhibition Controlled Uncontrollables is composed of two sculptural installations in a delicate interplay of art and technology.

Shaping cultural and technological narratives, together! For the last 15 years, CreativeApplications.Net (CAN) has been at the forefront of innovation—facilitating and driving the conversations about technology, society and critical making. The ‘wide angle’ view of the landscape CAN takes draws an international audience of thoughtful and engaged educators, instigators, entrepreneurs, curators, connectors, writers, and researchers.…

Category:
Tags:

Livegrid is a harmonious blend of technology and art that brings environmental awareness into your living space. Livegrid uses integrated sensors to gauge the temperature, humidity, and CO2 levels of your surroundings with a unique representation — an immersive aquatic ecosystem.

Serena Cangiano reviews “Perfect Behaviours – life redesigned by the algorithm” curated by Giorgio Olivero and on show in Turin, Italy’s OGR Officine Grandi Riparazioni.

Since the time of the first publication on the Creative Applications, Glitché app has topped App Store charts in 116 countries and become not only just a photo editor, but one of the most advanced NFT-art tools for iPhone. Today we’ve had the biggest update with a lot of new functions like live datamoshing, new…

Please support CAN by making a donation.

Category:
Tags:

The Patchlab Digital Art Festival kicks off on October 8th. The jubilee, tenth edition under the title GAME OVER will last three days, and the events will take place in parallel, stationary in Krakow and online.

Field of Sounds is a pioneering audio technology designed by London-based studio Kai Lab. It is a wireless multichannel sound system that allows spatialised and perfectly synchronous audio playback. The unique system presents an enormous range of compositional and curatorial possibilities for sound designers, allowing for the presentation of three-dimensional sound works in any setting,…

ONUT are Alix Martínez and Juan Real. Two Spanish multimedia artists and residents in London since 2012. With more than twenty years of experience in digital design, technology and innovation, ONUT is their vehicle to express reflections of the world we are living in while generating (self) reflection and critical thinking through art.Bringing alternative perspectives…

Category: Member Submissions
Tags:

In November 2019, CAN joined the biannual ECAL Research Day to find out how methodologies borrowed from science and engineering can strengthen creative practice—and drive the conversation.

SFPC tutor Celine Wong Katzman reflects on yet another successful session at the artist run school in New York.

Client:Nike         Design & Developed: Studio NOWHERE We supported Nike to create a highly digitalized basketball court in its offline store where users could complete challenges and view their performance. The challenge was to strike balance between a highly professional, authentic experience and the intuitiveness and accessibility to users. We consulted basketball coaches…

Category: Member Submissions
Tags:

As per tradition each year, December is when we look back at the amazing work published on CAN. From ingenious machines and installations to mesmerising experiences that leverage new mediums for artistic inquiry – we added scores of projects to CAN’s archive in 2019. Here are some highlights.

CAN will join (and report from) the ECAL Research Day, an eclectic symposium where artists, designers, and scholars will discuss the entanglement of technology and research.

HOLO curates a series of critical conversations and hands-on exercises as part of the 20th Edition of MUTEK Monreal, Aug 20-25.

Report from the inaugural CAN-curated event series ‘Document #.’ examining new forms of cross-disciplinary art and design practice.

In Elektra’s 20th year common themes from throughout the history of the festival of machinic bodies and digital transcendence are explored in depth and pushed to their extremes.

From the inventions of computing pioneer Douglas Engelbart to the philosophies of Andy Clark and David Chalmers: curator Philo van Kemenade reveals what inspired the 2019 edition of Bratislava’s Sensorium Festival (June 7-9)

RECIPHER, a group show featuring works generated by students of Selçuk Artut’s “Creative Coding” course at Sabanci University, Visual Arts and Visual Communication Design Program, will be exhibited in two different locations in Istanbul at the same time. One of the exhibitions will open its door at Sabanci University Faculty of Arts and Social Sciences…

Category: Member Submissions
Tags:

The symbiosis between users and devices allows and encourages personal performance pervasively, and breaks the boundaries between human and non-human action: today’s performance is post-human, quoting Karen Barad. The concept behind the term “live” (de visu) has vastly changed, following the technological evolution and letting a high-performance gradient emerge in everyday habits. With the aim…

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

Category: Member Submissions
Tags:

Count

1-30 of 117

Tags

  • 3DSound
  • 3d
  • Anthropocene
  • AppStore
  • Artificial Intelligence
  • Augmented Creativity
  • Bill Posters
  • Bill Viola
  • Bratislava
  • Cod.Act
  • Cognitive Science
  • DTrace
  • Diriyah
  • ECAL Research Day
  • EPFL+ECAL Lab
  • Elektra
  • Embodied Cognition
  • Events
  • FALAISES
  • Game Innovation Lab
  • Games
  • Hall Effect sensors
  • Haunted Machines
  • Human Computer Interaction
  • IRCAM
  • Immersive Sound
  • Impakt Festival
  • Innovation
  • Intelligence Augmentation
  • LED strip
  • Lausanne
  • London
  • MATLAB
  • MIAN
  • MUTEK
  • MUTEK_IMG
  • Mac
  • Mapping Festival
  • Milan Triennale
  • Multichannel Sound System
  • NSDOS
  • PC Music
  • Patchlab
  • Photogrammetry
  • Raspberry Pi
  • Rhinoceros
  • SFPC
  • SIGGRAPH
  • Saatchi Gallery
  • Saudi Arabia
  • Semiconductor
  • Sensorium
  • Slovakia
  • Sound
  • UAL
  • Uncanny Valley
  • Algorithm
  • Annoncement
  • App
  • Apple
  • Arduino
  • Art
  • Article
  • Artnet
  • Audiovisual
  • Behaviour
  • Bubble
  • Call
  • Can
  • Can event
  • Capacitive sensor
  • Cci
  • Censorship
  • Cloud computing
  • Co2
  • Computation
  • Computational design
  • Computing
  • Control
  • Creative code
  • Creative computing institute
  • Cross-disciplinary
  • Cryptoart
  • Data
  • Data visualisation
  • Datamosh
  • Deep learning
  • Design
  • Digital art
  • Digitalart
  • Display
  • Document
  • Ecal
  • Education
  • Electronic music
  • Emergence
  • Emerging
  • Ergonomics
  • Event
  • Exhibition
  • Featured
  • Features
  • Festival
  • Fragmentin
  • Future
  • Game
  • Generative art
  • Ghosts
  • Glitche
  • Glitcheapp
  • Glsl
  • History
  • Holo
  • Holographic
  • Hugo
  • Immersive
  • Incandescent lightbulbs
  • Installation
  • Interaction design
  • Interactive
  • Interactive installation
  • Kickstarter
  • Laser
  • Lcd
  • Light
  • Machine
  • Machine learning
  • Madmapper
  • Manufacturing
  • Matrix display
  • Max bense
  • Media
  • Monocolor
  • Monolake
  • Montreal
  • Music
  • Nature
  • New media
  • Nftart
  • Open source
  • OpenFrameworks
  • Pc
  • Performance
  • Photoresistor
  • Pixel
  • Platoon
  • Playstation
  • Printer
  • Projection
  • Python
  • Radical norms
  • Receipt printer
  • Red never follows
  • Representation
  • Research
  • Rndr
  • Rulr
  • Sculpture
  • Sensing
  • Sensor
  • Servo
  • Simulation
  • Skylar tibbits
  • Software
  • Student
  • Surveillance
  • Sustainability
  • Susy.technology
  • Syntax
  • Technology
  • Thermochromic pigment
  • Touchdesigner
  • Typography
  • Unity
  • V&a
  • Video
  • Video art
  • Workshop
  • Workshops
  • Writing