FoodLovers by ONUT

FoodLovers is a collection of 595 images showing 85 recipes from 21 countries. This project began the same day the Russo-Ukrainian war started. It is a call to action. We want to send a message of optimism to the world. We reflected on: What’s one thing that unites people no matter their beliefs? Anything that…

27/07/2022
NIKE LeBron 17 Interactive Basketball Trial – Studio NOWHERE

Client:Nike         Design & Developed: Studio NOWHERE We supported Nike to create a highly digitalized basketball court in its offline store where users could complete challenges and view their performance. The challenge was to strike balance between a highly professional, authentic experience and the intuitiveness and accessibility to users. We consulted basketball coaches…

14/01/2020
artgram

Motivation behind artgram Aren’t there already a multitude of photography apps on the app store? You might ask, and the answer is probably yes. artgram, though, is a photography app designed to make unusual captures. The outcomes of artgram are the result of classical photographic techniques reinterpreted using the smartphone camera. Let’s take strip photography,…

04/01/2019
HOLO 2 – Aftermath

About a year ago HOLO 2 came rolling off the press and we’ve spent the last twelve months shipping it and presenting it all over the world. We compiled a pretty massive report that collates all the crucial facts, figures, and feedback we’ve received. Thanks to our readers, partners, and contributors alike for your support—HOLO is a tribute to the amazing communities it chronicles.

22/11/2017
Education Partners

Aalto University, Helsinki, FI Academy of Fine Arts in Warsaw, PL Academy of IT, Warsaw, Poland Accademia Ligustica di Belle Arti di Genova, IT ACG International, China ARA Institute of Canterbury, NZ Aristotle University of Thessaloniki, GR Art and Technology at the University of Oregon, US ArtCenter College of Design, US ArtEZ Arnhem, NL ArtEZ…

19/04/2017
TraiNNing Cards – Flash cards to train your machines

Latest in the series of critical design projects by Shanghai design and research studio Automato, TraiNNing Cards is a set of 5000 training images, physically printed and handpicked by humans to train any of your machines to recognise first and favorite item in a house: a dog.

01/02/2017
HOLO 2 – The Future is (Out) Now

From the paradoxical nature of our impending quantum (computing) future to the enduring mystery of the Big Bang – the ideas explored in HOLO 2 could not be any bigger. We think it shows.

23/11/2016
Ethical Machines Podcast

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25/01/2016
New Angles [Objects]

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17/11/2010
Me Wonderland [Environment]

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23/09/2010
cloud.data [iPhone, iPad]

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19/09/2010

FoodLovers is a collection of 595 images showing 85 recipes from 21 countries. This project began the same day the Russo-Ukrainian war started. It is a call to action. We want to send a message of optimism to the world. We reflected on: What’s one thing that unites people no matter their beliefs? Anything that…

Created by LIMAGE, a collective comprised of media designers, 3d creators, artists and coders, ‘Avatar·Mythology’ is a performance drawing on the worldview of Shan Hai Jing (Classic of Mountains and Seas), a Chinese classic text of mythic geography and beasts.

Client:Nike         Design & Developed: Studio NOWHERE We supported Nike to create a highly digitalized basketball court in its offline store where users could complete challenges and view their performance. The challenge was to strike balance between a highly professional, authentic experience and the intuitiveness and accessibility to users. We consulted basketball coaches…

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Created by Shanghai based design studio automato.farm, ‘BIY™ – Believe it Yourself’ is a series of real-fictional belief-based computing kits to make and tinker with vernacular logics and superstitions.

Motivation behind artgram Aren’t there already a multitude of photography apps on the app store? You might ask, and the answer is probably yes. artgram, though, is a photography app designed to make unusual captures. The outcomes of artgram are the result of classical photographic techniques reinterpreted using the smartphone camera. Let’s take strip photography,…

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Created by Marta Revuelta, AI Facial Profiling, Levels of Paranoia is a project exploring the potential and implication of AI technologies by proposing a machine that recognises the ability of an individual to handle firearms and predicts their potential to cause harm from a biometric analysis of their face.

Created by Mattia Casalegno and presented in collaboration with the chef Flavio Ghignoni Carestia, the Aerobanquets RMX is an immersive, sensorial experience focussed on the perception of taste.

About a year ago HOLO 2 came rolling off the press and we’ve spent the last twelve months shipping it and presenting it all over the world. We compiled a pretty massive report that collates all the crucial facts, figures, and feedback we’ve received. Thanks to our readers, partners, and contributors alike for your support—HOLO is a tribute to the amazing communities it chronicles.

Aalto University, Helsinki, FI Academy of Fine Arts in Warsaw, PL Academy of IT, Warsaw, Poland Accademia Ligustica di Belle Arti di Genova, IT ACG International, China ARA Institute of Canterbury, NZ Aristotle University of Thessaloniki, GR Art and Technology at the University of Oregon, US ArtCenter College of Design, US ArtEZ Arnhem, NL ArtEZ…

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Latest in the series of critical design projects by Shanghai design and research studio Automato, TraiNNing Cards is a set of 5000 training images, physically printed and handpicked by humans to train any of your machines to recognise first and favorite item in a house: a dog.

From the paradoxical nature of our impending quantum (computing) future to the enduring mystery of the Big Bang – the ideas explored in HOLO 2 could not be any bigger. We think it shows.

Riding high on the wave of massive interest in his most recent work “Hyper-Reality,” which depicts a super-mediated Medellín, Colombia of the near future, director/designer Keiichi Matsuda chats with CAN about augmented reality, Silicon Valley, and CGI shopping companions.

Created by automato, Politics of Power are speculative objects/devices/fictional artefacts that question political and social implications of network ownership/control using ideology driven distribution of electrical power as an analogy.

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In Karesansui, Aaaajiao used an algorithm and vvvv to create a landscape in a vector-field like arrangement of pitch-black mutant limbs, taking a viewer into an unsettling dystopian scenery of spawned beings growing out of the gallery’s floors, walls, and stairway, competing with each other.

Composed using Processing, the piece is a hybrid between realtime debug-view and animation. Camera orbits about Engine cylinders dispersed in three-dimensional space.

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Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…