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840 ResultsCreated by Lingdong Huang at the Future Sketches Group (MIT Media Lab), “Semi-Realistic Rotary Experiences” is a set of experiments exploring augmentation of real life physical gestures of rotating things.
Wetlands is a poetic data visualisation using Lucy’s own brainwaves in response to material stimulation as a tool to ‘inhabit’ the identity, translated as a digital landscape. Developed in consultation with specialists in the field of neuroscience, a wearable headset was used to monitor electrical brain activity (EEG) and heart-rate through blood circulation (PPG), measuring…
Created at The Basel School of Design by the 1st year Visual Communication students, Laser Letters is a group project resulting from a short 6 day course providing an introduction and overview of topics in the realms of typography and media interaction.
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Created by Binaura, LandWaves is a raw sonification of a 1D reaction diffusion system originally imagined as an installation and now available for iOS – the team’s first anti-app non-interactive piece designed for the app store.
For the third time, Munich will be all about the combination of interface design and innovative experiences. push.conference unites interaction designers, creative coders and UX professionals to shape the future of our field.
AIT (“Social Hacking”), taught for the first time this semester by Lauren McCarthy and Kyle McDonald at NYU’s ITP, explored the structures and systems of social interactions, identity, and self representation as mediated by technology.
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Constellaction is an installation by panGenerator which included swarm like intelligent and light responsive tetrahedrons that evolved and branched thanks to the collaborative effort of the audience.
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For the second time, Munich will be all about the combination of interface design and innovative experiences. push.conference unites interaction designers, creative coders and UX professionals to shape the future of our field.
Project designed to present an ironical viewpoint on encoded wallets as a data input interface which invites to overcome fear of impossibility to control spread of confidential information for the sake of curiosity of interaction with an object of art.
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The Abyss is a 3d space where custom programs (creatures) can be built and released. By creating one or more creatures, this tutorial aims to provide an introduction into graphics, animation, interaction with Processing and expand the boundaries and the variety of the Abyss. Basic creatures just floating their existence away can coexist with more sophisticated ones…
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gr1dflow is a collection of artworks created through code, delving into the world of computational space. While the flowing cells and clusters showcase the real-time and dynamic nature of the medium, the colours and the initial configuration of the complex shapes are derived from blockchain specific metadata associated with the collection.
Stream of Consciousness is a daily performance revealing the thoughts of an imaginary artist creating and sharing images in real time. Observe the act of inspiration unfolding one idea at a time in this boundary-blurring social experiment and ponder the nature of art and creativity in the age of AI.