The Future of Design Is More Than Making Apple iOS Flat

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17/06/2013
I Love You Like A Fat Lady Loves Apples

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13/02/2013
Apple and Monster [iPhone, Games]

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04/10/2009
Rejected By My Own Robot — A Disobedient Kissing Machine

“Rejected By My Own Robot” is a disobedient kissing robot which is activated when the user approaches. The mechanical lips will extend towards the user as they inch closer. But the kiss will never be consummated: move too quickly or get too close and the lips will quickly retract, ultimately rejecting the user every time.…

21/02/2022
Join NFT-art movement with Glitché

Since the time of the first publication on the Creative Applications, Glitché app has topped App Store charts in 116 countries and become not only just a photo editor, but one of the most advanced NFT-art tools for iPhone. Today we’ve had the biggest update with a lot of new functions like live datamoshing, new…

22/12/2021
J A D U 3.0 — Musical Holograms is now available for iOS and Android

We made a bunch of new holograms exploring photorealistic virtual humans with fully 3D volumetric video performance capture — Including Lil Nas X and Palaye Royale We also expanded the capabilities of the camera with some new functionalities and filters to support creators with the first iteration of tools they might need We finally released our first Augmented Reality Experience…

18/02/2021
Digital Exhibit Master – Post graduate specialization course – Venice

MASTER DIGITAL EXHIBIT IUAV – VENICE – ITALY Registration by 15 January 2020 THE MDE MASTER REACHED THE SIXTH EDITION: INTERNATIONAL TEACHERS, INTERNSHIPS ALL OVER THE WORLD, COLLABORATIONS WITH MUSEUMS AND INSTITUTIONS REDUCED FEE 1ST LEVEL  POST GRADUATE COURSE The master aims to train figures suitable for the conception and implementation of the different forms…

02/12/2020
CAN 2019 – Highlights and Favourites

As per tradition each year, December is when we look back at the amazing work published on CAN. From ingenious machines and installations to mesmerising experiences that leverage new mediums for artistic inquiry – we added scores of projects to CAN’s archive in 2019. Here are some highlights.

23/12/2019
Aguahoja – Programmable Water-based Biocomposites for Digital Design and Fabrication

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22/03/2019
Newtonian Fluid Stimulation

In 1687 Sir Isaac Newton, english mathematician, physicist and astronomer published his highly influential book “Principia Mathematica”, introducing mathematical models for fluids that account for viscosity. Over 300 years later in 2018, his calculations are the foundation of a computer program designed as a drawing tool. Producing his own tools for creation, 1986 born German…

09/01/2019
artgram

Motivation behind artgram Aren’t there already a multitude of photography apps on the app store? You might ask, and the answer is probably yes. artgram, though, is a photography app designed to make unusual captures. The outcomes of artgram are the result of classical photographic techniques reinterpreted using the smartphone camera. Let’s take strip photography,…

04/01/2019
Aesthetics + Computation: John Maeda at Adobe Max

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09/11/2018
CAN 2017 – Highlights and Favourites

As 2017 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular peformances, large scale installations, devices and tools to the new virtual spaces for artistic exploration – so many great projects are being added to the CAN archive! Here are a just few, 25 in total, that we and you enjoyed the most this year.

22/12/2017
Atlås – Guided, generative and conversational music experience for iOS

Created by Agoston Nagy, Atlås is an ‘anti game environment’ that generates music in a conversational cognitive space. The app includes automatically generated tasks that are solved by machine intelligence without the need of human input. Agoston questions ad infinitum (ability to continue forever), presence, human cognition, imagination, and more broadly corporate driven automatisms and advanced listening practices.

18/10/2017
Gysin&Vanetti – O is not a letter, it’s a circle

Gysin-Vanetti (Andreas Gysin & Sidi Vanetti) are an artist duo exploring images and patterns using the type geometries of multipurpose displays. What characterises the projects shown here is that their intention is to not modify the layout (or visual organisation) of the chosen hardware – they work with what the existing has to offer. Within these hard constraints they search for infinite visual permutation. Using only type and digit, Gysin-Vanetti build images, animations and generate patterns.

05/09/2017

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On December 23, 2023, “Hello from the Global Creative Laboratories! Vol. 2: Cultural Facilities Responding to the Times” was held at Civic Creative Base Tokyo (CCBT), a hub for exploring creativity through art, technology, and design.

Surrogate is a body of work centred around issues of reproductive technology and bodily autonomy comprised of a series of physical and performative inputs and outputs to engage and provoke conversations about the topic.

Novae explores cosmogonies – the formation of celestial objects in a constantly expanding universe.

“Rejected By My Own Robot” is a disobedient kissing robot which is activated when the user approaches. The mechanical lips will extend towards the user as they inch closer. But the kiss will never be consummated: move too quickly or get too close and the lips will quickly retract, ultimately rejecting the user every time.…

The path to today’s dance-tech, review the projects by YCAM, and speculate the next steps of dance-tech through a conversation with Richi Owaki, an artist and researcher at YCAM.

Since the time of the first publication on the Creative Applications, Glitché app has topped App Store charts in 116 countries and become not only just a photo editor, but one of the most advanced NFT-art tools for iPhone. Today we’ve had the biggest update with a lot of new functions like live datamoshing, new…

We made a bunch of new holograms exploring photorealistic virtual humans with fully 3D volumetric video performance capture — Including Lil Nas X and Palaye Royale We also expanded the capabilities of the camera with some new functionalities and filters to support creators with the first iteration of tools they might need We finally released our first Augmented Reality Experience…

Category: Member Submissions
Tags:

MASTER DIGITAL EXHIBIT IUAV – VENICE – ITALY Registration by 15 January 2020 THE MDE MASTER REACHED THE SIXTH EDITION: INTERNATIONAL TEACHERS, INTERNSHIPS ALL OVER THE WORLD, COLLABORATIONS WITH MUSEUMS AND INSTITUTIONS REDUCED FEE 1ST LEVEL  POST GRADUATE COURSE The master aims to train figures suitable for the conception and implementation of the different forms…

Category: Member Submissions
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In November 2019, CAN joined the biannual ECAL Research Day to find out how methodologies borrowed from science and engineering can strengthen creative practice—and drive the conversation.

SFPC tutor Celine Wong Katzman reflects on yet another successful session at the artist run school in New York.

As per tradition each year, December is when we look back at the amazing work published on CAN. From ingenious machines and installations to mesmerising experiences that leverage new mediums for artistic inquiry – we added scores of projects to CAN’s archive in 2019. Here are some highlights.

Report from the inaugural CAN-curated event series ‘Document #.’ examining new forms of cross-disciplinary art and design practice.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

Don’t miss the 9th installment of this inspiring Creative Technology Conference.

In 1687 Sir Isaac Newton, english mathematician, physicist and astronomer published his highly influential book “Principia Mathematica”, introducing mathematical models for fluids that account for viscosity. Over 300 years later in 2018, his calculations are the foundation of a computer program designed as a drawing tool. Producing his own tools for creation, 1986 born German…

Category: Member Submissions
Tags:

Motivation behind artgram Aren’t there already a multitude of photography apps on the app store? You might ask, and the answer is probably yes. artgram, though, is a photography app designed to make unusual captures. The outcomes of artgram are the result of classical photographic techniques reinterpreted using the smartphone camera. Let’s take strip photography,…

Category: Member Submissions
Tags:

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

Category: Members / News
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Created by Giulio Barresi at ECAL (Media and Interaction Design Unit), Connected Tools is a series of objects that explore alternative rituals that could lead to a more reasonable consumption of mobile technologies.

Created by Dries Depoorter & David Surprenant and presented in collaboration with IDFA Doclab, Die With Me is a chat app available for iOS and Android that you can only use when you have less than 5% battery.

As 2017 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular peformances, large scale installations, devices and tools to the new virtual spaces for artistic exploration – so many great projects are being added to the CAN archive! Here are a just few, 25 in total, that we and you enjoyed the most this year.

Created by Schnellebuntebilder, four installs now on display at the ZCOM Zuse Computer Museum in Hoyerswerda, Germany, capture and celebrate the pioneering work of Konrad Zuse, famed German engineer and inventor whose biggest achievement, the 1941 Turing-complete programmable computer Z3, is regarded to be the world’s first of its kind.

Created by Andy Wallace & Dan Friel, Bleep Space is a free sequencer toy that uses stark geometry to allow users to create noisy beats by assembling 15 sounds accompanied by motion graphics and procedural animations.

Created by Agoston Nagy, Atlås is an ‘anti game environment’ that generates music in a conversational cognitive space. The app includes automatically generated tasks that are solved by machine intelligence without the need of human input. Agoston questions ad infinitum (ability to continue forever), presence, human cognition, imagination, and more broadly corporate driven automatisms and advanced listening practices.

Created by Harald Haraldsson, A/B is a Unity and Google’s ARCore interactive livestream experiment where the online audience is invited to direct Harald which way to navigate Chinatown in NYC.

Gysin-Vanetti (Andreas Gysin & Sidi Vanetti) are an artist duo exploring images and patterns using the type geometries of multipurpose displays. What characterises the projects shown here is that their intention is to not modify the layout (or visual organisation) of the chosen hardware – they work with what the existing has to offer. Within these hard constraints they search for infinite visual permutation. Using only type and digit, Gysin-Vanetti build images, animations and generate patterns.

Game Art, Sound Art, ARTivism – enter your iOS or Android app into this year’s AppArtAward for a chance to win 10,000 EUR in three different categories.

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