Rule 30: Cellular Computation In Blue And Yellow

How do structures emerge in our model of a quantified, computational universe? From galaxies down to cells, atoms and strings. How does anything complicated get produced in nature? The artwork “Cellular Computation In Blue And Yellow” uses the cellular automata mechanism discovered by Stephen Wolfram in the 1980s found across physics, chemistry and biology to…

06/03/2019
Aesthetics + Computation: John Maeda at Adobe Max

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09/11/2018
Sensorium Festival: Bratislava turns into a happening spot for computational art, design and performance

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31/03/2018
Designing the Computational Image, Imagining Computational Design – An Excavation of Digital Form

“Designing the Computational Image, Imagining Computational Design” is an exhibition that excavates the foundation of computer-aided design and manufacturing and weaves together several ‘origin stories’ for contemporary consideration. The show recently closed after a seven-week run at the Miller Gallery at Carnegie Mellon University in Pittsburgh, and CAN was fortunate enough to get a guided tour with curator Daniel Cardoso Llach as it was winding down.

21/11/2017
The Cathedral of Computation – Ian Bogost

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29/01/2015
Computational Fashion Master Class: Call for Participants | Eyebeam

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19/06/2014
MIT Media Lab Aesthetics + Computation Group (1998-2000)

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27/08/2013
The School for Poetic Computation Opens

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16/08/2013
“Generative Design” – A Computational Design Guidebook – Member Giveaway

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23/01/2013
xCoAx 2013 – A Conference on Computation, Communication, Aesthetics and X

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17/09/2012
Making Images Computationally – JiGaZo [oF, Games]

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28/03/2011

A book visually examining the twentieth-century emergence of new methods for representation, simulation, and manufacturing linked to computers, and reflecting on their contemporary repercussions across creative fields.

This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice.

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How do structures emerge in our model of a quantified, computational universe? From galaxies down to cells, atoms and strings. How does anything complicated get produced in nature? The artwork “Cellular Computation In Blue And Yellow” uses the cellular automata mechanism discovered by Stephen Wolfram in the 1980s found across physics, chemistry and biology to…

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“Designing the Computational Image, Imagining Computational Design” is an exhibition that excavates the foundation of computer-aided design and manufacturing and weaves together several ‘origin stories’ for contemporary consideration. The show recently closed after a seven-week run at the Miller Gallery at Carnegie Mellon University in Pittsburgh, and CAN was fortunate enough to get a guided tour with curator Daniel Cardoso Llach as it was winding down.

Poetic Computation: Reader is an online-book about code as a form of poetry and aesthetic by Taeyoon Choi. Based on his lectures at the School for Poetic Computation, the book introduces the poetic aspects of computation and considers how engaging technology with this lens can lead to new political possibilities.

Created by Jonas Eltes at FABRICA, “Lost in Computation” is a a multilingual conversation between two Chatbot AIs trained in Swedish and Italian, translated through Google Translate, exploring how the multiple layers of computation in today’s digital landscape distorts our communication.

In the final week of the last year’s fall 10-week program at the School for Poetic Computation (SFPC), students presented their work in progress and its underly ideas in a public showcase. Here is a selection of projects that were presented.

Created by Pedro Lopes, Doğa Yüksel, François Guimbretière, and Patrick Baudisch at the Hasso Plattner Institut, Muscle-Plotter is an assistive interface that allows hand-drawn computation using EMS muscles actuation.

Created by Diogo Tudela, Athletics of Transcendence explores how traditional craftsmanship can appear to legitimise and provide depth to otherwise flat computational constructs.

The book is intended as an introduction to programming for designers and artists using the Processing language and environment, a language designed ‘by artists for artists’ and available as open source.

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CAN interviews Grant D. Taylor, author of the 2014 book “When the Computer Made Art: The Troubled History of Computer Art,” on the past, present and future of digital art.

Created by Bryan Ma at Parsons, Definitions is a computational poetry installation made up of 15 networked LCDs that searches MIT’s ConceptNet to serve as a metaphor for the use of NLP in commoditizing human activity on the internet.

This exhibition at AA[n+1] in Paris of work by Satoru Sugihara includes a range of computational design works from built facade designs, agent-based architectural design studies to cellular growth algorithm researches.

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RC4 in London researches computational design methodologies for large-scale 3D printing with industrial robots, taking logistical, structural and material constraints as design opportunities to generate non-representational architectural spaces with extreme information density.

School for poetic computation (SFPC) recently opened a new call for participants for the Fall 2014 term. In this post, Taeyoon Choi, one of the co-founders and teachers at the SFPC, looks back.

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The school has completed the The First Class and presented projects, work in progress and collaborations at the Eyebeam Art and Technology Center. CAN selects and presents 5 great projects that have drawn our attention.

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basil.js is a scripting library that has been developed at the Visual Communication Institute at The Basel School of Design during the last nine months and is now made public as open-source.

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“The main change in the design process achieved by using generative design is that traditional craftsmanship recedes into the background, and abstraction and information become the new principal elements.”

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Assembling Intelligence, a multidisciplinary symposium organised by HEAD – Genève (HES-SO), will bring together artists, designers, and researchers to highlight a spectrum of alternative definitions for ‘artificial intelligence’.

Embedded/Embodied unites ‘acoustics’ and ‘epistemology’, acoustemology to investigate sound as a means of obtaining knowledge, delving into what can be known through listening.

The publication {class} – On Consequences in Algorithmic Classification brings together different perspectives on computational classification and its impact on society.

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