Sleep Like Mountains – (Re-)discovering bodies in landscapes

reated by Lotta Stöver, “Sleep Like Mountains” enacts a process of digital embedding and embodying. The installation measures the topography of a human body and compares it to geodata sets of Earth, searching for a most similar location, where the topography of the human body and Earth elevate and digitally situate in similar ways.

17/01/2022
Astronomers discover simple sugar molecules floating in gas around a distant star

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30/08/2012
Graphic Narratives: Generative Book Covers by Ligia Duro

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06/07/2012
CR Annual Cover [C++, Mac]

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26/04/2011
Joy Division LP Cover Visualized [Flash]

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07/08/2009
Fundraiser 2024

Before we begin, we must highlight a critical aspect: our reliance on our members for support. Operating with extremely limited resources, each contribution is invaluable. Presently, we’re barely over 60% of our necessary funding, highlighting the stark reality of the starved publishing field. Now, behind the scenes, there’s a whirlwind of activity. Countless hours are…

27/02/2024
Personal Computers – Filip Kostic

In Personal Computers, Los Angeles based artist Filip Kostic compiles found images collected over the past 9 years that trace the history of custom computer building and modification.

01/12/2023
Controlled Uncontrollables: SAD and the Bubble Printer

Developed in the context of Human 2 Objects project, the main concept was to reflect the human capacity to transform natural elements and to use the human body and its spatiality as an input for interactivity. As a result, the exhibition Controlled Uncontrollables is composed of two sculptural installations in a delicate interplay of art and technology.

27/10/2023
Web – A deterministic universe

Web is a fully on-chain generative cross-linked network of 1000 webpages on Ethereum mainnet. All pages and the links between them are generated and form a deterministic universe.

14/09/2023
Persistence of Vision – Subverting civil infrastructure

Persistence of Vision is a public installation that adapts recognisable civil infrastructure into an interactive experience. The project is a reaction to our current state of surveillance, be it self initiated or passive, by revealing an often overlooked or ignored component of our city, and plays on many emerging technologies that are fast embedded into our daily lives, such as AI and computer vision.

11/09/2023
Vague Boundaries – Particles, lines, and waves

Created by Jonghong Park, Vague Boundaries explores ‘boundaries’ between matter and phenomena. The custom made machine draws straight lines continuously on the paper by snapping the thread with the mechanism of the chalk line tool.

12/01/2023

reated by Lotta Stöver, “Sleep Like Mountains” enacts a process of digital embedding and embodying. The installation measures the topography of a human body and compares it to geodata sets of Earth, searching for a most similar location, where the topography of the human body and Earth elevate and digitally situate in similar ways.

Created by Oliver Smith and Francesco Tacchini, The Network Ensemble is a tool to sonically uncover and amplify the invisible territory of the networks that sit between our offline and online experiences.

Now in its 8th year, FITC Amsterdam 2015 is host to the latest and greatest in design, technology and cool shit from all around the globe.

Created by London-based creative agencies Squint/Opera and Hirsch&Mann, Discovery Wall is a wall-sized installation created from thousands of tiny screens and lenses.

Rintaro Shimohama, Naoki Nishimura and Shinya Wakaoka walk the streets of Tokyo to “Discover > Analyze > Reproduce” the fonts found in the signs of local stores.

MirrorMoon EP is a game about mystery, discovery and exploration set in outer space. It is also about solitude and the subtle thrill of feeling lost; it’s a tribute to space.

Category: Games / Members / Unity
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‘Portrait’ is a series of digital portraits representing an identity (or a face) of a movie. Custom software detects faces from every 24 frames of a movie, and creates an average face of all found faces.

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Open call for one of the partial scholarships to cover 50% of the tuition fees as part of the Elisava Masters’ Scholarships 2024.

On December 23, 2023, “Hello from the Global Creative Laboratories! Vol. 2: Cultural Facilities Responding to the Times” was held at Civic Creative Base Tokyo (CCBT), a hub for exploring creativity through art, technology, and design.

Before we begin, we must highlight a critical aspect: our reliance on our members for support. Operating with extremely limited resources, each contribution is invaluable. Presently, we’re barely over 60% of our necessary funding, highlighting the stark reality of the starved publishing field. Now, behind the scenes, there’s a whirlwind of activity. Countless hours are…

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Created by Fabin Rasheed, The Dreamcatcher Project endeavours to “photograph” dream imagery and explore its ties to waking life and its impact on psychological healing.

InterAccess (CA) is pleased to announce the following upcoming programming, including exhibitions, an artist talk, and a workshop, in support of the 2023 Media Arts Prize. 

In Personal Computers, Los Angeles based artist Filip Kostic compiles found images collected over the past 9 years that trace the history of custom computer building and modification.

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Wavescape for Walla creates an ocean by collecting waves that were captured between channels on a radio. It celebrates the auditory and tactile memories of radios as disappearing devices.

Developed in the context of Human 2 Objects project, the main concept was to reflect the human capacity to transform natural elements and to use the human body and its spatiality as an input for interactivity. As a result, the exhibition Controlled Uncontrollables is composed of two sculptural installations in a delicate interplay of art and technology.

The RWM MK1 (Radio Wave Modulator Mark 1) is an experimental electronic synthesizer that captures and transforms the constant stream of radio waves and transmissions passing through Earth’s atmosphere.

XENOPTYX is a neo analog tryptic mechanical altarpiece utilising immaterials such as time and heat to create ephemeral traces on the three custom built augmented panels.

The 12th edition of the Patchlab SPACE/S Digital Art Festival will take place from October 19th to 22nd in Krakow and on October 28th at the Silesian Planetarium in Chorzow

Web is a fully on-chain generative cross-linked network of 1000 webpages on Ethereum mainnet. All pages and the links between them are generated and form a deterministic universe.

Persistence of Vision is a public installation that adapts recognisable civil infrastructure into an interactive experience. The project is a reaction to our current state of surveillance, be it self initiated or passive, by revealing an often overlooked or ignored component of our city, and plays on many emerging technologies that are fast embedded into our daily lives, such as AI and computer vision.

Serena Cangiano reviews “Perfect Behaviours – life redesigned by the algorithm” curated by Giorgio Olivero and on show in Turin, Italy’s OGR Officine Grandi Riparazioni.

In this interview with Nils-Thomas Økland from AIR Sandnes, Kataria dives into how this traditional practice inspired him to create an audio-visual performance.

The Perfect NFT is a performative art installation which considers blockchains as a medium for artistic expression.

Asia Culture Center (ACC) is seeking participants for ACC Residency 2023.This year, the residency will be held in collaboration with ACC Sound Art Lab under the theme “Futures of Listening” which is also a long-term project led by ACC Sound Art Lab.

Created by Jonghong Park, Vague Boundaries explores ‘boundaries’ between matter and phenomena. The custom made machine draws straight lines continuously on the paper by snapping the thread with the mechanism of the chalk line tool.

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