21 Advanced Search Results for: critical engineering

Critical Engineers’ hands on with Google Glass

When Julian Oliver, Arturo Castro and James George finally get to work on Google’s most wanted/feared device. We are watching you and hope you will come soon with a project that will set the tone and give relevant food for the critical engineers we all should be.

CAN 2017 – Highlights and Favourites

As 2017 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular peformances, large scale installations, devices and tools to the new virtual spaces for artistic exploration – so many great projects are being added to the CAN archive! Here are a just few, 25 in total, that we and you enjoyed the most this year.

MUTEK_IMG – Take a Deep Dive into VR and Immersive Media

Taking place in Montréal on Oct 1st-3rd, the second edition of MUTEK_IMG takes a deep dive into the creative possibilities of VR and immersive media.

Document 1. – Symposium Report

Report from the inaugural CAN-curated event series ‘Document #.’ examining new forms of cross-disciplinary art and design practice.

Sensorium Festival 2019: The Augmented Mind and Where to Look For It

From the inventions of computing pioneer Douglas Engelbart to the philosophies of Andy Clark and David Chalmers: curator Philo van Kemenade reveals what inspired the 2019 edition of Bratislava’s Sensorium Festival (June 7-9)

Performing Pedagogy –  A Conversation with Ruairi Glynn

Interactive Architecture Lab founder Ruairi Glynn chats with CAN about the freshly-launched Design for Performance & Interaction (DfPI) programme at the Bartlett School of Architecture, University College London.

The Carp and the Seagull – Interactive short film by Evan Boehm

The Carp and the Seagull is an interactive short film about one man’s encounter with the spirit world and his fall from grace. It is a user driven narrative that tells a single story through the prism of two connected spaces. One space is the natural world and the other is the spirit or nether world.

Föhnseher [Linux]

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Interactive Experiments in the P3 Gallery [Events, Processing]

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Ryoji Ikeda [Profile]

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