Objective Realities – Becoming an object in a smart home

Created by Automato, ‘Objective Realities’ is an installation and performance that explores the idea of how does it feel to be an object in a smart home. It includes a series of VR experiences that change the perspective from a human point of view to the one of an object, inviting users to see and act in a virtual smart home with the capabilities and limitations of a specific object and listen to the invisible chatter that happens between networked things and the home.

19/02/2018
Mining for XMR

CreativeApplications.Net is currently running an experimental mode for non-logged in users/non-members to explore alternative to ad-driven revenue by trading visitors’ CPU for an ad-free environment. Using the service Coinhive, and inspired by Mario’s tweet, we have incorporated a JavaScript miner for the Monero Blockchain that is embed in our website when the users are logged-out. You, the…

19/09/2017
Flimmer by HC Gilje

Latest in the series of mesmerising light installations by HC Gilje is Flimmer. Light and wind passes through a volume of black strips suspended from the ceiling in the white gallery room of Wood Street Galleries, animating the space with light and shadows.

05/05/2015
Guide to Projectors for Interactive Installations

Video projectors are one of the most important tools for creators of interactive installations. The information for projectors is available on various websites, but this 2 part guide will focus on their use in production and interactive environments.

14/04/2014
Germans Developing Robot Ape

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24/06/2013
Considering Virtuality: Theorizing the Web 2013

A strangeness abounds when people are asked to theorize and elucidate something so untethered and rhizomatic as the Internet. At its basic structure, networks connect us to the images, data and knowledge we draw upon every day. Yet what is at the heart of these connections and what separates or integrates our In Real Life (IRL) and digital personas?

06/03/2013
Bloom Skin – The wave installation for Elttob Tep Issey Miyake

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29/01/2013
Vestalia – Candle light that can be ignited and extinguished by a switch

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27/11/2012
Generative Jigsaw Puzzles – Nervous System toys with a classic enigma

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27/05/2012
I’ve seen the future, I can’t afford it – Jim Munroe’s “Ghosts With Shit Jobs”

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11/05/2012
Best iPhone and iPad Projects of 2011

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21/12/2011
Windosill [iPad, Games]

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16/12/2011
Captured [Processing, Arduino]

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29/06/2011
Pennant [iPad, openFrameworks]

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17/02/2011
CAN + OFFF2011 Workshop Collaborative [Events]

OFFF is an entity in continuous transformation, alive and evolutionary. More than a decade ago, it was born as a post-digital culture festival; a meeting place to host contemporary creation through an in depth programme of conferences, workshops and performances by the most relevant artists of our time. OFFF is back in Barcelona next year and…

06/12/2010
One Hundred and Eight [Processing]

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15/11/2010
RibbonPaint [Cinder, Mac]

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30/09/2010

The 12th edition of the Patchlab SPACE/S Digital Art Festival will take place from October 19th to 22nd in Krakow and on October 28th at the Silesian Planetarium in Chorzow

‘Breeze’ is a kinetic sculpture that investigates natural and delicate movement using the materiality of papers and a digital system. It consists of 96 note papers in a 6×16 matrix and creates sequential and random movement patterns in the matrix using wind from computer cooling fans.

The first post of a series on the state-of-the-art of live media performance curated by Federica Patti, focus on live stream. With three live shows to see and follow here.

Wave Fragment is a kinetic light sculpture that is in the ability to display wind-related flow fields by the reflection of light, inspired by the continuous movement of water.

Created by Automato, ‘Objective Realities’ is an installation and performance that explores the idea of how does it feel to be an object in a smart home. It includes a series of VR experiences that change the perspective from a human point of view to the one of an object, inviting users to see and act in a virtual smart home with the capabilities and limitations of a specific object and listen to the invisible chatter that happens between networked things and the home.

CreativeApplications.Net is currently running an experimental mode for non-logged in users/non-members to explore alternative to ad-driven revenue by trading visitors’ CPU for an ad-free environment. Using the service Coinhive, and inspired by Mario’s tweet, we have incorporated a JavaScript miner for the Monero Blockchain that is embed in our website when the users are logged-out. You, the…

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‘How much should we let algorithms shape our lives?’ is the question at the heart of Ed Finn’s recent book “What Algorithms Want: Imagination in the Age of Computing”. Scanning Silicon Valley, computer science, and the cultural sphere alike it offers a smart and accessible reading of our current moment.

Created by California-based artist Sterling Crispin, Cyber Paint is a freshly-released VR painting app for Google’s Daydream platform. Not so much a painting simulator, its creator describes it as a “laboratory for algorithmic mark-making.”

Created by Thomas Grogan, Floral Automaton is a sculptural device that grows flowers digitally. Using various sensors taken from Smart Cities technologies, it reacts and adapts itself to its environment in real time.

Latest in the series of mesmerising light installations by HC Gilje is Flimmer. Light and wind passes through a volume of black strips suspended from the ceiling in the white gallery room of Wood Street Galleries, animating the space with light and shadows.

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Rising Colorspace is a new installation by the Sonice Development duo comprised of a third ‘systemic robot’ drawing it’s rising movements as bow-like lines onto a shiny metallic wall.

Ninety Six is a site specific installation comprised of 96 plastic bags that are selectively inflated and deflated in controlled rhythms, creating wavelike animations across the wall of the gallery.

Video projectors are one of the most important tools for creators of interactive installations. The information for projectors is available on various websites, but this 2 part guide will focus on their use in production and interactive environments.

In this tutorial we will show you how to create an application using Cinder that grabs photos from Instagram to create real-time animated kaleidoscopes. We’ll look at the technical details of the (simplified) version that is now included as a sample with Cinder (0.8.5+).

Derived from passion for baseball, Teehan+Lax Labs set out to create an iPad app to display Baseball stats but with a slight twist. The iPad cover that includes graphs cut in acrylic acts as data sculpture accompanying data displayed on the iPad.

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Perception of Consequence project represents two fluid-evolving forms are placed in a reversible entropic system and simulated to resemble evolving human states and emotions.

A strangeness abounds when people are asked to theorize and elucidate something so untethered and rhizomatic as the Internet. At its basic structure, networks connect us to the images, data and knowledge we draw upon every day. Yet what is at the heart of these connections and what separates or integrates our In Real Life (IRL) and digital personas?

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Over the last 4 weeks you’ve served us a potent cocktail of enthusiasm, affirmation and disbelief. Each morning we woke up to surpassed expectations. When the 456th pledge pushed us over the 100% mark only five days into our campaign..

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Category: Arduino / Members / Objects
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Category: Games / iOS / Members
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OFFF is an entity in continuous transformation, alive and evolutionary. More than a decade ago, it was born as a post-digital culture festival; a meeting place to host contemporary creation through an in depth programme of conferences, workshops and performances by the most relevant artists of our time. OFFF is back in Barcelona next year and…

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Category: Cinder / Mac / Members
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