Cancel Membership

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

02/03/2024
Fundraiser 2024

Before we begin, we must highlight a critical aspect: our reliance on our members for support. Operating with extremely limited resources, each contribution is invaluable. Presently, we’re barely over 60% of our necessary funding, highlighting the stark reality of the starved publishing field. Now, behind the scenes, there’s a whirlwind of activity. Countless hours are…

27/02/2024
Software for Artists Book: In Poetic Coalition

This publication is a coalition — it brings together experiences of combined action. With a focus on labor organizing within the arts and tech industries, In Poetic Coalition explores the potential of creating alternative networks of education and challenging the material conditions that prevent us from enacting new realities with dignity and security.

01/12/2023
Tracing the Line – Luca Bendandi

The use of pen plotters and other drawing machines has become an important part of the contemporary generative and digital art scene. Tracing the Line showcases the works of 100 contemporary artists who use these machines in their practice.

01/11/2023
Evolution – Animate and the inanimate

“Evolution” is an immersive audio-visual installation and performance that celebrates the vitality of inorganic materials. The project takes its inspiration from the physics phenomenon of Cymatics, which has demonstrated that certain substances can autonomously form complex patterns in response to vibrations.

14/03/2023
Software for Artists Book: Untethering the Web

What will the internet of the future make possible? Untethering the Web explores the technologies, strategies, and anxieties that are coalescing in 2022 to shape a new digital paradigm.

01/12/2022
#NaotoHieda – live-coding on a construction banner

#NaotoHieda is an artwork around a computer program and a body. A screenshot of a performance using the artist’s body and a custom-made web editor for live-coding is printed as a large construction banner. Currently, it is on view at a group exhibition at Pola Museum Annex in Tokyo, Japan from February 11 to March 13, 2022.

01/03/2022
‘Curves to marble’ – generative token inspired by marble print

‘Curves to marble’ is a generative token replicating the traditional pattern-making technique of Marbling. This amazing technique is said to have originated almost 900 years ago in Japan. The beautiful thing about this token is that all the patterns are unique and it is almost impossible to duplicate one. The video below explains well – Inspired…

14/02/2022
Register Content

Standard Membership Joining CAN is simple––click the PayPal button below and complete the registration. It’s only $20 /year! Please read Terms and Conditions of our service. Standard Membership is for individuals only and it’s billed $20 only once a year. Please see ‘Studio Membership’ if you’re signing up for your organisation. Studio Membership Receive one…

04/02/2022
Donate

Please support CAN by making a donation.

20/11/2021
Latentscape – Franz Rosati

Created by Franz Rosati, ‘Latentscape’ depicts exploration of virtual landscapes and territories, supported by music generated by machine learning tools trained on traditional, folk and pop music with no temporal and cultural limitations.

28/10/2021
Fantastic Smartphones – ECAL MID

Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.

07/09/2021
Inside Inside – Remixing video games and cinema with ML

Created by Douglas Edric Stanley, Inside Inside is an interactive installation remixing video games and cinema. In between, a neural network creates associations from its artificial understanding of the two, generating a film in real-time from gameplay using images from the history of cinema.

02/09/2021
KHM Netze Open and KH門 Festival

The Academy of Media Arts Cologne (KHM) hosts an annual diploma exhibition KHM Open from 21st to 25th July 2021 in various locations in Cologne as well as online. In addition to diploma works, there are interventions in hybrid forms, led by students and seminars at KHM. “Netze Open” is an online exhibition platform by…

16/07/2021
Technological Arts Preservation Book Published

Sakıp Sabancı Museum digitalSSM Archive and Research Space published the first ebook for its project Technological Arts Preservation. The book edited by Sabancı University’s faculty members Selçuk Artut and Cemal Yılmaz, as well as Osman Serhat Karaman, the director of digitalSSM, offers international content on its subject matter. Focusing on art produced with the help…

08/07/2021
Perpetual Beta [encounters in open space] – Exhibition & Weekly Events

From June 4th to July 4th, The Grey Space embarks on a large-scale experiment entitled Perpetual Beta. In close collaboration with a group of makers and the public, a new form of presentation is explored based on the principles of open source. The result is an exhibition of work-in-progress, where the public is invited to take a look, participate and contribute.

23/06/2021

On December 23, 2023, “Hello from the Global Creative Laboratories! Vol. 2: Cultural Facilities Responding to the Times” was held at Civic Creative Base Tokyo (CCBT), a hub for exploring creativity through art, technology, and design.

Livegrid is a harmonious blend of technology and art that brings environmental awareness right into your living space – now looking for support on Kickstarter.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

Category:
Tags:

UVA’s new installation at Disseny Hub Barcelona (DHUB) traces resonant frequencies and synchronicities occurring at the cosmic scale and explores how they relate to our sense of harmony.

Before we begin, we must highlight a critical aspect: our reliance on our members for support. Operating with extremely limited resources, each contribution is invaluable. Presently, we’re barely over 60% of our necessary funding, highlighting the stark reality of the starved publishing field. Now, behind the scenes, there’s a whirlwind of activity. Countless hours are…

Category:
Tags:

Created by Julia Vollmer at HFK Bremen, The Crochet Protocol explores the interaction between crocheting, code, the wearer and the control through a machine.

Live code-able video synth and coding environment that runs directly in the browser, created by Naoto Hieda in collaboration with Pițipunk singer and artist IIOANA.

A book visually examining the twentieth-century emergence of new methods for representation, simulation, and manufacturing linked to computers, and reflecting on their contemporary repercussions across creative fields.

This publication is a coalition — it brings together experiences of combined action. With a focus on labor organizing within the arts and tech industries, In Poetic Coalition explores the potential of creating alternative networks of education and challenging the material conditions that prevent us from enacting new realities with dignity and security.

Category:
Tags: / / / /

The use of pen plotters and other drawing machines has become an important part of the contemporary generative and digital art scene. Tracing the Line showcases the works of 100 contemporary artists who use these machines in their practice.

Category:
Tags: / / /

Livegrid is a harmonious blend of technology and art that brings environmental awareness into your living space. Livegrid uses integrated sensors to gauge the temperature, humidity, and CO2 levels of your surroundings with a unique representation — an immersive aquatic ecosystem.

The 12th edition of the Patchlab SPACE/S Digital Art Festival will take place from October 19th to 22nd in Krakow and on October 28th at the Silesian Planetarium in Chorzow

MetaTouch is an XR installation exploring virtual touch in which participants are provided with multisensory feedback in response to their interactions with a series of tactile modules. 

Serena Cangiano reviews “Perfect Behaviours – life redesigned by the algorithm” curated by Giorgio Olivero and on show in Turin, Italy’s OGR Officine Grandi Riparazioni.

“Evolution” is an immersive audio-visual installation and performance that celebrates the vitality of inorganic materials. The project takes its inspiration from the physics phenomenon of Cymatics, which has demonstrated that certain substances can autonomously form complex patterns in response to vibrations.

What will the internet of the future make possible? Untethering the Web explores the technologies, strategies, and anxieties that are coalescing in 2022 to shape a new digital paradigm.

#NaotoHieda is an artwork around a computer program and a body. A screenshot of a performance using the artist’s body and a custom-made web editor for live-coding is printed as a large construction banner. Currently, it is on view at a group exhibition at Pola Museum Annex in Tokyo, Japan from February 11 to March 13, 2022.

‘Curves to marble’ is a generative token replicating the traditional pattern-making technique of Marbling. This amazing technique is said to have originated almost 900 years ago in Japan. The beautiful thing about this token is that all the patterns are unique and it is almost impossible to duplicate one. The video below explains well – Inspired…

Standard Membership Joining CAN is simple––click the PayPal button below and complete the registration. It’s only $20 /year! Please read Terms and Conditions of our service. Standard Membership is for individuals only and it’s billed $20 only once a year. Please see ‘Studio Membership’ if you’re signing up for your organisation. Studio Membership Receive one…

Category:
Tags:

‘PERACH’ is a biofeedback art installation that allows visitors to ‘feel’ the interior electrical happenings of their plants. Perach consists of a multi-sensor IoT device along with a web platform that provides visitors with the ability to hear, and visually perceive the changes taking place inside plants.

Please support CAN by making a donation.

Category:
Tags:

Created by Franz Rosati, ‘Latentscape’ depicts exploration of virtual landscapes and territories, supported by music generated by machine learning tools trained on traditional, folk and pop music with no temporal and cultural limitations.

Created by Ignacio Pérez (ECAL MID), Overloaded.supply is a critical tool that questions our models of manufacturing and consumption, exploiting the control of creation algorithms in order to interrogate current patterns of design, production and legislation.

Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.

Created by Douglas Edric Stanley, Inside Inside is an interactive installation remixing video games and cinema. In between, a neural network creates associations from its artificial understanding of the two, generating a film in real-time from gameplay using images from the history of cinema.

The Academy of Media Arts Cologne (KHM) hosts an annual diploma exhibition KHM Open from 21st to 25th July 2021 in various locations in Cologne as well as online. In addition to diploma works, there are interventions in hybrid forms, led by students and seminars at KHM. “Netze Open” is an online exhibition platform by…

Sakıp Sabancı Museum digitalSSM Archive and Research Space published the first ebook for its project Technological Arts Preservation. The book edited by Sabancı University’s faculty members Selçuk Artut and Cemal Yılmaz, as well as Osman Serhat Karaman, the director of digitalSSM, offers international content on its subject matter. Focusing on art produced with the help…

From June 4th to July 4th, The Grey Space embarks on a large-scale experiment entitled Perpetual Beta. In close collaboration with a group of makers and the public, a new form of presentation is explored based on the principles of open source. The result is an exhibition of work-in-progress, where the public is invited to take a look, participate and contribute.

Kykeon is an immersive experience that intersects contemporary dance, art and VR technology to offer glimpses of a hidden world––through the eyes of a shaman.

‘Artificial Botany’ by fuse* is an ongoing project which explores the latent expressive capacity of botanical illustrations through the use of machine learning algorithms.

Count

1-30 of 392

Tags

  • 360
  • AD5933
  • AD8232
  • Ableton
  • Adobe Premiere
  • Artificial Intelligence
  • Brightsign Media Player
  • Cinema 4D
  • Cubase
  • Cymatics
  • DHT11
  • Dhub
  • Digital
  • Digital Fabrication
  • Disguise
  • ER301
  • ESP32
  • Elektron Octatrack
  • Environment
  • FFMPEG
  • Firebase
  • FxHash
  • GAN
  • Games
  • Google cloud
  • HD Live Moving Image
  • Infinite Duration
  • Interface
  • Jasp
  • LED strip
  • Luminous Powder
  • Malik Sobgoui
  • Max 4 Live
  • NFT
  • PyTorch
  • Quadraphonic
  • Quadraphonic Sound
  • Quadspinner GAEA
  • RS485
  • Raspberry Pi
  • Reaper
  • RunwayML
  • SACN
  • SEN0043
  • SEN0193
  • SFPC
  • SampleRNN
  • Sensorium
  • Sound
  • Sound art
  • StyleGAN
  • Tensorflow
  • Touchdesinger
  • Transducers
  • Trinamic
  • Uncanny Valley
  • VFX
  • White Sand
  • Accelerometer
  • Acrylic
  • Algorithm
  • Analog
  • Archive
  • Arduino
  • Art
  • Art and technology
  • Artnet
  • Assistive interface
  • Audiovisual
  • Banner
  • Behaviour
  • Book
  • Botany
  • Building
  • Cave
  • Censorship
  • Chatbot
  • Choo.io
  • Choreography
  • Cloud
  • Co2
  • Code
  • Collaboration
  • Collaborative
  • Collectable
  • Community
  • Computation
  • Computational design
  • Computing
  • Conservation
  • Control
  • Creative coding
  • Critical
  • Cryptoart
  • Dance
  • Data
  • Decentralisation
  • Deep learning
  • Design
  • Development
  • Digital art
  • Display
  • Drawing
  • EDMX
  • Ecal
  • Emergence
  • Event
  • Exhibition
  • Festival
  • Film
  • Fitness
  • Fuse
  • Generative
  • Generative art
  • Hardware
  • Health
  • History
  • Html
  • Hybrid
  • Hydra
  • Imessage
  • Immersive
  • Inside
  • Installation
  • Interaction
  • Interaction design
  • Interactive
  • Javascript
  • Khm
  • Kickstarter
  • Kinect
  • Kinetic
  • Knowledge
  • Labour
  • Landscape
  • Learning
  • Light
  • Live coding
  • Livegrid
  • Machine
  • Machine learning
  • Machine lerning
  • Manufacturing
  • Mask
  • Material
  • Materials
  • Media
  • Media art
  • Meetup
  • Member submission
  • Motion capture
  • Museum
  • Music video
  • Nature
  • Network
  • Neural network
  • Oculus
  • Open source
  • Opencv
  • P5
  • P5js
  • Pandemic
  • Patent
  • Pdf
  • Peformance
  • Perception
  • Performance
  • Philosophy
  • Physics
  • Pixel
  • Plant
  • Plants
  • Playstation
  • Plot
  • Preservation
  • Product
  • Projection
  • Python
  • Representation
  • Research
  • Residency
  • Rhizome
  • Robotics
  • Screen
  • Sculptures
  • Sensing
  • Sensor
  • Servo
  • Simulation
  • Software
  • Ssm
  • Strategy
  • Student
  • StyleGAN2
  • Surveillance
  • Symposium
  • System
  • Tate modern
  • Technological arts
  • Technology
  • Tezos
  • Touchdesigner
  • Unity
  • Unity 3d
  • Unreal engine
  • Virtual
  • Virtual reality
  • Vr
  • Wearable
  • Wearables
  • Weave
  • Web
  • Webgl
  • Workshops
  • Xp.css
  • Zkm