Diegetic icons for phenomena that almost exist

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02/02/2014
Latent Figures – Jannis Maroscheck

Looking for forms of expression hidden between ancient runes and y2k logos, medieval monograms and clip art illustrations, hieroglyphs and stock icons, Maroscheck developed AI-based systems to merge the shared visual vocabulary designed by humans across eras, continents and cultures.

01/11/2023
On reflection: an interactive film installation

Since the first movie musical back in 1927, film audiences have delighted in seeing bodies in motion on the big screen. Movements etched into our minds. Scenes like Liza Minelli’s cabaret performance with a chair, Gene Kelly swinging joyously in the rain,  the iconic lift scene in Dirty Dancing. These historic moments are now accessible…

22/06/2022
Living In the Gap: In Conversation with Peter Burr

Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.

13/03/2021
Addie Wagenknecht: Shellshock

Addie Wagenknecht’s first solo exhibition in the United States is currently on view at bitforms gallery in NYC. In her work, a critical space between lived experience and sculpture emerges, as she plays with the contemporary anxieties of post-Snowden information culture.

10/11/2014
Rhizome | Seven on Seven LDN Videos

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28/11/2013
BKME.ORG – A Web Platform for Reclaiming Bike Lanes

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05/03/2012
The Sketchbook of Susan Kare [News]

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23/11/2011
The Company [Cinder]

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12/10/2011
Edge [iPad, iPhone, Games]

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11/11/2010
GD3D [iPhone, oF, WebApp]

We are very pleased to announce immediate availability of GD3D, a 3D drawing application for the iPhone (iTunes). Created by Martin Fuchs aka d_effekt and published by CreativeApplications.Net, GD3D (GeoDoodle3d) is an Accelerometer and Compass/GPS 3D drawing application for the iPhone allowing you to create three dimensional drawings in space. Using built in compass, GD3D lets you…

23/09/2010
Strata #3 – Bordeaux [Processing]

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30/06/2010
It’s About Time – Volume 1 [iPhone]

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25/02/2010
The Black Forest [Flash, Games]

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07/12/2009
Black Forest [Games]

Created by Pixelate, the team behind Mr. Bounce, The Black Forest is a series of tiny, experimental games with the first season of four episodes to be released online this December.

04/11/2009
SunVox [iPhone, Sound]

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02/11/2009
Panelfly [iPhone]

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18/09/2009
A Prism for Interface Design [Theory]

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05/05/2009
New Look CAN [News]

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10/03/2009
History of the Internet [Reference]

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15/01/2009
Edge [iPhone]

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04/01/2009
CAN’s App Predictions for 2009 [News]

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31/12/2008
Flickr App Spectacular [Images]

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12/12/2008
Outpost [iPhone] Preview

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05/12/2008
Helvetireader [Script, WebApp]

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29/11/2008

Created by panGenerator, “Icons” is an exhibition exploring our shared cultural “imaginarium” of digital gestures, symbols, and artefacts, dragging them out onto a physical space, enabling audiences a direct, tactile confrontation and – also literally – a different visual perspective.

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Looking for forms of expression hidden between ancient runes and y2k logos, medieval monograms and clip art illustrations, hieroglyphs and stock icons, Maroscheck developed AI-based systems to merge the shared visual vocabulary designed by humans across eras, continents and cultures.

Since the first movie musical back in 1927, film audiences have delighted in seeing bodies in motion on the big screen. Movements etched into our minds. Scenes like Liza Minelli’s cabaret performance with a chair, Gene Kelly swinging joyously in the rain,  the iconic lift scene in Dirty Dancing. These historic moments are now accessible…

Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.

The following is a collection of experimental mobile apps by interactive developer Devine Lu Linvega, created using openFrameworks.

Addie Wagenknecht’s first solo exhibition in the United States is currently on view at bitforms gallery in NYC. In her work, a critical space between lived experience and sculpture emerges, as she plays with the contemporary anxieties of post-Snowden information culture.

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Created by Ed Burton, Icon do better takes on a smart social twist of classic game combined with icon making.

Coralie Gourguechon is a designer and a paper electronics maker. Hi projects aim to to demystify electronics by simplifying the execution of simple circuits in a graphical way and using paper.

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You have been working on an iOS project in OpenFrameworks and you got to a point where the need of adding native UIKit components is essential, well I will try my best to show you how to do just that. Here is what we’ll do.

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We are very pleased to announce immediate availability of GD3D, a 3D drawing application for the iPhone (iTunes). Created by Martin Fuchs aka d_effekt and published by CreativeApplications.Net, GD3D (GeoDoodle3d) is an Accelerometer and Compass/GPS 3D drawing application for the iPhone allowing you to create three dimensional drawings in space. Using built in compass, GD3D lets you…

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Created by Pixelate, the team behind Mr. Bounce, The Black Forest is a series of tiny, experimental games with the first season of four episodes to be released online this December.

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Category: iOS / Members
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