Guide to Projectors for Interactive Installations

Video projectors are one of the most important tools for creators of interactive installations. The information for projectors is available on various websites, but this 2 part guide will focus on their use in production and interactive environments.

14/04/2014
Guide to Camera Types for Interactive Installations

Choosing the right type of camera for your interactive installation is one of the most important technical choices you can make in your initial planning phases. Making the incorrect choice can really impact how well your installation reacts to its victims and it can also impact its ability to perform robustly in a large amount of environments.

19/02/2013
Helios 2024 – Imaging and imagining the sun

Helios 2024 is a celebration of the sun in its phase of solar maximum by audiovisual artist Dan Tapper. The exhibition gathers solar data from space organizations, as well as utilizing Tapper’s DIY devices that encode solar data into lo-fi playable records and reveal radio spectrum from the earth’s ionosphere and space.

31/01/2024
FILE 2024 – Call for Entries

The Call for Entries to participate in FILE – Electronic Language International Festival’s projects in 2024 is now open. The festival seeks original artworks in Art and Technology, by Brazilian and international artists. Registration remains open until February 10th.

18/12/2023
Controlled Uncontrollables: SAD and the Bubble Printer

Developed in the context of Human 2 Objects project, the main concept was to reflect the human capacity to transform natural elements and to use the human body and its spatiality as an input for interactivity. As a result, the exhibition Controlled Uncontrollables is composed of two sculptural installations in a delicate interplay of art and technology.

27/10/2023
Adnose – Anosmia and (ML) smell prediction

dnose is an interactive sculpture in the shape of a nose created at NYU, Tisch School of the Arts ITP (Interactive Telecommunications Program) which combines image recognition and machine learning using a Raspberry Pi to predict the smell of any object placed underneath it.

09/05/2023
Cybernetic Imagineries – Ralf Baecker

Located at the intersections of art, science, and technology, the artistic practice of Ralf Baecker (born 1977 in Düsseldorf, lives and works in Berlin and Bremen) explores fundamental mechanisms of the digital, cybernetics, artificial neural networks and artificial life.

01/01/2023
FILE FESTIVAL 2023 – Call for Entries

This announcement opens the opportunity to participate in the 22nd. Edition of the Electronic Language International Festival, which is scheduled to take place at the FIESP Cultural Center, in São Paulo, from July 5th to August 27th.

21/12/2022
Call for Submissions: CURRENTS Festival 2023

CURRENTS New Media is now accepting submissions for our 2023 art and technology festival in Santa Fe, New Mexico, USA. Every summer since 2010, CURRENTS New Media presents one of the leading art and technology festivals in the United States. Based in Santa Fe, New Mexico, CURRENTS brings together diverse, boundary-pushing works of established and…

15/10/2022
Tiny Movies – Between perception and cognition

Created by Nuntinee Tansrisakul, ‘Tiny Movies’ (Desktop Installation) is a series of moving visual compositions that walks the thin line between our perception and our cognition; what we see versus what we think we see. With the point of view of at least 80 meters above and parallel to the ground, our visual construct is challenged. 

01/07/2022
Another Moon – Kimchi and Chips

Created by Kimchi and Chips, ‘Another Moon’ is a large-scale outdoor apparition that creates a technically sublime second moon in the sky. 40 towers collect the sun’s energy during the day and project that light back into the sky at night, creating a second moon overhead.

06/04/2022
Latentscape – Franz Rosati

Created by Franz Rosati, ‘Latentscape’ depicts exploration of virtual landscapes and territories, supported by music generated by machine learning tools trained on traditional, folk and pop music with no temporal and cultural limitations.

28/10/2021
Fantastic Smartphones – ECAL MID

Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.

07/09/2021
Inside Inside – Remixing video games and cinema with ML

Created by Douglas Edric Stanley, Inside Inside is an interactive installation remixing video games and cinema. In between, a neural network creates associations from its artificial understanding of the two, generating a film in real-time from gameplay using images from the history of cinema.

02/09/2021
Books

Code as Creative Medium: A Teacher’s Manual: A Handbook for Computational Art and DesignPaperback – Illustrated, 2 Feb. 2021 by Golan Levin (Author), Tega Brain  (Author) Amazon Generative Design: Visualize, Program, and Create with Processing Hardcover – Illustrated, 1 Oct. 2012 by Hartmut Bohnacker  (Author), Benedikt Gross (Author), Julia Laub (Author), Claudius Lazzeroni (Editor) Amazon | Review Queer Game Studies Hardcover – 28 Mar. 2017 by Bonnie Ruberg  (Author), Adrienne Shaw (Author) Amazon…

18/08/2021

Don’t miss this INST-INT if you’re interested in interactive experiences in the physical space, responsive environments and the sensing systems they incorporate. INST-INT presents a unique chance to connect and learn from an international roster of first class creators sharing insights from the intersection of art, technology and interaction.

Category: Members / Sponsored
Tags: /

Video projectors are one of the most important tools for creators of interactive installations. The information for projectors is available on various websites, but this 2 part guide will focus on their use in production and interactive environments.

Choosing the right type of camera for your interactive installation is one of the most important technical choices you can make in your initial planning phases. Making the incorrect choice can really impact how well your installation reacts to its victims and it can also impact its ability to perform robustly in a large amount of environments.

A Touch of Code shows how information becomes experience. The book examines how surprising personal experiences are created where virtual realms meet the real world and where dataflow confronts the human senses.

Category:
Tags: / / /

Livegrid is a harmonious blend of technology and art that brings environmental awareness right into your living space – now looking for support on Kickstarter.

From the heart of the ancient city of Diriyah rises a beacon of innovation and imagination: Diriyah Art Futures. This visionary arts, research and education centre, nestled within a UNESCO World Heritage site, stands as a harbinger of the boundless creative possibilities at the intersection of art, science and technology.

Category: Sponsored
Tags: / / /

Helios 2024 is a celebration of the sun in its phase of solar maximum by audiovisual artist Dan Tapper. The exhibition gathers solar data from space organizations, as well as utilizing Tapper’s DIY devices that encode solar data into lo-fi playable records and reveal radio spectrum from the earth’s ionosphere and space.

The Call for Entries to participate in FILE – Electronic Language International Festival’s projects in 2024 is now open. The festival seeks original artworks in Art and Technology, by Brazilian and international artists. Registration remains open until February 10th.

Developed in the context of Human 2 Objects project, the main concept was to reflect the human capacity to transform natural elements and to use the human body and its spatiality as an input for interactivity. As a result, the exhibition Controlled Uncontrollables is composed of two sculptural installations in a delicate interplay of art and technology.

The 12th edition of the Patchlab SPACE/S Digital Art Festival will take place from October 19th to 22nd in Krakow and on October 28th at the Silesian Planetarium in Chorzow

CURRENTS New Media is now accepting submissions for their 2024  Art and Technology Festival in Santa Fe, New Mexico.

Serena Cangiano reviews “Perfect Behaviours – life redesigned by the algorithm” curated by Giorgio Olivero and on show in Turin, Italy’s OGR Officine Grandi Riparazioni.

dnose is an interactive sculpture in the shape of a nose created at NYU, Tisch School of the Arts ITP (Interactive Telecommunications Program) which combines image recognition and machine learning using a Raspberry Pi to predict the smell of any object placed underneath it.

Surrogate is a body of work centred around issues of reproductive technology and bodily autonomy comprised of a series of physical and performative inputs and outputs to engage and provoke conversations about the topic.

Current students at UAL Creative Computing Institute on the MSc Creative Computing course, have design and curated an exhibition inspired by the words of english poet William Blake.

Category: Member Submissions
Tags: /

Located at the intersections of art, science, and technology, the artistic practice of Ralf Baecker (born 1977 in Düsseldorf, lives and works in Berlin and Bremen) explores fundamental mechanisms of the digital, cybernetics, artificial neural networks and artificial life.

This announcement opens the opportunity to participate in the 22nd. Edition of the Electronic Language International Festival, which is scheduled to take place at the FIESP Cultural Center, in São Paulo, from July 5th to August 27th.

Explore artworks from the future talent of industry, view works of postgraduate students from the Creative Computing Institute.

Novae explores cosmogonies – the formation of celestial objects in a constantly expanding universe.

CURRENTS New Media is now accepting submissions for our 2023 art and technology festival in Santa Fe, New Mexico, USA. Every summer since 2010, CURRENTS New Media presents one of the leading art and technology festivals in the United States. Based in Santa Fe, New Mexico, CURRENTS brings together diverse, boundary-pushing works of established and…

Between October 6th and 9th 2022, the 11th edition of the Patchlab Digital Art Festival will be held in Krakow.

Created by Nuntinee Tansrisakul, ‘Tiny Movies’ (Desktop Installation) is a series of moving visual compositions that walks the thin line between our perception and our cognition; what we see versus what we think we see. With the point of view of at least 80 meters above and parallel to the ground, our visual construct is challenged. 

In a world constantly adjusting and adapting to new methods of communication and connection expedited by rapid technological advancements, artist Amay Kataria explores what it means to be human.

Created by Kimchi and Chips, ‘Another Moon’ is a large-scale outdoor apparition that creates a technically sublime second moon in the sky. 40 towers collect the sun’s energy during the day and project that light back into the sky at night, creating a second moon overhead.

Created by Franz Rosati, ‘Latentscape’ depicts exploration of virtual landscapes and territories, supported by music generated by machine learning tools trained on traditional, folk and pop music with no temporal and cultural limitations.

Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.

Created by Douglas Edric Stanley, Inside Inside is an interactive installation remixing video games and cinema. In between, a neural network creates associations from its artificial understanding of the two, generating a film in real-time from gameplay using images from the history of cinema.

‘Far Away’ looks like a space exploration scene, materialized by 12 Sentinels in rotation, scanning the ground for a sign, a movement, a resource. These Sentinels, half scanners, half gyroscopes, activate under our eyes, in a cyclic ballet, minimal and mesmerizing

Code as Creative Medium: A Teacher’s Manual: A Handbook for Computational Art and DesignPaperback – Illustrated, 2 Feb. 2021 by Golan Levin (Author), Tega Brain  (Author) Amazon Generative Design: Visualize, Program, and Create with Processing Hardcover – Illustrated, 1 Oct. 2012 by Hartmut Bohnacker  (Author), Benedikt Gross (Author), Julia Laub (Author), Claudius Lazzeroni (Editor) Amazon | Review Queer Game Studies Hardcover – 28 Mar. 2017 by Bonnie Ruberg  (Author), Adrienne Shaw (Author) Amazon…

Category:
Tags:

In perceiving established cultural and historical rituals through the lens of contemporary technology, Choy Ka Fai opens up a liminal space in which dance transcends colonial resistance, power and fantasy.

Count

1-30 of 246

Tags

  • 3d
  • Ableton
  • Adobe Premiere
  • Apple Watch
  • Artificial Intelligence
  • Blair Neal
  • Brightsign Media Player
  • Call for Submissions
  • Creative Computing
  • Cubase
  • DIY radio
  • Diriyah
  • ER301
  • ESP32
  • Elektron Octatrack
  • ElevenLabs
  • Environment
  • Events
  • FFMPEG
  • Firebase
  • GAN
  • Games
  • Interface
  • LiFePo4
  • ML
  • Malik Sobgoui
  • Max 4 Live
  • MaxMSP
  • NYU
  • PHOTOVIZ
  • PhotoPreViz
  • Physical Computing
  • Processing
  • PyTorch
  • Quadspinner GAEA
  • Raspberry Pi
  • Reaper
  • Reference
  • RunDeck
  • SACN
  • SampleRNN
  • Saudi Arabia
  • Singapore
  • Sollinger
  • Sound
  • StyleGAN
  • Tensorflow
  • ThingsBoard
  • Uncanny Valley
  • VLF
  • Accessibility
  • Algorithm
  • Archive
  • Arduino
  • Art
  • Artandtechnology
  • Artnet
  • Audiovisual
  • Avatar
  • Behaviour
  • Berlin
  • Body
  • Bubble
  • Call
  • Camera
  • Censorship
  • Chatbot
  • Cloud
  • Code
  • Collaboration
  • Communication
  • Community
  • Composition
  • Computation
  • Control
  • Cosmogonies
  • Creative technology
  • Crt
  • Css
  • Dance
  • Data
  • Deep learning
  • Degree show
  • Depth
  • Depth camera
  • Design
  • Digital art
  • Digitalart
  • Dlp
  • EDMX
  • Ecal
  • Emergence
  • Emotion
  • Empathy
  • Ephemeral
  • Event
  • Exhibition
  • Experience
  • Fabrication
  • Festival
  • Filefestival
  • Film
  • Fitness
  • Generative
  • Generative art
  • Gpt-4
  • Guide
  • Health
  • How to
  • Html
  • Ideas
  • Imessage
  • Information
  • Infrared
  • Inside
  • Installation
  • Interaction design
  • Interactive
  • Internet equalities
  • Interview
  • Ios
  • Iot
  • Irda
  • Itp
  • Javascript
  • Kickstarter
  • Kinect
  • Kinetic
  • Landscape
  • Laser
  • Lcd
  • Learning
  • Light
  • Light ray
  • Live
  • Live performance
  • Livegrid
  • Machine
  • Machine learning
  • Madmapper
  • Materiality
  • Media
  • Member submission
  • Midi
  • Monitor
  • Movement
  • Nature
  • Neural network
  • New media
  • Olfactory
  • Open source
  • Opencall
  • Opencv
  • Osc
  • Outdoor
  • Peformance
  • Perception
  • Performance
  • Playstation
  • Portable
  • Postgraduate
  • Prediction
  • Premiere
  • Printer
  • Process
  • Product
  • Projection
  • Projectors
  • Provocation
  • Python
  • Reproduction
  • Research
  • Ritual
  • Robotics
  • Screen
  • Sculpture
  • Sensor
  • Sensory
  • Servo
  • Shadow
  • Shamanism
  • Showcase
  • Simulation
  • Software
  • Solar panel
  • Soundscape
  • Speculative
  • Streaming
  • Submission
  • Surveillance
  • Swift
  • Technology
  • Teensy
  • Telepresence
  • Touchdesigner
  • Tracking
  • Trance
  • Tutorial
  • Unreal engine
  • Us
  • Vga
  • Virtual
  • Virtual reality
  • Vr