Data Art-EMERGE turns traditional patent wall into realtime data painting for pingan’s exhibition centre

Commissioned by PingAn Technology, EMERGE designs and builds interactive experience based around company’s patent records, aiming to make the data touchable and memorable. Utilizing realtime rendering & creative programming tools as design medium, the installation is driven by particle simulations, where data is transformed and visualized with natural change of particle behaviors. 10000+ patents were…

17/07/2019
‘Experimental” category on the Airspace Store by Leap Motion

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23/07/2013
Guide to Camera Types for Interactive Installations

Choosing the right type of camera for your interactive installation is one of the most important technical choices you can make in your initial planning phases. Making the incorrect choice can really impact how well your installation reacts to its victims and it can also impact its ability to perform robustly in a large amount of environments.

19/02/2013
First experiments with Leap Motion and Cinder

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18/11/2012

Commissioned by PingAn Technology, EMERGE designs and builds interactive experience based around company’s patent records, aiming to make the data touchable and memorable. Utilizing realtime rendering & creative programming tools as design medium, the installation is driven by particle simulations, where data is transformed and visualized with natural change of particle behaviors. 10000+ patents were…

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Created by Mattia Casalegno and presented in collaboration with the chef Flavio Ghignoni Carestia, the Aerobanquets RMX is an immersive, sensorial experience focussed on the perception of taste.

The Augmented Hand Series is a real-time interactive software system that presents playful, dreamlike, and uncanny transformations of its visitors’ hands.

Created by James Alliban, Nova is an experimental study of the slit-scan technique with a particular focus on emphasising its spacial and temporal properties.

Contact is an acoustic research project that turns any hard surface into an interface. The installation uses contact microphones, passive sonar and waveform analysis to recognise information of touches, ie where a surface has been hit or how a hand has made contact.

Once we take a step back from our screens and look at exciting new opportunities Leap Motion provides, we may discover and begin to describe new ways of computer-human interaction. Here are our top 10 up-to-date.

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Choosing the right type of camera for your interactive installation is one of the most important technical choices you can make in your initial planning phases. Making the incorrect choice can really impact how well your installation reacts to its victims and it can also impact its ability to perform robustly in a large amount of environments.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…