Living in Data – Jer Thorp

In this provocative book, Thorp brings his work as a data artist to bear on an exploration of our current and future relationship with data, transcending facts and figures to find new, more visceral ways to engage with data.

30/08/2022
Living In the Gap: In Conversation with Peter Burr

Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.

13/03/2021
Wetlands – A web-based interactive ecosystem, poetically visualising living data and user interactions

Wetlands is a poetic data visualisation using Lucy’s own brainwaves in response to material stimulation as a tool to ‘inhabit’ the identity, translated as a digital landscape. Developed in consultation with specialists in the field of neuroscience, a wearable headset was used to monitor electrical brain activity (EEG) and heart-rate through blood circulation (PPG), measuring…

10/08/2020
Auria Kathi – an AI Artist living in the cloud

What is art? Is it the unsaid? The unsettling? The last few years have been very happening in the field of Generative/Procedural art. We have seen some of the exciting applications of this field hitting mainstream media — may it be generative architecture like the Digital Grotesque, or the AI generated paintings which sold for a bang…

19/03/2019
The Kernels of Chimaera – Living Artefacts by Stefan Schwabe DI RCA 2012

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

27/06/2012
Non-Fungible Plants – NFP.garden

‘Grown’ by Cyrus Clarke, Non-Fungible Plants (NFPs) are living plants with data encoded within their DNA. Sitting at the junction of art, technology and nature, Non-Fungible Plants utilise cutting edge synthetic biology techniques to encode digital data, in this case NFTs, in plants.

25/01/2024
The Ambient Machine – Yuri Suzuki

Created by Yuri Suzuki in partnership with Pentagram Design, and currently available for purchase from E&Y, The Ambient Machine is a 32 toggle switch sequencer with a variety of sounds and music to design your own background ambience.

25/08/2023
Evolution – Animate and the inanimate

“Evolution” is an immersive audio-visual installation and performance that celebrates the vitality of inorganic materials. The project takes its inspiration from the physics phenomenon of Cymatics, which has demonstrated that certain substances can autonomously form complex patterns in response to vibrations.

14/03/2023
plant_bot – Interdependency

plant bot is a time based interactive art installation where the fates of a living plant and a computer are interdependent. Essentially the plant attempts to train a computer using image recognition. Through this process the computer will learn to recognize when the plant needs water based on images it takes of the plant.

21/11/2022
World Wind Radio

Wind is the natural movement of air. It can move clouds, dust, seeds, and sound across oceans and mountains. It is the immigration of life itself. It doesn’t care for humankind’s made-up borders. It ignores the requirements of citizenship or the laws of censorship. Wind comes and goes as it pleases.  World Wind Radio is an…

09/09/2022
SMOG SEASON-Air Pollution Data

SMOG SEASON is a workpiece that pulled PM 2.5 data to satirically compare the bad effect of cigarette smoke on the human body with current Bangkok air pollution by expressing through pictures and warnings of a cigarette label.

23/02/2022
The Lost Passage

The Lost Passage is an interactive experience for the web that creates a new digital home for an extinct species called passenger pigeon. It’s a digitally crafted world of a swarm of artificial pigeons, which seem to be inhabiting a sublime yet destitute memory of a lost landscape.

25/11/2021

Algae Chorus is a sound installation that collaborates with living algae, in real time, transforming their movement and photosynthesis process into sounds. The algae utilize the audience’s collective carbon exhalations within the exhibition space, revealing the mutual dependencies between humans and photosynthetic organisms.

In this provocative book, Thorp brings his work as a data artist to bear on an exploration of our current and future relationship with data, transcending facts and figures to find new, more visceral ways to engage with data.

Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.

Wetlands is a poetic data visualisation using Lucy’s own brainwaves in response to material stimulation as a tool to ‘inhabit’ the identity, translated as a digital landscape. Developed in consultation with specialists in the field of neuroscience, a wearable headset was used to monitor electrical brain activity (EEG) and heart-rate through blood circulation (PPG), measuring…

Category: Javascript / Member Submissions
Tags:

What is art? Is it the unsaid? The unsettling? The last few years have been very happening in the field of Generative/Procedural art. We have seen some of the exciting applications of this field hitting mainstream media — may it be generative architecture like the Digital Grotesque, or the AI generated paintings which sold for a bang…

Category: Member Submissions
Tags:

Created by the MIT Media Lab’ Tangible Media Group, bioLogic project explores opportunities around developing new forms of interface using biology.

Developed at the MIT Media Lab’s Mediated Matter group, Living Mushtari is a 3D printed wearable with 58 meters of internal fluid channels designed to function as a wearable microbial factory that uses synthetic microorganisms to convert sunlight into useful products for the wearer.

Category: Members / Objects
Tags: / / / /

Wanderers is a collaborative project between Neri Oxman + Mediated Matter Group, Christoph Bader & Dominik Kolb to create four digitally grown and 3d printed wearables.

In this social networking microcosm where the living, content generators, the dead, automated bots, spammers all share a peaceful coexistence, Matt Pearson questions his “other” self who speaks his language and says just the kind of things he would say.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

On December 23, 2023, “Hello from the Global Creative Laboratories! Vol. 2: Cultural Facilities Responding to the Times” was held at Civic Creative Base Tokyo (CCBT), a hub for exploring creativity through art, technology, and design.

Livegrid is a harmonious blend of technology and art that brings environmental awareness right into your living space – now looking for support on Kickstarter.

‘Grown’ by Cyrus Clarke, Non-Fungible Plants (NFPs) are living plants with data encoded within their DNA. Sitting at the junction of art, technology and nature, Non-Fungible Plants utilise cutting edge synthetic biology techniques to encode digital data, in this case NFTs, in plants.

Live code-able video synth and coding environment that runs directly in the browser, created by Naoto Hieda in collaboration with Pițipunk singer and artist IIOANA.

LOW·AI BOX is an AI machine art that includes a transparent machine structure, an AI system, a sensor system, and an IoT system.

Livegrid is a harmonious blend of technology and art that brings environmental awareness into your living space. Livegrid uses integrated sensors to gauge the temperature, humidity, and CO2 levels of your surroundings with a unique representation — an immersive aquatic ecosystem.

Created at Goldsmiths (University of London) for the degree show project of MA computational Art, Zed is a real-time drawing device centred around the character Zed, intended to evoke a sense of sacredness akin to a religious ritual.

Created by Yuri Suzuki in partnership with Pentagram Design, and currently available for purchase from E&Y, The Ambient Machine is a 32 toggle switch sequencer with a variety of sounds and music to design your own background ambience.

Serena Cangiano reviews “Perfect Behaviours – life redesigned by the algorithm” curated by Giorgio Olivero and on show in Turin, Italy’s OGR Officine Grandi Riparazioni.

In this interview with Nils-Thomas Økland from AIR Sandnes, Kataria dives into how this traditional practice inspired him to create an audio-visual performance.

“Evolution” is an immersive audio-visual installation and performance that celebrates the vitality of inorganic materials. The project takes its inspiration from the physics phenomenon of Cymatics, which has demonstrated that certain substances can autonomously form complex patterns in response to vibrations.

The Perfect NFT is a performative art installation which considers blockchains as a medium for artistic expression.

Plastic Sarira is a web-based media art project that presents a virtual ecosystem in which computer-programmed life forms and 3D-scanned plastic marine debris coexist in symbiosis.

plant bot is a time based interactive art installation where the fates of a living plant and a computer are interdependent. Essentially the plant attempts to train a computer using image recognition. Through this process the computer will learn to recognize when the plant needs water based on images it takes of the plant.

The new HTW Master’s programme »Design: Products and Interactions« addresses the rapidly changing social and technological requirements of the design profession. Apply before November 15th!

Wind is the natural movement of air. It can move clouds, dust, seeds, and sound across oceans and mountains. It is the immigration of life itself. It doesn’t care for humankind’s made-up borders. It ignores the requirements of citizenship or the laws of censorship. Wind comes and goes as it pleases.  World Wind Radio is an…

In a world constantly adjusting and adapting to new methods of communication and connection expedited by rapid technological advancements, artist Amay Kataria explores what it means to be human.

SMOG SEASON is a workpiece that pulled PM 2.5 data to satirically compare the bad effect of cigarette smoke on the human body with current Bangkok air pollution by expressing through pictures and warnings of a cigarette label.

The Lost Passage is an interactive experience for the web that creates a new digital home for an extinct species called passenger pigeon. It’s a digitally crafted world of a swarm of artificial pigeons, which seem to be inhabiting a sublime yet destitute memory of a lost landscape.

‘36,000 Feet’ is a game where you are playing as a flight passenger coming back from its holidays. You are currently flying over Afghanistan…

Count

1-30 of 178

Tags

  • 3d
  • 3d Printing
  • 3d Scanning
  • A4988
  • Ableton
  • Artificial Intelligence
  • Banana Pi
  • Call for Submissions
  • Convex Hull Algorithm
  • Cymatics
  • Data Petri Dish
  • Data Storage
  • Decay
  • Digital
  • Digital Fabrication
  • ESP32
  • Environment
  • GAN
  • Generative Sound
  • HD Live Moving Image
  • I2C
  • Infinite Duration
  • Interface
  • LED strip
  • Luminous Powder
  • MA
  • MCP23017
  • METAVERSE
  • NFT
  • Objects
  • PlatformIO
  • Point Cloud Visualization
  • Processing
  • Quadraphonic
  • Quadraphonic Sound
  • Raspberry Pi
  • SACN
  • Sound
  • Sound art
  • Tangible Media Group
  • Transducers
  • Uncanny Valley
  • Vscode
  • Web3
  • White Sand
  • Acrylic
  • Actuator
  • Air polution
  • Algorithm
  • Ambient
  • Ambient computation
  • Analog
  • Apply
  • Arduino
  • Art
  • Art and technology
  • Artifact
  • Artificial life
  • Artnet
  • Audiovisual
  • Automation
  • Bacteria
  • Behaviour
  • Biodesign
  • Biointerface
  • Biology
  • Blockchain
  • Body
  • Bots
  • Building
  • Censorship
  • Choo.io
  • Choreography
  • Climate change
  • Co2
  • Code
  • Collaboration
  • Collaborative
  • Colour
  • Communication
  • Community
  • Computation
  • Control
  • Conversation
  • Creative code
  • Custom software
  • Data
  • Data visualisation
  • Dead media
  • Deep learning
  • Design
  • Design interactions
  • Design product
  • Deskriptiv
  • Development
  • Digital art
  • Digitalart
  • Display
  • Distance sensor
  • Dna
  • Documentation
  • Drawing
  • Drawing machine
  • EDMX
  • Electronicart
  • Emergence
  • Empathy
  • Ephemeral
  • Ethics
  • Event
  • Exhibition
  • Experience
  • Extinction
  • Featured
  • Feedback
  • Game
  • Generative
  • Generative art
  • Geometry
  • Gesture
  • Growing
  • Growth
  • Hydra
  • Immersive
  • Improvisation
  • Information
  • Installation
  • Interaction
  • Interaction design
  • Interactive
  • Interactive installation
  • Interview
  • Isolation
  • Javascript
  • Kickstarter
  • Kineticsculpture
  • Knowledge
  • Learning
  • Life
  • Light
  • Light sensor
  • Live coding
  • Livegrid
  • Machine
  • Machine art
  • Machine learning
  • Manufacture
  • Material
  • Materials
  • Media
  • Media art
  • Media lab
  • Meetup
  • Member submission
  • Metahumans
  • Misinformation
  • Mit
  • Movement
  • Music
  • Music video
  • Narrative
  • Network
  • Object
  • On-chain
  • Online
  • Op art
  • Open source
  • Organism
  • Osc
  • Painting
  • Pandemic
  • Perception
  • Performance
  • Petri dish
  • Physics
  • Pixel
  • Plant bot
  • Plantsandrobots
  • Plastic
  • Plotter
  • Politics
  • Process
  • Product
  • Product design
  • Progress
  • Projection
  • Puredata
  • Python
  • Radio
  • Rca
  • React
  • Research
  • Residency
  • Ritual
  • Science
  • Sensing
  • Sensor
  • Sensors
  • Sequencer
  • Simulation
  • Social
  • Software
  • Sound installation
  • Soundscape
  • Sponsored
  • Stepper-motor
  • Strategy
  • Student
  • Surveillance
  • Switch
  • Symbiosis
  • Symposium
  • Synthetic
  • Synthetic biology
  • Systems
  • Technology
  • Temperature
  • Tensorflow object detection API
  • Three.js
  • Threejs
  • Touch designer
  • Touchdesigner
  • Tourism
  • Unity
  • Unreal engine
  • Vcvrack
  • Virtual
  • Virtual character
  • Vr
  • Wearable
  • Wearables
  • Web
  • Webgl
  • Workshops
  • Xp.css