unVerse – Created by Ian Snyder and ported to iOS by Lucky Frame

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07/06/2012
The Global Pursuit of Happiness – Boris Petrovsky’s army of 520 Lucky Cats

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

09/04/2012
FILE FESTIVAL 2023 – Call for Entries

This announcement opens the opportunity to participate in the 22nd. Edition of the Electronic Language International Festival, which is scheduled to take place at the FIESP Cultural Center, in São Paulo, from July 5th to August 27th.

21/12/2022
Latentscape – Franz Rosati

Created by Franz Rosati, ‘Latentscape’ depicts exploration of virtual landscapes and territories, supported by music generated by machine learning tools trained on traditional, folk and pop music with no temporal and cultural limitations.

28/10/2021
Solace: How We Made the Interactive Speculative Fiction

Part of a new series of posts inviting artists and curators to share latest projects on CAN, we’d like to introduce you to Evan Boehm, and his latest collaboration with Nexus Studios. Solace is an interactive animated film based on celebrated science fiction writer Jeff Noon’s short story about a near future in which marketing and addiction are disturbingly intertwined.

19/01/2017
HOLO 2 – If/Then: True Randomness and False Certainty

Thirteen multidisciplinary thinkers probe the ubiquity of randomness across culture and science. Considering markets, weather systems, evolutionary leaps, and world generation in videogames, the invited contributors trace the contours of chance, ‘luck,’ and random number generation from its Cold War military-industrial complex origins to contemporary software art.

05/11/2016
Codex Anima Mundi – Interview with FUSE*

In the countryside surrounding the town of Modena, immersed in peace and silence, a big luminous country farmhouse is home to one of the most up and coming protagonist on the Italian digital art scene: fuse*. We were lucky enough to have the chance to meet up with Mattia, to ask him about his, and his team’s, passion for using innovative techniques and aesthetics used in their work, continually seeking new ways and means: the secret of their relentless and overwhelming success.

11/02/2016
Team Eyeo presents INSTINT v3: Creators sharing process + insight & enabling creators

If you create interactive experiences you’ll want to check out the third annual INSTINT. The event assembles an international roster of artists/makers/designers who explore the intersection of art, technology and interaction. If youʼre interested in installation art, interactive art, responsive environments, smart objects, and the art of creating engaging experiences this event is for you. September 2015. Workshops + Lectures. 300 people. (60 tickets left as of 6/15/15).

23/06/2015
HOLO 2 – An Illustrated Countdown

The thrill of wrapping up! As HOLO 2 nears completion, a world of detail falls into place. Excited yet? Here are ten (more) reasons why we are. The restless (color coded) loop of featured artist Jürg Lehni’s Flood Fill – Clock (2009) shown above couldn’t capture the current, final, stage of magazine production any better.…

18/06/2015

The second round of the world’s largest art exchange is now under way. Having started with the first round on the 1st October, over 2000 users from 70 different countries have submitted artworks. Currently over 4,500 artworks have been created and 1,600 saved.

11/11/2014
Guide to Projectors for Interactive Installations

Video projectors are one of the most important tools for creators of interactive installations. The information for projectors is available on various websites, but this 2 part guide will focus on their use in production and interactive environments.

14/04/2014
Delineating the Future – an interview with N O R M A L S

CAN goes in-depth with the Paris-based ‘anticipatory’ design studio N O R M A L S to learn about their forthcoming dark, dense, and dizzying graphic novel series. Working process, representational techniques (that bridge illustration and code), and a critical reading of contemporary design fiction.

06/12/2013

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

The Portable Black Cat Radar is part of an ongoing series exploring Machines Responding to Superstitions. The device is comprised of a GPS, gyroscope and magnetometer to gauge your position in the world while at the same time generating fictional black cats for you to dodge.

In this interview with Nils-Thomas Økland from AIR Sandnes, Kataria dives into how this traditional practice inspired him to create an audio-visual performance.

This announcement opens the opportunity to participate in the 22nd. Edition of the Electronic Language International Festival, which is scheduled to take place at the FIESP Cultural Center, in São Paulo, from July 5th to August 27th.

Created by Franz Rosati, ‘Latentscape’ depicts exploration of virtual landscapes and territories, supported by music generated by machine learning tools trained on traditional, folk and pop music with no temporal and cultural limitations.

Join the challenge and share your best patch made with Max/MSP/Jitter
Deadline: 17.05.2020

HOLO curates a series of critical conversations and hands-on exercises as part of the 20th Edition of MUTEK Monreal, Aug 20-25.

In Elektra’s 20th year common themes from throughout the history of the festival of machinic bodies and digital transcendence are explored in depth and pushed to their extremes.

Created by Shanghai based design studio automato.farm, ‘BIY™ – Believe it Yourself’ is a series of real-fictional belief-based computing kits to make and tinker with vernacular logics and superstitions.

Yuri Suzuki and Pentagram in collaboration with Counterpoint have re-imagined the Electronium – Raymond Scott’s instantaneous performance-composition machine.

Part of a new series of posts inviting artists and curators to share latest projects on CAN, we’d like to introduce you to Evan Boehm, and his latest collaboration with Nexus Studios. Solace is an interactive animated film based on celebrated science fiction writer Jeff Noon’s short story about a near future in which marketing and addiction are disturbingly intertwined.

Created by Studio Puckey & Moniker, Radio Garden is a research project that places radio research within contemporary discussions about migration, cultural identities, encounters and memories by generating new knowledge about the meaning of radio and listening in the age of globalisation and digitisation.

Thirteen multidisciplinary thinkers probe the ubiquity of randomness across culture and science. Considering markets, weather systems, evolutionary leaps, and world generation in videogames, the invited contributors trace the contours of chance, ‘luck,’ and random number generation from its Cold War military-industrial complex origins to contemporary software art.

Category:
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In the countryside surrounding the town of Modena, immersed in peace and silence, a big luminous country farmhouse is home to one of the most up and coming protagonist on the Italian digital art scene: fuse*. We were lucky enough to have the chance to meet up with Mattia, to ask him about his, and his team’s, passion for using innovative techniques and aesthetics used in their work, continually seeking new ways and means: the secret of their relentless and overwhelming success.

Berlin-based Canadian artist Darsha Hewitt engages in an extended conversation with CAN about her new online video tutorial series dedicated to the Wurlitzer Side Man—the world’s oldest drum machine.

If you create interactive experiences you’ll want to check out the third annual INSTINT. The event assembles an international roster of artists/makers/designers who explore the intersection of art, technology and interaction. If youʼre interested in installation art, interactive art, responsive environments, smart objects, and the art of creating engaging experiences this event is for you. September 2015. Workshops + Lectures. 300 people. (60 tickets left as of 6/15/15).

The thrill of wrapping up! As HOLO 2 nears completion, a world of detail falls into place. Excited yet? Here are ten (more) reasons why we are. The restless (color coded) loop of featured artist Jürg Lehni’s Flood Fill – Clock (2009) shown above couldn’t capture the current, final, stage of magazine production any better.…

The third and final round of the world’s largest art exchange is now under way! Launched in collaboration with CreativeApplications.Net, Absolut invites digital artists around the globe to submit artworks for the art exchange.

The second round of the world’s largest art exchange is now under way. Having started with the first round on the 1st October, over 2000 users from 70 different countries have submitted artworks. Currently over 4,500 artworks have been created and 1,600 saved.

Curator Nick Pagee gives CAN a tour of the 2014 TIFF Kids Film Festival’s digiPlaySpace—an interactive playground for kids.

Later this week CreativeApplications.Net is joining the Moscow-based sound, art and technology community MIGZ for yet another edition of the Moscow International Festival “Circle of Lights” festival taking place between 10th and 14th October.

We are excited to announce that starting today, Absolut in collaboration with CreativeApplications.Net and 1X is calling for entries for The Andy Warhol Art Exchange, an online initiative inviting you to unleash your creativity by creating and exchanging digital art.

Through an inspiring tutorial with 26 code examples Amnon Owed shows you how to use Processing to explore the creative possibilities of generative typography.

Conceived by Spanish photographer Óscar Monzón and developed by Espadaysantacruz Studio, KARMA is an interactive audiovisual experience designed for the iPad integrating photos, video and music created by Óscar Monzón.

Category: iOS / Members
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Video projectors are one of the most important tools for creators of interactive installations. The information for projectors is available on various websites, but this 2 part guide will focus on their use in production and interactive environments.

Karsten and Ricardo bring you this comprehensive introduction to Clojure and functional programming. From syntaxes, symbols, vars & namespaces to data structures, sequences, recursive processing and destructuring.

The latest two instalments of the *old works* by Lia include number 10 of the re-move.org and 21 pieces from the highly influential turux collection, both now available for the iOS.

CAN goes in-depth with the Paris-based ‘anticipatory’ design studio N O R M A L S to learn about their forthcoming dark, dense, and dizzying graphic novel series. Working process, representational techniques (that bridge illustration and code), and a critical reading of contemporary design fiction.

Benedikt Groß is a speculative and computational designer whose work is often featured on here on CAN. We recently interviewed him in order to glean a little insight about Benedikt’s thoughts his recent work, ‘outsider’ cartography, and generative strategies.

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