FX Experiments in Maya by Andrew Benson

For the last couple of years Andrew Benson has been producing work that borders GIF animation and glitch aesthetic. Below is a short compilation of recent experiments he’s made to work out animation ideas or generative effects rototypes in Maya.

10/02/2015
Maya – Dynamics [Tutorial]

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28/06/2009
Fantastic Smartphones – ECAL MID

Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.

07/09/2021
23-3d-beach-sand-wallpaper – Julieta Gil

Created by Julieta Gil, 23-3d-beach-sand-wallpaper presents simultaneous illusion and reality of space that is both a simulation of an interior and the exterior, combined into one, and presented as physical installation.

11/06/2015
The Maccabees (in the dark) – Live performance recording with 10 Kinects

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06/08/2012
Lightplot – Robotic 3D light painting system by Ben Cowell-Thomas

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10/05/2012
Tools

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02/06/2011
CR Annual Cover [C++, Mac]

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26/04/2011
Mediated Cityscapes 02: Memory and the City

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07/04/2011
Anamorphic Architecture [Objects, Inspiration]

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28/12/2010
Qubicle Constructor [Windows]

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29/08/2010
Qubicle [Windows]

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20/10/2009
CAN is Away! [News]

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13/06/2009
10 Creative Ways to Use the Accelerometer [iPhone]

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13/01/2009
Pictobrowser [Flash]

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12/11/2008

For the last couple of years Andrew Benson has been producing work that borders GIF animation and glitch aesthetic. Below is a short compilation of recent experiments he’s made to work out animation ideas or generative effects rototypes in Maya.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.

Four projects by students at ECAL (Media Interaction Design) explore the possibilities of VR. From alternative interfaces and public space to architectural interface and what its like to experience the environment of yellow ants.

Created by LIMAGE, a collective comprised of media designers, 3d creators, artists and coders, ‘Avatar·Mythology’ is a performance drawing on the worldview of Shan Hai Jing (Classic of Mountains and Seas), a Chinese classic text of mythic geography and beasts.

Created at ECAL during a one week workshop led by Thibault Brevet, The Center for Counter-Productive Robotics is a collection of experiments where a robot was programmed to perform counter-productive tasks, with intention to develop a more human-centric approach to robotics.

Created by Diogo Tudela, Athletics of Transcendence explores how traditional craftsmanship can appear to legitimise and provide depth to otherwise flat computational constructs.

Created by Reza Ali, F3, [Form From Function], is a playful and powerful 3D design app that enables you to live code 3D form, rapidly iterate on its design, and export for 3D printing, rendering and animation. F3 uses signed distance functions (SDFs) to build forms – designing 3D forms using 2D image cross sections.

Exploring behavior based design systems that are self-aware, mobile, and self-structure / assemble. The following is the work AADRL Spyropoulos Design Lab at the Architectural Association School of Architecture, in London.

Created by Julieta Gil, 23-3d-beach-sand-wallpaper presents simultaneous illusion and reality of space that is both a simulation of an interior and the exterior, combined into one, and presented as physical installation.

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Created by Neil Mendoza, One Degree of Freedom explores interactive projection mapping as a means to touch and interact with an object. Drawing inspiration from marble and pinball machines, the installation gives the mapping illusion an extra layer of depth.

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Created by Brandon Kruysman and Jonathan Proto, Hot Networks explores the complexities and opportunities in collaborative robotics.

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