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Developed at the MIT Media Lab’s Mediated Matter Group, ‘Data-Driven Material Modeling’ refers specifically to the process of the creation of high-resolution, geometrically complex, and materially heterogeneous 3D printed objects at product scale.
29/11/2016Designed by the Mediated Matter Group in collaboration with Stratasys and inspired by her most recent album—Vulnicura, The Rottlace is a series of masks for Björk, exploring the themes associated with self-healing and expressing ‘the face without a skin’.
01/07/2016Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
05/06/2012Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
29/06/2020Developed by the team at the MIT Media Lab’s Mediated Matter research group, the following research demonstrates multimaterial voxel-printing method that enables physical visualisation of volumetric data.
01/06/2018Wanderers is a collaborative project between Neri Oxman + Mediated Matter Group, Christoph Bader & Dominik Kolb to create four digitally grown and 3d printed wearables.
27/11/2014Project explores the relationship between digital and biological fabrication by using silk threads laid down by a CNC machine followed by a swarm of 6,500 silkworms spinning flat non-woven silk patches.
29/05/2013In November 2019, CAN joined the biannual ECAL Research Day to find out how methodologies borrowed from science and engineering can strengthen creative practice—and drive the conversation.
14/02/2020As per tradition each year, December is when we look back at the amazing work published on CAN. From ingenious machines and installations to mesmerising experiences that leverage new mediums for artistic inquiry – we added scores of projects to CAN’s archive in 2019. Here are some highlights.
23/12/2019Report from the inaugural CAN-curated event series ‘Document #.’ examining new forms of cross-disciplinary art and design practice.
25/07/2019Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
22/03/2019As 2018 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular machines, intricate tools and mesmerising performances and installations to the new mediums for artistic enquiry – so many great new projects have been added to the CAN archive! With your help we selected some favourites.
31/12/2018Created by the team at MIT Media Lab’s Meditated Matter Group, Fiberbots is a digital fabrication framework fusing cooperative swarm robotic manufacturing with abilities to generate highly sophisticated material structures.
27/09/2018Created by the Mediated Matter Group and the MIT Media Lab, GLASS II is the group’s most recent work in the area of 3D printing optically transparent glass now at architectural scale.
21/04/2017At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!
24/12/2016New project by Neri Oxman and the team at the Mediated Matter Group / MIT Media Lab explores the possibility of a controlled space in which seasonal honeybees can thrive year-round.
04/10/2016Riding high on the wave of massive interest in his most recent work “Hyper-Reality,” which depicts a super-mediated Medellín, Colombia of the near future, director/designer Keiichi Matsuda chats with CAN about augmented reality, Silicon Valley, and CGI shopping companions.
07/06/2016As 2015 winds down we look back at almost 200 extraordinary projects we’ve covered this year on CAN. And as is the case every year, picking the ten ‘best’ is hard if not impossible, as each of them has driven the conversation around the state of art and design in their own unique way. And yet, the following ten works stuck with us and, if anything, make great starting points for reflection and inspiration as we head into the new year. Until we continue our coverage in early January: happy holidays and thank you all for a great 2015!
23/12/2015Created as a collaboration between Mediated Matter Group (MIT Media Lab) and the Glass Lab (MIT), GLASS G3DP is a additive manufacturing process that enables 3d printing of optically transparent glass that also allows tunability by geometrical and optical variation that drives form, transparency, color variation, reflection and refraction in all things glass.
20/08/2015Developed at the MIT Media Lab’s Mediated Matter group, Living Mushtari is a 3D printed wearable with 58 meters of internal fluid channels designed to function as a wearable microbial factory that uses synthetic microorganisms to convert sunlight into useful products for the wearer.
06/07/2015CentrePasquArt’s super-group show Short Cuts invites viewers to trace ideas, influences, and positions across five decades of work by merely taking a few steps.
01/06/2015At CAN we don’t really care for lists. But as we look back as the year winds down, we’re known to make an exception. To keep up with our tradition, we present our most memorable projects of the year.
18/12/2014Drawing on his expansive knowledge of the history of representation, artist and scholar Pablo Garcia ruminates on the significance of the selfie in response to the ‘New Perspectives’ theme of HOLO 1’s PERSPECTIVE section.
03/10/2014It’s that time of the year when we take a week break and unplug from the internet. Before we step away, it is our duty to highlight some of the projects that we found to be the most memorable.
20/12/2013CAN goes in-depth with the Paris-based ‘anticipatory’ design studio N O R M A L S to learn about their forthcoming dark, dense, and dizzying graphic novel series. Working process, representational techniques (that bridge illustration and code), and a critical reading of contemporary design fiction.
06/12/2013Landscape Futures is a recent book edited by Geoff Manaugh that unpacks the wildest intersections of landscape architecture, technology and perception. CAN interviewed Manaugh about the book last week to provide a window into this ambitious curatorial (and now editorial) project.
12/09/2013Developed at the MIT Media Lab’s Mediated Matter Group, ‘Data-Driven Material Modeling’ refers specifically to the process of the creation of high-resolution, geometrically complex, and materially heterogeneous 3D printed objects at product scale.
Tags: 3d printing / Christoph Bader / Dominik Kolb / featured / James Weaver / Mediated Matter / mit media lab / Neri Oxman / process / Rachel Smith / Stratasys / Sunanda Sharma / voxel
Designed by the Mediated Matter Group in collaboration with Stratasys and inspired by her most recent album—Vulnicura, The Rottlace is a series of masks for Björk, exploring the themes associated with self-healing and expressing ‘the face without a skin’.
Tags: 3d printing / bjork / generative / mask / material / media lab / Mediated Matter / mit / object / process
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
Tags: 3d printing / algorithm / design / materials / mit media lab / Neri Oxman / process / sctructure / surface
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
Tags: Christoph Bader / construction / design / fabrication / featured / Felix Kraemer / Jean Disset / João Costa / mediated matter group / mit media lab / nature / Neri Oxman / Nitzan Zilberman / process / robotics / Sara Wilson / simulation / Sunanda Sharma / Susan Williams
Developed by the team at the MIT Media Lab’s Mediated Matter research group, the following research demonstrates multimaterial voxel-printing method that enables physical visualisation of volumetric data.
Tags: 3d printing / Ahmed Hosny / Christoph Bader1 / data / Dominik Kolb / featured / James C. Weaver / João Costa / media lab / Mediated Matter / mit / Neri Oxman / object / point cloud / process / Sunanda Sharma / visualization / voxels
Wanderers is a collaborative project between Neri Oxman + Mediated Matter Group, Christoph Bader & Dominik Kolb to create four digitally grown and 3d printed wearables.
Tags: 3d printing / bacteria / Christoph Bader / colour / deskriptiv / Dominik Kolb / featured / growing / Mediate Matter Group / Neri Oxman / organism / process / synthetic / wearables
Project explores the relationship between digital and biological fabrication by using silk threads laid down by a CNC machine followed by a swarm of 6,500 silkworms spinning flat non-woven silk patches.
Tags: architecture / BioFab / Biological Fabrication / Carlos David / computation / design / Digital Fabrication / Gonzales Uribe / Jared Laucks / Markus Kayser / Mediated Matter / MITMedia Lab / Neri Oxman / Pavilion / Silkworms
In November 2019, CAN joined the biannual ECAL Research Day to find out how methodologies borrowed from science and engineering can strengthen creative practice—and drive the conversation.
Tags: Addie Wagenknecht / ai / Ala Tannir / Alan Warburton / artificial intelligence / Bianca Berning / Bianca Berning (Dalton Maag) / Cathy O’Neil / Christian Kaegi (Qwestion) / Christian Mio Loclair (Waltz Binaire) / cloud computing / Davide Fornari / Dev Joshi / ecal / ECAL Research Day / EPFL+ECAL Lab / Fabrice Aeberhard (Viu) / featured / ghosts / Haunted Machines / Hugues Vinet (IRCAM) / Impakt Festival / IRCAM / James Bridle / Kai Bernau / Kate Crawford / machine learning / Mario de Vega / Matthew Plummer-Fernandez / max bense / Natalie D Kane / Natalie Kane / Neri Oxman / Nicolas Henchoz / Nicolas Nova / Patrick Keller / Random International / skylar tibbits / sustainability / Thilo Alex Brunner / Tobias Revell / v&a / Waltz Binaire
As per tradition each year, December is when we look back at the amazing work published on CAN. From ingenious machines and installations to mesmerising experiences that leverage new mediums for artistic inquiry – we added scores of projects to CAN’s archive in 2019. Here are some highlights.
Tags: Akshat Prakash / Anouk Zibault / automato / Bjørn Karmann / featured / features / fragmentin / François Quévillon / Harsh Kedia / Jacqueline Wu / Mapping Festival / Mathias Maierhofer / mediated matter group / Michael Sedbon / moovel / MUTEK / radical norms / Richard Vijgen / rndr / Semiconductor / Soonho Kwon / Tore Knudsen / UAL / Valentina Soana / Waltz Binaire
Report from the inaugural CAN-curated event series ‘Document #.’ examining new forms of cross-disciplinary art and design practice.
Tags: aadrl / Andreas Gysin / art / can / can event / cci / creative computing institute / cross-disciplinary / design / document / Eva Rucki / Events / Gysin & Vanetti / London / Matthew Plummer-Fernandez / Minimaforms / Revital Cohen / student / Theodore Spyropoulos / Troika / UAL
Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. Archive: More than 3,500 project profiles, scores of essays, interviews and reviews.Publish: Post your projects, events, announcements.No Ads: No advertisements, miners, banners.Education: Tutorials (beginners and advanced) with code examples, downloads.Jobs Archive: Find employers who have recruited here in the past…
Tags: 3d printing / Andrea Ling / architecture / artifact / Barrak Darweesh / biocomposite / biomaterial / Christoph Bader / Daniel Lizardo / ecosystem / Environment / James Weaver / João Costa / Jorge Duro-Royo / Joseph Henry Kennedy / Joshua Van Zak / Laia Mogas-Soldevilla / materiality / Mediated Matter / Neri Oxman / Nic Hogan / object / Ramon Elias Weber / robotics / Sunanda Sharma / Yen-Ju (Tim) Tai
As 2018 comes to a close, we take a moment to look back at the outstanding work done this year. From spectacular machines, intricate tools and mesmerising performances and installations to the new mediums for artistic enquiry – so many great new projects have been added to the CAN archive! With your help we selected some favourites.
Tags: 2018 / 3d printing / Adrien Kaeser / algorithm / automation / automato / blockchain / cloud / drawing / EEG / film / furniture / fuse / Giulia Tomasello / interactive / iot / Jessica In / Kimchi and Chips / LUST / machine / machine learning / Maria Smigieska / Matteo Zamagni / Matthias Dörfelt / Mediated Matter / near-future / performance / Philipp Schmitt / Pierre Cutellic / projection / Ralf Baecker / Refik Anadol Studio / rndr / Sound / speculative / Steffen Weiss / tool / Waltz Binaire / weather
Created by the team at MIT Media Lab’s Meditated Matter Group, Fiberbots is a digital fabrication framework fusing cooperative swarm robotic manufacturing with abilities to generate highly sophisticated material structures.
Tags: architecture / automation / Barrak Darweesh / building / Christoph Bader / design / featured / fiberglass / framework / João Costa / Levi Cai / making / Markus Kayser / media lab / Mediated Matter / mit / Nassia Inglessis / Neri Oxman / robotics / Sara Falcone / structure / swarm
Created by the Mediated Matter Group and the MIT Media Lab, GLASS II is the group’s most recent work in the area of 3D printing optically transparent glass now at architectural scale.
Tags: 3d printing / architecture / Chikara Inamura / creativeappsnet / Daniel Lizardo / featured / geometry / Giorgia Franchin / glass / Kelly Donovan / manufacturing / mediated matter group / Michael Stern / mitmedialab / Nassia Inglessis / Neri Oxman / Owen Trueblood / Peter Houk / process / refraction / Tal Achituv / Tomer Weller
At its best, creative inquiry offers intellectual nourishment, empowerment and solace. At the end of 2016, we need all of those, which is why remembering – and celebrating – the outstanding work done this year is all the more important. Over the past twelve months we’ve added more than 100 projects to our archive – and with your help we’ve selected the favourite ones!
Tags: 2016 / 3d printing / aadrl / Amy Whittle / artscience / arttech / automato / AV&C / Benjamin Bratton / Benjamin Maus / best of / books / can / Christopher Bauder / Claire Hentschker / creative applications / creative technology / creativeappsnet / Daniel Rourke / Daniel Shiffman / David Newbury / digital art / experimental / experimental art / field / field notes / fuse / Games / Gene Kogan / Generative Design / Georg Nees / Giorgia Lupi / Golan Levin / Haavard Tveito / Harold Cohen / interactive architecture lab / Interface / internet of things / John Russell Beaumont / Kadenze / Kyle McDonald / laser scanning / light installation / Luiz Zanotello / machine learning / media art / media design / mediaart / Mediated Matter / Molleindustria / Morehshin Alllahyari / new media / new media art / performance / Peter Buczkowski / projection mapping / Prokop Bartoníček / Quadrature / R. Luke Dubois / Ralf Baecker / Robert Henke / robotics / software art / Stefanie Posavec / Takashi Torisu / technology / top media art / united visual artists / virtual reality / Waltz Binaire
New project by Neri Oxman and the team at the Mediated Matter Group / MIT Media Lab explores the possibility of a controlled space in which seasonal honeybees can thrive year-round.
Tags: Environment / Mediated Matter / mit / mit media lab / nature / speculation
Riding high on the wave of massive interest in his most recent work “Hyper-Reality,” which depicts a super-mediated Medellín, Colombia of the near future, director/designer Keiichi Matsuda chats with CAN about augmented reality, Silicon Valley, and CGI shopping companions.
Tags: AR / architecture / city / featured / fiction / film / interview / Keiichi Matsuda / media / speculative / urbanism
As 2015 winds down we look back at almost 200 extraordinary projects we’ve covered this year on CAN. And as is the case every year, picking the ten ‘best’ is hard if not impossible, as each of them has driven the conversation around the state of art and design in their own unique way. And yet, the following ten works stuck with us and, if anything, make great starting points for reflection and inspiration as we head into the new year. Until we continue our coverage in early January: happy holidays and thank you all for a great 2015!
Tags: 2015 / art / best of / Digital / interaction / interaction design / interactive arts / performance / projects / science / software / virtual reality / vr
Created as a collaboration between Mediated Matter Group (MIT Media Lab) and the Glass Lab (MIT), GLASS G3DP is a additive manufacturing process that enables 3d printing of optically transparent glass that also allows tunability by geometrical and optical variation that drives form, transparency, color variation, reflection and refraction in all things glass.
Tags: 3d printing / featured / geometry / glass / glass lab / medialab / Mediated Matter / mit / process / simulation / software / transparency
Developed at the MIT Media Lab’s Mediated Matter group, Living Mushtari is a 3D printed wearable with 58 meters of internal fluid channels designed to function as a wearable microbial factory that uses synthetic microorganisms to convert sunlight into useful products for the wearer.
Tags: 3d printing / biology / Mediated Matter / mit / Neri Oxman / process / Steven Keating / Sunanda Sharma / wearable / William Patrick
CentrePasquArt’s super-group show Short Cuts invites viewers to trace ideas, influences, and positions across five decades of work by merely taking a few steps.
Tags: Andreas Gysin / Angel Duarte / Antonin Fourneau / Atsuko Tanaka / Carlos Cruz-Diez / Casey Reas / CentrePasquArt / Cod.Act / Cybernetic Serendipity / Davide Boriani / Davide Fornari / Douglas Edric Stanley / Ensemble Vortex / Esther Hunziker / ETH Zurich / F.A.T / Fabio Franchino – ToDo / featured / framed / François Morellet / Free Art and Technology (F.A.T.) Lab / Gianni Colombo / Giorgio Olivero / Giovanni Anceschi / Golan Levin / Gordan Savicic / Gramazio & Kohler / Gruppo T / Gysin & Vanetti / Hervé Huitric / Jean Dupuy / Jesús Rafael Soto / Julien Prévieux / Julio Le Parc / Jürg Lehni / Karl Gerstner / Leander Herzog / lia / Manfred Mohr / Marie-Julie Bourgeois / Martin Fröhlich / Matthew Epler / Monique Nahas / NORM / Philipp Lammer / Piero Gilardi / Piotr Kowalski / Rafaël Rozendaal / Raffaello D’Andrea / Samuel Bianchini / Selena Savic / Serena Cangiano / Short Cuts / Sidi Vanetti / switzerland / Sylvie Tissot / Synaptic Lab / Takis / The ReCode Project / Thibault Brevet / Troika / Vera Molnar / william lai / Yacoov Agam / yugo nakamura / Yvonne Weber
At CAN we don’t really care for lists. But as we look back as the year winds down, we’re known to make an exception. To keep up with our tradition, we present our most memorable projects of the year.
Tags: 2014 / art / best of / conceptual art / Digital / featured / Games / interaction / interactive arts / iPad / performance / projects / science / software
Drawing on his expansive knowledge of the history of representation, artist and scholar Pablo Garcia ruminates on the significance of the selfie in response to the ‘New Perspectives’ theme of HOLO 1’s PERSPECTIVE section.
Tags: debug / holo / holo 1 / Pablo Garcia / painting / photography / representation / selfie / surveillance
It’s that time of the year when we take a week break and unplug from the internet. Before we step away, it is our duty to highlight some of the projects that we found to be the most memorable.
Tags: 3d printing / art / collection / installations / interaction / interaction design / Interface / light installation / list / mapping / News / projects / technology
CAN goes in-depth with the Paris-based ‘anticipatory’ design studio N O R M A L S to learn about their forthcoming dark, dense, and dizzying graphic novel series. Working process, representational techniques (that bridge illustration and code), and a critical reading of contemporary design fiction.
Tags: book / comic / featured / fiction / future / graphic design / graphicdesign / illustration / interview / normals / speculative
Landscape Futures is a recent book edited by Geoff Manaugh that unpacks the wildest intersections of landscape architecture, technology and perception. CAN interviewed Manaugh about the book last week to provide a window into this ambitious curatorial (and now editorial) project.
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