KHM Netze Open and KH門 Festival

The Academy of Media Arts Cologne (KHM) hosts an annual diploma exhibition KHM Open from 21st to 25th July 2021 in various locations in Cologne as well as online. In addition to diploma works, there are interventions in hybrid forms, led by students and seminars at KHM. “Netze Open” is an online exhibition platform by…

16/07/2021
New New Wight :: The Gallery is Naked

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04/06/2015
A Wilderness Most Luminous – The Making of Micah Scott’s Forest

Forest invites kids and adults alike to engage with a giant tactile colour mixer, with ‘spinner’ controls distributed across a 7 x 2 grid of custom-fabricated MDF panels. Built in collaboration between Micah Scott and a team at Ryerson University’s New Media Program, the interactive installation is currently showing at TIFF Kid’s digiPlaySpace. CAN goes behind the scenes to get a glimpse into this ambitious project’s conception and fabrication.

26/03/2015
Processing Hour of Code | Daniel Shiffman

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27/11/2013
ScreenLab 0x02 – Exploring new modes of perception

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08/04/2013
Making it Real – Call for 3D Objects

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30/03/2013
Vector – Toronto’s Game+Art Convergence

Vector festival, a self-described “game+art convergence” touches down in Toronto for four days later this week with a program of screenings, performances, panel discussions and exhibitions. CAN tracked down Skot Deeming of Vector’s curatorial team (pictured above, to the right of Clint Enns, Katie Micak and Christine Kim) to get the lowdown on the first edition of the festival.

18/02/2013
On simulation, aesthetics and play: Artifactual Playground

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13/11/2012
Bloom – Urban toy invites participants to ‘seed’ new formations

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13/08/2012
“La Gabbia” (The Cage) by auroraMeccanica – Releasing the untangible..

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22/04/2012
“The Glitch Moment(um)” by Rosa Menkman / Review by Greg J. Smith

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22/03/2012
Stem by Diana Lange – Building stems from colour with Processing

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27/02/2012
Paysages [Processing]

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22/07/2011
Grid [iPhone, iPad, oF, Processing]

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10/07/2011
In Statu Nascendi [Inspiration]

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04/07/2011
GD3D [iPhone, oF, WebApp]

We are very pleased to announce immediate availability of GD3D, a 3D drawing application for the iPhone (iTunes). Created by Martin Fuchs aka d_effekt and published by CreativeApplications.Net, GD3D (GeoDoodle3d) is an Accelerometer and Compass/GPS 3D drawing application for the iPhone allowing you to create three dimensional drawings in space. Using built in compass, GD3D lets you…

23/09/2010
Depict1 [Games, Flash]

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08/08/2010
Quakescapes [Java]

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29/06/2010
Mimeo [iPhone, Games] – Preview

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23/02/2010

Current students at UAL Creative Computing Institute on the MSc Creative Computing course, have design and curated an exhibition inspired by the words of english poet William Blake.

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Luciferins—inspired by bioluminescent fish and the plethora of invisible network traffic that surrounds us—is an interactive environment of hanging fiber structures, filling a 15 x 15 foot space.

In perceiving established cultural and historical rituals through the lens of contemporary technology, Choy Ka Fai opens up a liminal space in which dance transcends colonial resistance, power and fantasy.

The Academy of Media Arts Cologne (KHM) hosts an annual diploma exhibition KHM Open from 21st to 25th July 2021 in various locations in Cologne as well as online. In addition to diploma works, there are interventions in hybrid forms, led by students and seminars at KHM. “Netze Open” is an online exhibition platform by…

CURRENTS New Media, Santa Fe’s annual art and technology festival, is back this summer with a hybrid exhibition of online and in-person work June 18th – 27th, 2021.

Four projects by students at ECAL (Media Interaction Design) explore the possibilities of VR. From alternative interfaces and public space to architectural interface and what its like to experience the environment of yellow ants.

Created by Khulood Alawadi, Yi-fan Hsieh, Bahareh Saboktakin and Qifan Zhao at the RCA (Design Engineering, Future Interaction, 2019), ‘Fallback’ is an alternative platform for providing access to real-time news during times of Internet shutdown.

SFPC tutor Celine Wong Katzman reflects on yet another successful session at the artist run school in New York.

In Elektra’s 20th year common themes from throughout the history of the festival of machinic bodies and digital transcendence are explored in depth and pushed to their extremes.

In the final week of the last year’s fall 10-week program at the School for Poetic Computation (SFPC), students presented their work in progress and its underly ideas in a public showcase. Here is a selection of projects that were presented.

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Forest invites kids and adults alike to engage with a giant tactile colour mixer, with ‘spinner’ controls distributed across a 7 x 2 grid of custom-fabricated MDF panels. Built in collaboration between Micah Scott and a team at Ryerson University’s New Media Program, the interactive installation is currently showing at TIFF Kid’s digiPlaySpace. CAN goes behind the scenes to get a glimpse into this ambitious project’s conception and fabrication.

Illusive rear-projections, flickering moirés, fluorescent puzzle boxes: opening this Friday, November 21st, at Muriel Guépin Gallery in New York City is ‘Bright Matter’, a dazzling group show that’ll bend, warp and (if only briefly) break the way we see.

Part game, part visual experiment, 577Rhea is the latest from André Sier. You are your planet’s last hope and you have to time-travel through blackholes with primordial essences to prevent the inevitable collapse of your home.

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Vector festival, a self-described “game+art convergence” touches down in Toronto for four days later this week with a program of screenings, performances, panel discussions and exhibitions. CAN tracked down Skot Deeming of Vector’s curatorial team (pictured above, to the right of Clint Enns, Katie Micak and Christine Kim) to get the lowdown on the first edition of the festival.

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We are very pleased to announce immediate availability of GD3D, a 3D drawing application for the iPhone (iTunes). Created by Martin Fuchs aka d_effekt and published by CreativeApplications.Net, GD3D (GeoDoodle3d) is an Accelerometer and Compass/GPS 3D drawing application for the iPhone allowing you to create three dimensional drawings in space. Using built in compass, GD3D lets you…

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Category: Flash / Games / Members
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