Technological Arts Preservation Book Published

Sakıp Sabancı Museum digitalSSM Archive and Research Space published the first ebook for its project Technological Arts Preservation. The book edited by Sabancı University’s faculty members Selçuk Artut and Cemal Yılmaz, as well as Osman Serhat Karaman, the director of digitalSSM, offers international content on its subject matter. Focusing on art produced with the help…

08/07/2021
Xbox One indie self-publishing on the way

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

29/07/2013
Cancel Membership

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

02/03/2024
Fundraiser 2024

Before we begin, we must highlight a critical aspect: our reliance on our members for support. Operating with extremely limited resources, each contribution is invaluable. Presently, we’re barely over 60% of our necessary funding, highlighting the stark reality of the starved publishing field. Now, behind the scenes, there’s a whirlwind of activity. Countless hours are…

27/02/2024
2024 Archive

Archive of all projects published in the year 2024

16/01/2024
Aesthetics Imperfections – Gianpaolo Tucci

This book witnesses the birth of a co-creation era, urging a rethinking to craft a more human-centric future where AI magnifies human creativity, rather than replacing it.

14/12/2023
Meridian – Matt DesLauriers

Meridian presents a generative art project by the same name, created by artist and coder Matt DesLauriers. The book collects all 1000 editions, distributed on the Ethereum blockchain, and showcases the work in vivid and richly printed detail along with essays, technical breakdowns, code examples, analyses of traits and procedural colours, and a carefully curated selection of large-format spreads.

05/12/2023
Software for Artists Book: In Poetic Coalition

This publication is a coalition — it brings together experiences of combined action. With a focus on labor organizing within the arts and tech industries, In Poetic Coalition explores the potential of creating alternative networks of education and challenging the material conditions that prevent us from enacting new realities with dignity and security.

01/12/2023
Latent Figures – Jannis Maroscheck

Looking for forms of expression hidden between ancient runes and y2k logos, medieval monograms and clip art illustrations, hieroglyphs and stock icons, Maroscheck developed AI-based systems to merge the shared visual vocabulary designed by humans across eras, continents and cultures.

01/11/2023
Black Box Cartography – A critical cartography of the Internet and beyond – Vladan Joler

Over the past few years, Vladan Joler has been working (with the help of a network of data analysts, media theorists and cyber forensic experts) to bring to light some of the hidden layers of these systems. From the invisible algorithmic factory of Facebook to the visual and conceptual assemblage of a new extraction model, Joler’s representational tactics take us into the depths of today’s technological ecosystems.

01/11/2023
Partnering with CAN

Shaping cultural and technological narratives, together! For the last 15 years, CreativeApplications.Net (CAN) has been at the forefront of innovation—facilitating and driving the conversations about technology, society and critical making. The ‘wide angle’ view of the landscape CAN takes draws an international audience of thoughtful and engaged educators, instigators, entrepreneurs, curators, connectors, writers, and researchers.…

25/10/2023
Web – A deterministic universe

Web is a fully on-chain generative cross-linked network of 1000 webpages on Ethereum mainnet. All pages and the links between them are generated and form a deterministic universe.

14/09/2023
How to Build a Low-tech Internet? – Kris De Decker, Marie Otsuka

We were told that the internet would dematerialize society and decrease energy use. Contrary to this projection, it has become a massive infrastructure and a rapidly growing energy consumer. In this series of articles, Low-tech Magazine examines the reasons behind the ever-expanding resource use of digital communication and what we can do about it.

05/06/2023
Support Message

Creativeapplications.Net (CAN) is a community of creative practitioners working at the intersection of art, media and technology. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education:…

22/03/2023
2023 Archive

Archive of all projects published in the year 2023

04/01/2023
FILE FESTIVAL 2023 – Call for Entries

This announcement opens the opportunity to participate in the 22nd. Edition of the Electronic Language International Festival, which is scheduled to take place at the FIESP Cultural Center, in São Paulo, from July 5th to August 27th.

21/12/2022
Register Content

Standard Membership Joining CAN is simple––click the PayPal button below and complete the registration. It’s only $20 /year! Please read Terms and Conditions of our service. Standard Membership is for individuals only and it’s billed $20 only once a year. Please see ‘Studio Membership’ if you’re signing up for your organisation. Studio Membership Receive one…

04/02/2022
2022 Archive

Archive of all projects published in the year 2022

03/01/2022
Fantastic Smartphones – ECAL MID

Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.

07/09/2021
Best Practices in Contemporary Dance

Best Practices in Contemporary Dance is a queer form of conversation between technology and bodies. Since April 2020, the beginning of 1st COVID-Lockdown, Jorge Guevara and Naoto Hieda meet weekly online to #practice for an hour: to distort and alter videos of themselves and each other, namely, in the pixel space. They do not define…

27/08/2021
Books

Code as Creative Medium: A Teacher’s Manual: A Handbook for Computational Art and DesignPaperback – Illustrated, 2 Feb. 2021 by Golan Levin (Author), Tega Brain  (Author) Amazon Generative Design: Visualize, Program, and Create with Processing Hardcover – Illustrated, 1 Oct. 2012 by Hartmut Bohnacker  (Author), Benedikt Gross (Author), Julia Laub (Author), Claudius Lazzeroni (Editor) Amazon | Review Queer Game Studies Hardcover – 28 Mar. 2017 by Bonnie Ruberg  (Author), Adrienne Shaw (Author) Amazon…

18/08/2021
Levitate CHROME EDITION

Machine drawn digital artworks based on nature itself. Originally created for the 1st Antarctic Biennale “Levitate” is an artwork visualising and interpreting natural phenomenons and systems, capturing the beauty and complexity of nature. Visual data captured around the globe forms the inspiration and foundation of each unique artwork. “Levitate” is a symbiosis between computer and…

08/07/2021
FILEALIVE / ARQUIVOVIVO – March 29, 30 and 31, 2021

The FILEALIVE / ARQUIVOVIVO online meetings, to be held on March 29, 30 and 31, 2021, will include professionals and researchers dedicated to the areas of digital memory, cultural heritage preservation and information technology, present in six round tables, presenting case studies, examples of archives and conservation strategies for organizations that aim the free dissemination…

29/03/2021
Living In the Gap: In Conversation with Peter Burr

Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.

13/03/2021

Sakıp Sabancı Museum digitalSSM Archive and Research Space published the first ebook for its project Technological Arts Preservation. The book edited by Sabancı University’s faculty members Selçuk Artut and Cemal Yılmaz, as well as Osman Serhat Karaman, the director of digitalSSM, offers international content on its subject matter. Focusing on art produced with the help…

In the former building of the Newspaper BN De Stem, the installation created by Tim Knapen & indianen, allows visitors to collaboratively create mini publications.

Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

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Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…

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Before we begin, we must highlight a critical aspect: our reliance on our members for support. Operating with extremely limited resources, each contribution is invaluable. Presently, we’re barely over 60% of our necessary funding, highlighting the stark reality of the starved publishing field. Now, behind the scenes, there’s a whirlwind of activity. Countless hours are…

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Archive of all projects published in the year 2024

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A book visually examining the twentieth-century emergence of new methods for representation, simulation, and manufacturing linked to computers, and reflecting on their contemporary repercussions across creative fields.

This book witnesses the birth of a co-creation era, urging a rethinking to craft a more human-centric future where AI magnifies human creativity, rather than replacing it.

Meridian presents a generative art project by the same name, created by artist and coder Matt DesLauriers. The book collects all 1000 editions, distributed on the Ethereum blockchain, and showcases the work in vivid and richly printed detail along with essays, technical breakdowns, code examples, analyses of traits and procedural colours, and a carefully curated selection of large-format spreads.

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Drone Vision addresses questions of how visibility and verticality are intrinsic to drone technology and its meanings for artistic and political praxis.

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This publication is a coalition — it brings together experiences of combined action. With a focus on labor organizing within the arts and tech industries, In Poetic Coalition explores the potential of creating alternative networks of education and challenging the material conditions that prevent us from enacting new realities with dignity and security.

Category:
Tags: / / / /

Looking for forms of expression hidden between ancient runes and y2k logos, medieval monograms and clip art illustrations, hieroglyphs and stock icons, Maroscheck developed AI-based systems to merge the shared visual vocabulary designed by humans across eras, continents and cultures.

Over the past few years, Vladan Joler has been working (with the help of a network of data analysts, media theorists and cyber forensic experts) to bring to light some of the hidden layers of these systems. From the invisible algorithmic factory of Facebook to the visual and conceptual assemblage of a new extraction model, Joler’s representational tactics take us into the depths of today’s technological ecosystems.

Category:
Tags: / / / / /

Shaping cultural and technological narratives, together! For the last 15 years, CreativeApplications.Net (CAN) has been at the forefront of innovation—facilitating and driving the conversations about technology, society and critical making. The ‘wide angle’ view of the landscape CAN takes draws an international audience of thoughtful and engaged educators, instigators, entrepreneurs, curators, connectors, writers, and researchers.…

Category:
Tags:

Web is a fully on-chain generative cross-linked network of 1000 webpages on Ethereum mainnet. All pages and the links between them are generated and form a deterministic universe.

We were told that the internet would dematerialize society and decrease energy use. Contrary to this projection, it has become a massive infrastructure and a rapidly growing energy consumer. In this series of articles, Low-tech Magazine examines the reasons behind the ever-expanding resource use of digital communication and what we can do about it.

Category:
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Creativeapplications.Net (CAN) is a community of creative practitioners working at the intersection of art, media and technology. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education:…

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Plastic Sarira is a web-based media art project that presents a virtual ecosystem in which computer-programmed life forms and 3D-scanned plastic marine debris coexist in symbiosis.

Archive of all projects published in the year 2023

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This announcement opens the opportunity to participate in the 22nd. Edition of the Electronic Language International Festival, which is scheduled to take place at the FIESP Cultural Center, in São Paulo, from July 5th to August 27th.

Created by Richard Vijgen, ‘Eternal Blue’ is an installation at the University of Maastricht (NL) that visualises tens of thousands of malicious packets caught by the University’s firewall as they happen.

Standard Membership Joining CAN is simple––click the PayPal button below and complete the registration. It’s only $20 /year! Please read Terms and Conditions of our service. Standard Membership is for individuals only and it’s billed $20 only once a year. Please see ‘Studio Membership’ if you’re signing up for your organisation. Studio Membership Receive one…

Category:
Tags:

Archive of all projects published in the year 2022

Category:
Tags:

Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.

Best Practices in Contemporary Dance is a queer form of conversation between technology and bodies. Since April 2020, the beginning of 1st COVID-Lockdown, Jorge Guevara and Naoto Hieda meet weekly online to #practice for an hour: to distort and alter videos of themselves and each other, namely, in the pixel space. They do not define…

‘Far Away’ looks like a space exploration scene, materialized by 12 Sentinels in rotation, scanning the ground for a sign, a movement, a resource. These Sentinels, half scanners, half gyroscopes, activate under our eyes, in a cyclic ballet, minimal and mesmerizing

Code as Creative Medium: A Teacher’s Manual: A Handbook for Computational Art and DesignPaperback – Illustrated, 2 Feb. 2021 by Golan Levin (Author), Tega Brain  (Author) Amazon Generative Design: Visualize, Program, and Create with Processing Hardcover – Illustrated, 1 Oct. 2012 by Hartmut Bohnacker  (Author), Benedikt Gross (Author), Julia Laub (Author), Claudius Lazzeroni (Editor) Amazon | Review Queer Game Studies Hardcover – 28 Mar. 2017 by Bonnie Ruberg  (Author), Adrienne Shaw (Author) Amazon…

Category:
Tags:

Machine drawn digital artworks based on nature itself. Originally created for the 1st Antarctic Biennale “Levitate” is an artwork visualising and interpreting natural phenomenons and systems, capturing the beauty and complexity of nature. Visual data captured around the globe forms the inspiration and foundation of each unique artwork. “Levitate” is a symbiosis between computer and…

The FILEALIVE / ARQUIVOVIVO online meetings, to be held on March 29, 30 and 31, 2021, will include professionals and researchers dedicated to the areas of digital memory, cultural heritage preservation and information technology, present in six round tables, presenting case studies, examples of archives and conservation strategies for organizations that aim the free dissemination…

Category: Member Submissions
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Spanning physical and virtual space, Peter Burr’s exhibition, Responsive Eye, examines contemporary life in the grid. Taking cues from minimalism and op art, the work pushes the limits of a viewer’s perception and awareness, thrusting them into that gap between what is seen and what is felt. In this interview by Daniel Glendening, Burr digs into history, things that are not there, and what it means to be fleshy bodies gathering in digital space.

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