Generative Jigsaw Puzzles – Nervous System toys with a classic enigma

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27/05/2012
Solace: How We Made the Interactive Speculative Fiction

Part of a new series of posts inviting artists and curators to share latest projects on CAN, we’d like to introduce you to Evan Boehm, and his latest collaboration with Nexus Studios. Solace is an interactive animated film based on celebrated science fiction writer Jeff Noon’s short story about a near future in which marketing and addiction are disturbingly intertwined.

19/01/2017
Memory of a Broken Dimension – Glitch and Narrative

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16/10/2012
Cyclic Vacuum Cannon by James Paterson – Presstube

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28/09/2012
Empty Black by Mary Rose Cook – Fun HTML5 2D platform shooter

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18/09/2012
“Exhausting Gameplay” by Douglas Edric Stanley / Theory, Games

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03/04/2012
Circadia by Kurt Bieg – A constellation of colours seeking a rhythm – iOS

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23/02/2012
Best iPhone and iPad Projects of 2011

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21/12/2011
Best and Most Memorable Projects of 2011

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19/12/2011
Windosill [iPad, Games]

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16/12/2011
Little Printer [Objects]

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29/11/2011
Parallax [Games]

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25/10/2011
Pulsus [iPad, Games, Sound]

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03/05/2011
Making Images Computationally – JiGaZo [oF, Games]

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28/03/2011
3 Degrees of Wikipedia [iPhone]

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16/11/2010
Today I Die [iPhone, Games, Flash]

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03/11/2010
eBoy FixPix [iPhone] – Preview

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29/04/2010
15 Great Apps for Your New iPad [iPad]

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02/04/2010
Mimeo [iPhone, Games] – Preview

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23/02/2010
Pulsus [Flash, Games]

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22/12/2009
Chromixa [iPhone, Games]

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08/12/2009
Windosill [Games, Flash]

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09/05/2009
Dream Recorder [Mac]

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21/04/2009
Edge [iPhone]

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04/01/2009
Crayon Physics Deluxe [iPhone]

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02/01/2009
Loopy Laboratory [iPhone]

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28/10/2008

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Part of a new series of posts inviting artists and curators to share latest projects on CAN, we’d like to introduce you to Evan Boehm, and his latest collaboration with Nexus Studios. Solace is an interactive animated film based on celebrated science fiction writer Jeff Noon’s short story about a near future in which marketing and addiction are disturbingly intertwined.

The following is a collection of experimental mobile apps by interactive developer Devine Lu Linvega, created using openFrameworks.

Karsten and Ricardo bring you this comprehensive introduction to Clojure and functional programming. From syntaxes, symbols, vars & namespaces to data structures, sequences, recursive processing and destructuring.

Created and written by Neven Mrgan & James Moore, Blackbar is a text game and a sci-fi story of a dystopian future told through the medium of word puzzles.

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Category: Games / Javascript / Members
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Category: Games / iOS / Members
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Category: Members / Objects
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Category: Games / iOS / Members / Sound
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