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97 ResultsCreated by Neil Mendoza during an artist in residence at Recology SF, House Party is a musical installation that explores prized possessions in their native habitat. All the materials used to create this artwork, from the furniture to the computers, were scavenged from the discarded trash. The music is a mix of mechanical and synthesised sounds.
Uncanny Rd. is a drawing tool that allows users to interactively synthesise street images with the help of Generative Adversarial Networks (GANs). The project was created as a collaboration between Anastasis Germanidis and Cristobal Valenzuela to explore the new kinds of human-machine collaboration that deep learning can enable.
Just discovered: a presentation by Instrument builder and sound artist Derek Holzer, in which he catalogues the history of optical synthesis. It is worth a look as it cites a number of fairly obscure (and fascinating) precedents of interest to anyone working in audiovisual design.
Series of workshops by Ludwig Zeller at the Visual Communication Institute of the Academy of Art and Design in Basel to use generative systems to create visual instruments that mimic the expressivity of electronic music synthesizers.
The light installation ‘What is for Sure’ explores the relationship between space and time. By reinterpreting and manipulating the seemingly natural and chronological rhythm of light, the artwork addresses the phenomenon of chromatic changes in the sky caused by atmospheric scattering.
The Wizard of AI is a 20-minute (AI-generated) video essay by Alan Warburton about the cultural impacts of generative AI. Produced over three weeks at the end of October 2023, one year after the release of the infamous Midjourney v4, the video itself is “99% AI” and was produced using generative AI tools like Midjourney, Stable Diffusion, Runway and Pika.
‘Grown’ by Cyrus Clarke, Non-Fungible Plants (NFPs) are living plants with data encoded within their DNA. Sitting at the junction of art, technology and nature, Non-Fungible Plants utilise cutting edge synthetic biology techniques to encode digital data, in this case NFTs, in plants.
Algae Chorus is a sound installation that collaborates with living algae, in real time, transforming their movement and photosynthesis process into sounds. The algae utilize the audience’s collective carbon exhalations within the exhibition space, revealing the mutual dependencies between humans and photosynthetic organisms.
Created as a collaboration between Max Cooper (Music) and Ksawery Komputery (video), ‘Symphony in Acid’ is a (generative) music video that maps every sound to the writings of Ludwig Wittgenstein with references to the combination of orchestral-like synths with 303-like synthesis of acid house.
Colormatrics is a set of three sonification-driven audiovisual works specially designed for the Cube at the Moss Arts Center. Based on my line-by-line image scanning method and additive synthesis techniques. Colormatrics converts generative visual patterns into sound and visualizes the sonification process in real time. Colormatrics_01 creates ambient- or pad-like sounds fitting in with the immersive atmosphere…
Latest in the series of video essays by an artist and researcher Alan Warburton, is ‘RGBFAQ’, tracing the trajectory of computer graphics from WW2 to Bell Labs in the 1960s, from the visual effects studios of the 1990s to the GPU-assisted algorithms of the latest machine learning models.
Created by Playmodes, ‘FORMS – String Quartet’ is a live multimedia performance for a string quartet, electronic music and panoramic visuals, in the field of visual sonification. The project originates from a real-time visual music score generator created by Playmodes, that is designed with a set of rules using graphic generation, driven by randomness and probability.
Created by RAD at the University of Miami School of Architecture (http://www.rad-um.com/), Algae Bio-Reactor is a proof-of-concept prototype for a facade system that uses algae to sequester carbon, filter water and visualize data. The Algae Bio-Reactor prototype houses 64 jars in an 8 x 8 matrix. Each jar is connected to individually addressable LEDs controlled…
Created by Michael Sedbon, ‘CMD’ is an apparatus designed to explore how our technologies and ecosystems interact and what narratives and politics do they serve. The project questions what sort of ecological and social logic should be implemented in the design of automated infrastructures and algorithms.
Learn how to prototype post-screen interfaces, examine network infrastructures, hack museums, and transplant scents with leading artists, designers, and researchers at this year’s Mapping Festival.
Livecoding music and visuals is becoming increasingly popular. Join this workshop to learn Hydra, an open source platform for live coding visuals. Lead by Sarah Groff Hennigh-Palermo, an accomplished designer, programmer, and artist, and visualist in the livecode band Codie. Livecoding is an international movement organized around algoraves– experimental multimedia nights where music and visuals…
Created by Michael Sedbon, Alt-C is an installation that uses electricity produced by plants to power a single board computer mining a cryptocurrency. The project questions our relationship to ecosystems in regards to networked technologies and abstraction problematics.
The symbiosis between users and devices allows and encourages personal performance pervasively, and breaks the boundaries between human and non-human action: today’s performance is post-human, quoting Karen Barad. The concept behind the term “live” (de visu) has vastly changed, following the technological evolution and letting a high-performance gradient emerge in everyday habits. With the aim…
At the upcoming (14th!) edition of Geneva’s Mapping Festival (May 9 – 12), CAN is proud to co-host Mapping LAB – a one-day educational program of 13 workshops run by leading artists, designers, and researchers in our field. Join us!