Beat Blox – Tangible beats by Per Holmquist

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02/09/2014
Dynamic Shape Display at the MIT’s Tangible Media Group

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12/11/2013
Skube – Tangible interface to Last.fm & Spotify Radio

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17/09/2012
“from 0 to C” – Teaching programming using a tangible approach

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11/07/2012
“La Gabbia” (The Cage) by auroraMeccanica – Releasing the untangible..

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22/04/2012
Paper Note – A Tangible Paper Waveform with Processing

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28/02/2012
Chronotape by Peter Bennett – Tangible timeline for family history

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22/02/2012
Tangible Color Music Instrument [openFrameworks, Sound]

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12/12/2010
Tangible [Processing, Objects]

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28/09/2010
SPIN: AI-Music Synthesizer

SPIN is an AI music synthesizer that allows you to co-create compositions with a language model, MusicGen. It is a playful invitation to explore the nuances of algorithmic music, encouraging you to slow down and zoom in on its artifacts. It celebrates the marriage between human and machine creativity through music.

26/02/2024
61.4223 – Technomass and Nature

61.4223 invites viewers to experience the moment of contemplative observation of a transformed landscape. Comprised of sculptural representations of German open pit mines inside a 1m³ cube, and alongside mechanisms that mimic the movement of (counterpart) excavators, the installation visualizes exactly how many cubic meters of earth have been moved since the installation started.

15/12/2023
Another Moon – Kimchi and Chips

Created by Kimchi and Chips, ‘Another Moon’ is a large-scale outdoor apparition that creates a technically sublime second moon in the sky. 40 towers collect the sun’s energy during the day and project that light back into the sky at night, creating a second moon overhead.

06/04/2022
Fantastic Smartphones – ECAL MID

Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.

07/09/2021
Field of Sounds – a Wireless Multichannel Sound System

Field of Sounds is a pioneering audio technology designed by London-based studio Kai Lab. It is a wireless multichannel sound system that allows spatialised and perfectly synchronous audio playback. The unique system presents an enormous range of compositional and curatorial possibilities for sound designers, allowing for the presentation of three-dimensional sound works in any setting,…

26/04/2021

Created by Stella Speziali at ECAL, Tangibles Worlds explores the effects of tactile experience as a catalyst for full immersion in VR. It proposes a “black box” interface, an alt-plysical-universe to the VR experience, extending the immersion beyond visual and sound.

Created by Hélène Portier at ECAL, 20°C is a collection of devices designed to question our relationship to data through a series of physical challenges that enable/disable access.

Created by Yingjie Bei and Yifan Hu at ITP, Moon Phases allows the audience to input any date and it will show the moon phase for that night (from the northern hemisphere’s perspective).

Created by Semiconductor (Ruth Jarman and Joe Gerhardt), Cosmos is a two metre spherical wooden sculpture that has been formed from scientific data.

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Created by the panGenerator collective, Macrofilm is a permanent interactive installation for The Museum of The History of Polish Jews that combines traditional, tangible experience of browsing through old archives with subtly augmented digital experience.

inFORM is a Dynamic Shape Display that can render 3D content physically, so users can interact with digital information in a tangible way.

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Created by Felix Heibeck while studying the “Digital Media” Program at the University of Bremen, Cuboino a tangible, digital extension for the marble-game cuboro and includes modules which are active parts of a digital system consisting of sensor cubes, actor cubes and supply cubes.

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On December 23, 2023, “Hello from the Global Creative Laboratories! Vol. 2: Cultural Facilities Responding to the Times” was held at Civic Creative Base Tokyo (CCBT), a hub for exploring creativity through art, technology, and design.

SPIN is an AI music synthesizer that allows you to co-create compositions with a language model, MusicGen. It is a playful invitation to explore the nuances of algorithmic music, encouraging you to slow down and zoom in on its artifacts. It celebrates the marriage between human and machine creativity through music.

NUCA is an AI-powered camera that captures individuals in their purest form – no clothing, literally stripped down to their authentic selves in their natural state.

61.4223 invites viewers to experience the moment of contemplative observation of a transformed landscape. Comprised of sculptural representations of German open pit mines inside a 1m³ cube, and alongside mechanisms that mimic the movement of (counterpart) excavators, the installation visualizes exactly how many cubic meters of earth have been moved since the installation started.

The RWM MK1 (Radio Wave Modulator Mark 1) is an experimental electronic synthesizer that captures and transforms the constant stream of radio waves and transmissions passing through Earth’s atmosphere.

Created at Goldsmiths (University of London) for the degree show project of MA computational Art, Zed is a real-time drawing device centred around the character Zed, intended to evoke a sense of sacredness akin to a religious ritual.

Narratron is an interactive projector that augments hand shadow puppetry with AI-generated storytelling. Designed for all ages, it transforms traditional physical shadow plays into an immersive and phygital storytelling experience.

Created by Jamy Herrmann at ECAL, MEMOGRAM is a (non)camera that prints our images in the form of a written description, inviting users to (re)discover those moments in images.

In a world constantly adjusting and adapting to new methods of communication and connection expedited by rapid technological advancements, artist Amay Kataria explores what it means to be human.

Created by Kimchi and Chips, ‘Another Moon’ is a large-scale outdoor apparition that creates a technically sublime second moon in the sky. 40 towers collect the sun’s energy during the day and project that light back into the sky at night, creating a second moon overhead.

Altar-3000′ is a project and a device that explores the notion of an AI prophet, a automated totem of customised belief. The home altar connects to the internet to retrieve latest betting headlines from PredictIt, humanity’s financial positions on the near future IRL.

‘PERACH’ is a biofeedback art installation that allows visitors to ‘feel’ the interior electrical happenings of their plants. Perach consists of a multi-sensor IoT device along with a web platform that provides visitors with the ability to hear, and visually perceive the changes taking place inside plants.

Fantastic Smartphones, alternative accessories, interactive installations and machine performances highlight the excesses relating to our use of these devices. By imagining innovative ways of interacting with our smartphones or by delegating our repetitive actions to machines, this exhibition takes a critical look at a society that has become addicted to an object that seems to have become indispensable : the “smart” phone.

Field of Sounds is a pioneering audio technology designed by London-based studio Kai Lab. It is a wireless multichannel sound system that allows spatialised and perfectly synchronous audio playback. The unique system presents an enormous range of compositional and curatorial possibilities for sound designers, allowing for the presentation of three-dimensional sound works in any setting,…

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