Interactive Whiteboards Using the Wiimote [Windows]

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07/10/2008
On simulation, aesthetics and play: Artifactual Playground

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13/11/2012
Fracture [iPhone]

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30/08/2010
SoundGyro [iPhone, openFrameworks]

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18/08/2010
Lilt Line for Wii [Games]

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16/08/2010
Sync/Lost [Processing]

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26/01/2010
Super HyperCube [Windows, Games]

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30/10/2009

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Category: Members / Windows
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Created by the students of Media Design Master at HEAD Genève, BloodBank and DarkLight are two games that explore the notion of physically distributed ambient storytelling and coerce users into playful and shared forms of interaction.

Over the past few months, in preparation for their Book of Eniarof crowdfunding campaign, tutors and students at HEAD have been exploring the use of playing cards as a method for designing and developing games, concepts, attractions, and playful art objects of various ilk…

Google’s got a new consumer hardware initiative is a mobile phone with machine vision eyes, ultra-fast inner-ears and spatially aware brains. And around that 5″ Android reference hardware, could this be all your AR Kickstarters come true?

Adrien M / Claire B put the human body and the center of art and technology and use custom developed tools to serve a timeless visual poetry.

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Sorry, this is Members Only content. Please Log-in. Join us today by becoming a Member. • Archive: Access thousands of projects, scores of essays, interviews and reviews.• Publish: Post your projects, events, announcements.• Discuss: Join our Discord for events, open calls and even more projects.• Education: Tutorials (beginners and advanced) with code examples and downloads.•…