Archive of all projects published in the year 2012

Golden Tiger – Moving projection on the streets of Paris

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12/02/2012
Van Gogh’s Starry Night Interactive by Petros Vrellis [openFrameworks, iPad]

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09/02/2012
Buchstabengewitter – Dynamic Type That Morphs from A to Z [vvvv]

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09/02/2012
ofxUI – New GUI addon for your openFrameworks projects [openFrameworks]

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08/02/2012
Bear 71 – Interactive Documentary [Flash, Review]

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07/02/2012
Valse Automatique – Symbiosis Between Humans and Technology [Processing, Rhino]

Valse Automatique is a design performance made to illustrate the symbiosis between humans and technology by translating music to form over the use of a kuka industrial robot. Invited to the project by Hermann Weizenegger – Stephan Thiel was responsible for designing the overall interface between the music by composer and violinist miki and the production process of the robot.

03/02/2012
Flight of the Fireflies – “Atmospheric journey through places and emotions” [iPad, Games]

“The fireflies are leaving the city, looking for a new home. Let your touch guide them as they soar through the skies and dance among the trees” is the description of an experimental video game ‘Flight of the Fireflies’ by Jonathan Hise Kaldma that takes you on an atmospheric journey through places and emotions. The focus of the game is not on the challenge – but on the experience.

03/02/2012
Kinect RGB+Depth Filmmaking [openFrameworks]

Golan Levin was invited by the FITC conference to answer a series of “Ask Me Anything” questions posted by Reddit visitors. At the STUDIO for Creative Inquiry, Golan’s video was created by Fellows James George and Jonathan Minard, artists-in-residence researching new forms of experimental 3D cinema. Their work explores the notion of “re-photography”, in which otherwise frozen moments in time may be visualized from new points of view.

01/02/2012
Orphion – Musical instrument for iPad [iPad, Sound]

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30/01/2012
Best Friends – Casting in wax 451 connections on Facebook [Objects]

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27/01/2012
An Interview with Bowyer – UIDesign + Funware + Luxury [Theory, iPad, Interview]

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27/01/2012
MotionPhone – Network-enabled Communication with Colors, Shapes, and Movement [iPad]

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26/01/2012
Pocode – New open-source C++ library by Potion [c++]

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26/01/2012
Mini-Composer [iPad, iPhone, Sound]

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24/01/2012
Designing Programs [Theory]

This essay was commissioned by Centre national des arts plastiques for Graphisme en France 2012 Edited by Casey Reas and Chandler McWilliams Technical mastery and innovation are part of the rich history of visual design. The printing press is the quintessential example of how a shift in design technology can ripple through society. In the Twenty-First Century,…

23/01/2012
It’s You, All the Universe is Full of the Lives… [Unity, openFrameworks]

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23/01/2012
Interactive Wall at UD [openFrameworks, Kinect]

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22/01/2012
Soundmachines [Arduino, Processing, Objects]

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20/01/2012
Still Life [Unity, C, Objects]

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20/01/2012
YouGlitch [openFrameworks, Mac]

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20/01/2012
WaveShaper [iPad, openFrameworks, Sound]

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19/01/2012
Configuration Space [iPad]

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19/01/2012
Years [vvvv, Arduino]

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18/01/2012
One Piece at a Time [Objects, Scripts]

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18/01/2012
Screensaver, Revisited [Reference]

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17/01/2012
“How to Do Things with Videogames” by Ian Bogost [Books, Review, Games]

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13/01/2012
Shaders, Geometry, and the Kinect – Part 1 [Cinder, Tutorials]

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12/01/2012
Lotus Dome [Objects]

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11/01/2012
Puppet Parade [openFrameworks]

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11/01/2012
Paul Prudence Interviews Mitchell Whitelaw [Theory]

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09/01/2012
lumiBots [Arduino, Objects]

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07/01/2012
Playing with Pixels [Javascript, Processing]

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04/01/2012
Crackle Canvas [Environment, Sound]

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03/01/2012